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  1. PlanetSide 2.. or PlanetSide NEXT
  2. What worries me
  3. Keep the 3 factions?
  4. Vehicle Hardpoint System
  5. So what do you want?
  6. What don't you want?
  7. What are the core features that must not change?
  8. Can Endgame/Metagame help drive PS2 to continued success?
  9. Terrain Improvements
  10. What do you think of this? (Class System)
  11. An ORIGINAL Planetside 2
  12. Planetside 2 Artwork Tribute! :D
  13. New Wraith design
  14. Melee in PS:Next
  15. Events?
  16. PS: Next - Art Direction/Style (image intensive)
  17. Dynamic Bases
  18. Steam Community
  19. Off Duty/offline activities.
  20. Indoor combat improvements
  21. Naval combat
  22. My mythical Planetside Upgrade Project
  23. Why didnt PS make it big?
  24. DirectX 11
  25. First Person, Third Person, your opinion?
  26. replay, team work, and reputation
  27. Command Overhaul
  28. Infantry Armour and Weaponry Overhaul
  29. Do you think MAG is related to this game somehow?
  30. Planetside... in SPAAAAAACE!
  31. Soon (TM)
  32. Alien NPC enemys?
  33. Planetside NEXT on PC and ... ps3
  34. 4591 (MMOFPS)
  35. Sanctuary denied.
  36. Combat zone questions
  37. Question about planetside 2
  38. "Exploits" that should stay?
  39. Which PS locations should inspire the NEXT game?
  40. Simplified PlanetSide
  41. What if PS2 was released tomorrow?
  42. I think this board can be scratched off.
  43. Public Transport
  44. What if maps were constantly lost/created?
  45. Is this still going to happen?
  46. Mobile phone apps for Planetside Next
  47. Codename Planetside next? but why is there no info?
  48. Goal: Creatiing and Sustaining Epic Battles
  49. Carrying Over Outfit Glory
  50. NC tank screenshots
  51. Inter-squad Coordinated Attacks
  52. PlanetSide Next Galaxy
  53. BFRs Revisited
  54. Question about the beta
  55. VSMC. lookin for my old outfit.
  56. The Speed of Combat
  57. ISO: Proper hit/body part detection! plznthnx
  58. Command
  59. Realistic Physics
  60. PS Next: Wishlist
  61. Any voice chat announcements?
  62. What do you hope STAYS in PS:N?
  63. What do you hope is REMOVED from PS:N
  64. Eliminate pad camping. Put the pad inside the base, you spawn vehicle outside random
  65. PlanetSide 2 FAQ
  66. Teaser Trailer!?
  67. What's in a name?
  68. Planetside...Present?
  69. Planetside Next release date -Not this march? not Q2? not this year?
  70. Chat System
  71. LAG
  72. PlanetSide Next Reaver Exclusive
  73. Vehicle hard point system
  74. Mainstream Marketing Push
  75. Good looking graphics, I'm worried, should I be?
  76. So.. What do you want to know next?
  77. Planetside Next as a Social Experience
  78. Resupply Cert - Infantry
  79. I haven't been this totally psyched for a game in a long time
  80. PlanetSide Next: Improving on the original.
  81. More PS:N info
  82. PlanetSide Next Mosquito Exclusive
  83. Black Ops.
  84. I want PSN to make me feel...
  85. Game Types
  86. Free to play, pay for perks.
  87. News: Exclusive Terran Republic Character Model
  88. Combat Engineering
  89. The Third Empire
  90. Headshots...
  91. Shared BEP
  92. Make Badges mean something....
  93. What if: the seamless world.
  94. More classes of infantry armor
  95. Urban Combat
  96. Head Tracker for PS:N
  97. Faster NTU drains
  98. Enlarged Landing Pads.
  99. Hamma's interview Massively.com
  100. Galaxy Gunship: Done Right
  101. Number of Characters
  102. Spawning Suggestions
  103. Cert Combos
  104. New Support Roles
  105. How to combat hackers
  106. Weapon Overhaul
  107. the Phoenix and its flaw
  108. It's 2011..
  109. Prone in PSN
  110. Winning condition
  111. Preventing Ninja Base hacks
  112. New Cyssor
  113. Navy
  114. The Fourth Empire - Mercenaries
  115. Empire Strike Abilities
  116. Equipment Handling
  117. 2 characters on 1 server ?
