Skitz
2003-06-10, 08:44 PM
VS weapons are underpowered, this is true. However, it is blown way out of proportion. I played VS in the beta, and it is not as bad as most make it out to be. Some VS problems can be made out in stupidity of the wielder. For Example:
I am charging a relativly undefended base with my jackhammer (very short range). On the wall, a little purple people eater pops up and starts harrasing me with his harraser. I figure, he is doing good damage with that splash, and I am not gonna be able to touch him with this (keep in mind, i was pretty much at the wall, close enough for his slow projectiles to hit me, but distant enough for my shotgun-blasts to not be able to do decent damage. When I am at about 50 health, the idiot JUMPS OFF THE WALL. He was destroying me, and he knew it, yet he jumps off his safe pearch right into my range, allowing me to kill him.
or
I was leaving a tower to head to a nearby base, when look, a nice shiny purple mini-mech comes running over the hill. He immediatly begins to riddle me with anti-infantry rounds, and I am thinking I am dead here. Of course, in normal stupidity, when he runs out of rounds, he proceeds to stand still, allowing me to riddle him with AP rounds from my jackhammer (took a whole 16 shots to take him down, a great precent of them were from when he was standing still), ultimatly destroying him.
In conclusion, yes, the guns do need beefing up, but it's not on a level where the game is totaly unplayable when using VS weapons. Please folks, don't let stupidity become the deciding factor in giving a gun a push in a good direction or making it an instant-nuke.
I am charging a relativly undefended base with my jackhammer (very short range). On the wall, a little purple people eater pops up and starts harrasing me with his harraser. I figure, he is doing good damage with that splash, and I am not gonna be able to touch him with this (keep in mind, i was pretty much at the wall, close enough for his slow projectiles to hit me, but distant enough for my shotgun-blasts to not be able to do decent damage. When I am at about 50 health, the idiot JUMPS OFF THE WALL. He was destroying me, and he knew it, yet he jumps off his safe pearch right into my range, allowing me to kill him.
or
I was leaving a tower to head to a nearby base, when look, a nice shiny purple mini-mech comes running over the hill. He immediatly begins to riddle me with anti-infantry rounds, and I am thinking I am dead here. Of course, in normal stupidity, when he runs out of rounds, he proceeds to stand still, allowing me to riddle him with AP rounds from my jackhammer (took a whole 16 shots to take him down, a great precent of them were from when he was standing still), ultimatly destroying him.
In conclusion, yes, the guns do need beefing up, but it's not on a level where the game is totaly unplayable when using VS weapons. Please folks, don't let stupidity become the deciding factor in giving a gun a push in a good direction or making it an instant-nuke.