PDA

View Full Version : Implants. Which are most popular


NimdaX
2003-06-13, 11:06 AM
I just got the game lastnight, I'm quickly approaching my first implant rank.

As a Terran what is the most popular implant and why.

Thanks.

kerosene31
2003-06-13, 11:09 AM
I think most people (regardless of realm) go darlight for finding those pesky cloakers. Others are useful depending on your specialty.

Nitsch
2003-06-13, 11:17 AM
I usually suggest to new people to get darklight. After you have played for a while you will learn to detect stealthers without it, but until then darklight can be a life saver.

reaver101
2003-06-13, 11:18 AM
For heavy assault i like second wind. It has kept me alive a number of times during large firefights befoe i could find a medic.

aiwest420
2003-06-13, 11:37 AM
i posted this a while ago in a diff thread....

heres my take on the implants:
darklight: must have
surge: great if you in reinf armor
range magnifier: must have for sniper
adv targeting:great implant for AV troops and tankers+reaver pilots
second wind: never tried this
silent run: see above ^ ^
audio amp: alternative for darklight, quite useful when you're guarding a CC
adv. regen: very useful for an infiltrator, also i'd take it is a 3rd implant if you're an engineer.
personal shield: only tried this once, and i didnt really like it much. surge+personal shield would be a good escape "strategy" for infiltrators though... ;o

Hamma
2003-06-13, 11:40 AM
Darklight is by far the most popular.

Being a pilot I usually go with range magnifier

NightWalker XI
2003-06-13, 11:48 AM
I always get Darklight first, second I usually get the one that lets you see enemy health

Thrik
2003-06-13, 12:01 PM
I've always been a fan of surge. It's extremely useful when you're in a reinforced exo-suit or something and need that speed to get around.

Tryndamere
2003-06-13, 12:11 PM
Range magnifier is worthless as a sniper. Very little difference between 12x and 8x magnification.

beavis88
2003-06-13, 12:13 PM
>> Range magnifier is worthless as a sniper. Very little difference between 12x and 8x magnification.

Agreed. There are plenty of cases where you can line up targets that are out of range (400m+), just using 8x zoom.

Personally, I like Darklight, Surge, and Audio Implant. Advanced targeting is very nice to have, but IMHO, not worth taking up a slot with, unless you serve as a gunner often.

Jarlo
2003-06-13, 12:20 PM
I use adv target and darklight. I magrider alot and adv targetting is SOOOOOOOOOO nice when in a vehicle. I have used audio amp some too and it is nice for towers and such.

Agathon
2003-06-13, 12:25 PM
Hello,

I got surge first because it allows for quick flanking and escapes. It also helps a great deal with being an engineer because I can deploy ACEs much faster or get to a vehicle to repair it much faster as well.

Then I went to Dark Vision. It is still nice to have it even though I do see moving stealthers pretty easily now. I use DV for the stealthers that are sitting still.

The last one I plan to get is probably the audio implant. It will make detecting enemy much easier and seems to be the best tactical implant to take out of the rest.

8-)

Madcow
2003-06-13, 12:28 PM
Originally posted by beavis88
>> Range magnifier is worthless as a sniper. Very little difference between 12x and 8x magnification.

Agreed. There are plenty of cases where you can line up targets that are out of range (400m+), just using 8x zoom.


Disagreed. It is hard as can be to snipe at 12x, but well worth the practice. You have the ability to put yourself out of viewing distance of anybody except others with the implant. There is a large difference between 8x and 12x, but the bolt driver loses very little accuracy over that distance. Range magnification can mean the difference between that perfect hiding spot and standing exposed on the top of a hill waiting for a reaver to invite you to the spawn tubes. If you're a casual sniper it might not be worth it, but if that's your main lot in life it's absolutely necessary.

Arkitan
2003-06-13, 12:31 PM
I recently got battle rank 12 so I have Darklight and Surge

Darklight is great for guarding the CC and surge is great for getting past large numbers of ppl and loosing them in the tunnels of the base =)

Next I plan to get Audio Amp what better way to kill ppl than to know if they are going to come around the corner. Now you can be ready =P

Madcow
2003-06-13, 12:34 PM
Originally posted by Agathon
The last one I plan to get is probably the audio implant. It will make detecting enemy much easier and seems to be the best tactical implant to take out of the rest.
8-)

Be careful with the audio implant. I personally was enjoying the heck out of it before I realized a few things. I don't think it ever placed a MagMower on my radar, I was roadkill without even knowing they were around. It gives you a false sense of security at times and then splat.
It is also maddening without darklight inside a base. Unless I'm mistaken, you can 'hear' an enemy even on a different level of the base than you (you might be in the courtyard and see a red dot which might be in the basement). Because of the multiple levels of the bases you can spend a lot of time running towards the spot you last saw a dot at, even though they're most likely long gone by that point.
It proved most useful when defending bases as you could see enemies running along the outside of the wall. It can be quite fun waiting for somebody to pass a 'commitment' point only to have you jump out with your gun aimed right at them.
I've only got the one implant slot at the moment, but I actually probably will get the audio to go with my range magnification at the next slot to help make me a bit less vulnerable when I'm taking up a sniping position.