  118. MAX revamp
  119. PlanetSide "Next" to be unveilled at GDC 2011
  120. my issues with wish list threads
  121. Outfit homes
  122. Relocating Mass Populations
  123. PSN Game Demo Idea
  124. instances for Duals
  125. weapon mods
  126. Plasma
  127. Ammo Types
  128. Virtual Reality Training [Try before you buy]
  129. Aircav
  130. The Galaxy
  131. Damage to players driving open top vehicles (ATV, buggy)
  132. Empire Websites!
  133. Opening Doors and Doors Auto Opening
  134. Battlefield wreckage....
  135. Out of control? What happened to it?
  136. Defence Force Domes revisited
  137. Fortifying a Position: Sandbags, etc...
  138. More underground Bunkers!
  139. Looks like a storm is rolling in...
  140. PSN Game Balancing?
  141. Vaporware
  142. Generator
  143. Command Redone
  144. Instead of CEP decay..
  145. Buggies
  146. Drivers
  147. Vehicles, AV weapons, and the role of Infantry
  148. Reducing downtime
  149. What scares me most of all.
  150. Loadouts
  151. Destroyable terrain, new ENG cert.
  152. Prestige System in PS:N
  153. Meta Objectives
  154. What would be "next gen" for Planetside?
  155. Ideas on certs
  156. One world, no loading screens
  157. Are you sticking with your faction?
  158. How much subscription are you willing to pay?
  159. Transfer Existing Characters?
  160. GDC - Reckon we will see any news?
  161. [Silly] Planetside NEXT "Gameplay" Footage
  162. What I would like to see...
  163. [Chainfall Original] Air Cruisers: Next
  164. you may have won the battle, but - oh wait you won the war.
  165. Reserves, done right
  166. PSN - Player/Outfit Stats
  167. Keep It Simple Stupid (K.I.S.S.)
  168. How much would you pay for a rig that gave you a definite advantage in PS?
  169. a concern of command and control
  170. Whiff of news
  171. Planetside2 app?
  172. Leaning and Mounting Weapons
  173. Certification process via VR training
  174. Removing progress bars, introducing player skill for engy/medic/hacker.
  175. Implants
  176. The grief system: How can it be fixed?
  177. pay to play
  178. Let me just leave this here.
  179. Found a interesting picture..could it be real?
  180. Sanctuary and VR training redesign
  181. Game title - "Planetside: X" ?
  182. Something to work towards/"RPG Elements"
  183. this game isnt happening
  184. re-release
  185. It's PAX East..
  186. Sound in Planetside: Next
  187. Climate Based character models
  188. Planetside Radio - Outfit Stations
  189. Brink Trailer as basis of PSN discussion
  190. Victory
  191. Reaver - Nerfing it and making it work at the same time
  192. No MAX
  193. Weather
  194. Old schooler returning for PS:N, stats idea
  195. finally some clarification!....
  196. Time to Hack
  197. Flails and snipers and draw distance (oh my)
  198. Honest predications
  199. Thoughts about Transport (some new ideas)
  200. Outfit Bonuses
  201. Deployable Constructs
  202. The Map And Location
  203. SOE marketing team?
  204. Outfit bases? How about Outfit space stations instead?
  205. No Minimap
  206. Lower tech?
  207. Butt Stroking
  208. Hacking Vs. Hacking
  209. The Leaderboard Means Nothing
  210. Landing craft, troop transport
  211. smed tweeting again
  212. Making The World Come Alive
  213. Time to relax..
  214. PlanetSide Next Producer Letter Coming
  215. I Am Investing In PSN
  216. PS:N and Vivox Voice Communication?
  217. The Music
  218. Battle Armor
  219. Ohai Pilots...
  220. I don't get it.
  221. No recerting
  222. PS:N delayed (Obviously)
  223. Smed on PlanetSide Next Delay
  224. PlanetSide Next free to play?
  225. One MAX to rule them all.
  226. A New Idea for Bases
  227. PS:N Story/Lore?
  228. PSNext, Idea's that you think are cool...
  229. SOE Fan faire 2011.
  230. Swimming
  231. Macros
  232. Cosmetic Base Change
  233. Change the Towers
  234. Smed/New Producer DO NOT READ!!!
  235. Own Worst Enemy
  236. Battlefield 3 VS Planetside N: PR
  237. Drops
  238. 2011 Release - Oh look flying pig
  239. Watch the PSU News Page
  240. Idea for Personal Transport
  241. PlanetSide Next Producer Letter Released
  242. Infantry Roles
  243. Tweaking current buggies for PS:N
  244. Equal but Different?
  245. Engineering For Vehicles
  246. A question
  247. Huddle Cry
  248. A Case for Not Knowing Release Date
  249. Adding "carrots" to PS:N
  250. Concept Idea for Close Air Support Vehicle in PS:N