View Full Version : wat is the difference?
sochman77
2003-06-11, 09:08 AM
for the graphics setting........wat is the difference between 1024x700 and 800x600.
JakeLogan
2003-06-11, 09:16 AM
they are just different resolutions for different computer screens.
Strygun
2003-06-11, 09:20 AM
the higher the resolution you go, the smaller things will get, but usually they will also get more detailed. Run on lower resolutions if your computer isn't the best =)
sniper4evr26
2003-06-11, 10:35 AM
it also has to do with the size of your monitor. bigger monitors use higher resolutions. (i think)
Hamma
2003-06-11, 12:34 PM
Depends what you like :p
Just dont set it too high. Bad things can happen if you go out of scan range :p
gonnagetyou
2003-06-11, 12:59 PM
I run mine at 1024x700 but decided to try 800x600 one day and man was it ugly. It also limits your field of view some. I did get some better frame rates, but I just had to go back to 1024x700. The smaller resolution actually took away some of the fun for me.
Onizuka
2003-06-11, 01:17 PM
okay here we go this is what i recommend:
17 inch: 1024 X 700
19 inch: 1280 X 1024
15 inch: throw the piece of crap away
aiwest420
2003-06-11, 01:21 PM
i should try 800/600......im getting really tired of 20 fps most of the time :[
Determinado
2003-06-11, 01:26 PM
that's not the way it worx, my friends.
800x600 and 1024x700 are the amount of pixels that are on your screen, no matter wich screen you have.
In 93 by example, peepz played with 15inch monitors, but still the resolution (that's how they call it) was set on 320x240, it has more to do with your grafix card. The monitor usualy goes till 1280x1024, as well as your grafixcard.
So what happens when i'm going from 800x600 to 1024x700? Not much, your screen simply gets filled more with pixels, wich means that details will be higher, not talking about the sprites and images wich appear in the game, but the edges of things, think about pacman, if he would have appeared in 1024x700, well, then he would be really round and not like 25 pixels :)
You can aswell put on anti-aliasing, wich does pretty much the same but doesn't only affect pixels, but aswell does some great stuff wich alters how the line is drawn in the game itself. I'm talking not bout horizontal and vertical lines, but right the thing inbetween :) Just try this first with a setting of 2x with at least a Geforce 4 MX 440 in a game like half-life, and look at the edges of buildings and stuff. You'll see, it doesn't do that much, but you videocard could get a serious heat while doing...
tmartinez72
2003-06-11, 01:31 PM
1024x700? That's a weird resolution. 1024x768 is what I run mine at.
I have a 19" monitor.
Depends on video card as well. Some cards actually work better at 1024x768 than 800x600.
Always set your refresh rate to the highest your monitor supports. Set it out of the monitor range, and you CAN harm the monitor.
mccannon04
2003-06-11, 02:35 PM
how do i turn anti aliasing on? also, i just got a new monitor and there is one pixel that is always stuck bright yellow! its getting annoying i assume there is no way to fix this. My dad doesnt want to send it back he said just get used to it so i guess ill have to. Its an LCD by the way.
Happy lil Elf
2003-06-11, 02:42 PM
I should be running in 800x600 to get better performance, but I can't stand how big the chat box, map, equipment bar etc are in that setting x_x
Thrik
2003-06-11, 02:54 PM
Unless you send it back nothing can be done. You should make your dad send it back though - why settle with an imperfect product? Does he have no guts?
They are "dead pixels" where the monitor simply doesn't show that pixel, or shows it a certain colour constantly, whatever. I don't know the technical cause, but I am told that it is unfixable.
Thrik
2003-06-11, 02:57 PM
Oh, to enable Anti-Aliasing you must have a graphics card capable of it. If so, go to your desktop properties, go to the "Settings" tab and hit the "Advanced" button. Then press the tab named after your graphics card and look around.
Anti-Aliasing WILL slow you down though, so only use it if you can afford the loss. 2x is a good setting to leave it on, higher will cause unnecessary slowdown. If your card supports it, use the Quincunx or whatever it's called. That emulates it being on a higher anti-aliasing setting than it really is without the slowdown.
Determinado
2003-06-12, 04:40 PM
That's it Thrik, Quincunx usually is the only available 2x option, aswell as there is something named to 6x, i don't know for sure, but i think only nvidia really supports AA, i don't know about ATI and Hercules, well, those guys didn't get it with my previous card (Hercules 3D Prophet 4500AGP 64Mb). My creative 3D Blaster TI 4200 (= Geforce 4 TI 4200) does very well, i could pretty surely say i can run most games with anti-aliasing on. Tho my CPU aint as good as it should be (733Mhz at the moment).
That was why i told you to run it with a half-like-alike game first, because otherwise, stuff is gonna get way too hot!
And tmartinez is very correct, but no-one remembered the right number wich came after 1024x... and so did i :p
Some resolutions will get you into some wide screen, as in certain movies and cut-scenes in games. 848x480 is one of these, i don't recommend any of those resolutions, as well as i'm a big fan of everything anti-widescreen tv, it sux! Just imagine looking at something that isn't made in wide-screen, you loose more then with a normal tv in wide-screen, my dear! Anywayz wtf am I talking about now?!?
JonnyK
2003-06-12, 09:49 PM
i run my 17" monitor @ 1152x864. it's good balance between details and still being able to see stuff
Intruder
2003-06-12, 10:00 PM
Side note:
The only monitors that require fixed Resolution settings are LCD screens.
This is because of the way they are designed eg.
my 15" only runs on 1024x768 anything else as the aspect ratios dont work.
and my 17" requieres 1280x1024
most monitors have a max resolution, but this is more because of the limitation ofthe Hrz it can run at, but lets not get into Hrz...
Agathon
2003-06-13, 09:40 AM
Hello,
I run at 1600x1200 myself, but then I'm running a Pent IV 3.06gHz. The higher resolution lowers my frame rate a little bit I'm sure, but I have a Ti 4600 with tons of RAM as well. It is worth the slowness for the field of view and max sized radar and decent sized chat box. I can't play games with small field of views! It feels like tunnel vision to me. Oh yeah, I'm on a 19 inch monitor also for now.
1024 by 700 ehh? hee hee... 1024 by 768 is the correct one! I've tried lowering my resolution to that in PS, but I just can't go back to it now that I have played so long on 1600 x 1200. (I was trying the lower setting to get a better frame rate) The game runs okay for me in a support role at my resolution though, so I can deal with it the way it is.
8-)
Determinado
2003-06-13, 12:23 PM
my monitor is 17'', so it's pretty normal i can't go to 1600x1200...lol then i would really be seeking my 'Run'button my friend :)
the downside is pretty simple: my 'table' is made for 17'', and not any higher... but i think it'll be still good for some time
EDIT: Wich resolutions would LCD monitors require then?
vBulletin® v3.8.7, Copyright ©2000-2025, vBulletin Solutions, Inc.