gonnagetyou
2003-06-11, 03:12 PM
How many of you really pay attention to the sounds in the game?
For me they are very important. Especially when working alone behind the lines when I'm up against one or two guys on my own.
Often when approaching an enemy tower I wait before starting the door hack. You'll be able to hear people using the spawn tubes or reloading weapons from just outside the door. This is very important for deciding when to hack. If you haven't noticed already, you can also hear REKs being used from quite a distance away. When defending I'm always listening for REKs. You can even hear them being used one or two floors above or below you.
When alone and hacking a tower I listen for the sound of the spawn tubes and if I hear one suddenly operate I will sometimes cancel the hack and take up a defensive position until I hear the person leave. This all depends of course on what level of threat I feel that I am in and how far along the hack is.
Cloakers can often be heard before seen. As long as there isn't a lot of weapons fire going on, footsteps are very audible. So is changing over from a REK to a pistol.
When I hear a spitefire I run in that direction. Sometimes it will stop as soon as the enemy takes cover. If you look at the spitefire it will still be facing in the direction of the previous threat, which can give away enemy trying to hide.
Every vehicle or weapon gives off a distinct sound which really helps you decide what weapon to grab before going out to engage them. Even when down in a bases spawn tubes you can hear the action on top and pick out different weapons from their sounds.
I wear headphones when playing and I think it really helps with the situational awareness. Just curious how important are the sounds for the rest of you.
For me they are very important. Especially when working alone behind the lines when I'm up against one or two guys on my own.
Often when approaching an enemy tower I wait before starting the door hack. You'll be able to hear people using the spawn tubes or reloading weapons from just outside the door. This is very important for deciding when to hack. If you haven't noticed already, you can also hear REKs being used from quite a distance away. When defending I'm always listening for REKs. You can even hear them being used one or two floors above or below you.
When alone and hacking a tower I listen for the sound of the spawn tubes and if I hear one suddenly operate I will sometimes cancel the hack and take up a defensive position until I hear the person leave. This all depends of course on what level of threat I feel that I am in and how far along the hack is.
Cloakers can often be heard before seen. As long as there isn't a lot of weapons fire going on, footsteps are very audible. So is changing over from a REK to a pistol.
When I hear a spitefire I run in that direction. Sometimes it will stop as soon as the enemy takes cover. If you look at the spitefire it will still be facing in the direction of the previous threat, which can give away enemy trying to hide.
Every vehicle or weapon gives off a distinct sound which really helps you decide what weapon to grab before going out to engage them. Even when down in a bases spawn tubes you can hear the action on top and pick out different weapons from their sounds.
I wear headphones when playing and I think it really helps with the situational awareness. Just curious how important are the sounds for the rest of you.