Sputty
2003-06-13, 12:37 PM
DarkLight and Range Magnifier are what I like.

beavis88
2003-06-13, 12:41 PM
You have the ability to put yourself out of viewing distance of anybody except others with the implant

That's true, but my beef was that I could easily find people to put under the crosshairs at 8x, but the bolt driver simply didn't have the range to shoot them. It doesn't do much good to be able to see the enemy sniper 600m away if you can't return fire...

I guess it would be nice to be able to see someone's hand sticking out of a tree from 399m and shoot them, but I didn't find it to be worth an implant slot as a sniper. I liked surge (to let you get to high places you couldn't climb otherwise), audio implant (shows who's sneaking up behind you), or advanced targeting (find those one-shots in the crowd..but only if you're sniping from closer than you probably should be).

gunner_uk2000
2003-06-13, 12:53 PM
does any one know page that will tell you about all the implnts, for poeple like me considering buying the game.

cheers

Madcow
2003-06-13, 12:56 PM
The bolt driver definitely has the range to shoot them, even at 12x. So does advanced targetting not work in conjunction with range magnification? I'd assumed it would and had also considered that for my next slot just to figure out who I could one shot from way out.

beavis88
2003-06-13, 01:02 PM
The bolt driver definitely has the range to shoot them, even at 12x. So does advanced targetting not work in conjunction with range magnification? I'd assumed it would and had also considered that for my next slot just to figure out who I could one shot from way out.

I can't shoot anything over 400m away with the bolt driver -- I can see people at more than 400m, using only 8x zoom...

Advanced targeting seems to crap out somewhere around 200m...so if you're truly in bolt driver range, you probably won't get much use out of it. I have not, however, used it in conjunction with the range implant, so I dont know if that would give you more distance.

vawlk
2003-06-13, 04:41 PM
Originally posted by Tryndamere
Range magnifier is worthless as a sniper. Very little difference between 12x and 8x magnification.

yup.. it's great for everything other than a sniper.

vawlk
2003-06-13, 04:45 PM
Originally posted by Madcow
Disagreed. It is hard as can be to snipe at 12x, but well worth the practice. You have the ability to put yourself out of viewing distance of anybody except others with the implant. There is a large difference between 8x and 12x, but the bolt driver loses very little accuracy over that distance. Range magnification can mean the difference between that perfect hiding spot and standing exposed on the top of a hill waiting for a reaver to invite you to the spawn tubes. If you're a casual sniper it might not be worth it, but if that's your main lot in life it's absolutely necessary.

when i had it...every person I could shoot at 12x i could shoot at 8x. I play with max visual distance and can peg a person from as far as the game will let me see with 8x.

the zoom is good for spying and reporting when yer not carrying a bolt driver and want to see something other than 2x.

vawlk
2003-06-13, 04:50 PM
Originally posted by beavis88
I can't shoot anything over 400m away with the bolt driver -- I can see people at more than 400m, using only 8x zoom...


I find my bolt driver always shoots left and high. At large distances I sometimes have to aim slightly right of the small player..even sometimes fire without a red crosshair to hit them. The targetting on the bolt driver is ever so slightly off and I have won many sniper battles because of it.

MJBuddy
2003-06-13, 05:00 PM
i alternate melee booster and darklight

if im inflitrating, i have melee, if im defending stealthily(back door camping) i have darklight

Madcow
2003-06-13, 05:03 PM
Originally posted by vawlk
when i had it...every person I could shoot at 12x i could shoot at 8x. I play with max visual distance and can peg a person from as far as the game will let me see with 8x.

the zoom is good for spying and reporting when yer not carrying a bolt driver and want to see something other than 2x.

I've shot people at 12x that I could barely see even with 12x on and who weren't visible at 8x. That makes it worthwhile to me.

MJBuddy
2003-06-13, 05:07 PM
im guessing its easier to move around at 8x, so u can fine tune to someone then zoom in further and nail them fast

beavis88
2003-06-13, 05:25 PM
I've shot people at 12x that I could barely see even with 12x on and who weren't visible at 8x. That makes it worthwhile to me.

Do you have your drawing distance set to maximum?

I have NO trouble, on fog-free maps, finding people who I can line up in the sights, but even if my aim is perfect, the bullet simply WILL NOT travel that far. It stops at 400m, period...

Onizuka
2003-06-13, 05:52 PM
Originally posted by Sputty
DarkLight and Range Magnifier are what I like.

I have those equipped all the time sputty :)

and next level ill get my 3rd one which will be surge. Then ill be an implant machine

Madcow
2003-06-13, 05:56 PM
Originally posted by beavis88
Do you have your drawing distance set to maximum?

I have NO trouble, on fog-free maps, finding people who I can line up in the sights, but even if my aim is perfect, the bullet simply WILL NOT travel that far. It stops at 400m, period...

Okay, I will be doing much experimenting tonight. Either my crack habit has gotten out of control or this isn't correct. I could swear I'd fired over that distance, but I could certainly be wrong and am more than happy to admit it when I am.

ColdbringeR
2003-06-13, 06:14 PM
Surge and Darklight are freaking awsome.

I can't tell you how much i use (and love using) Surge. It almost always manages to catch my enemies by suprise when they see me slowly walking towards them from 100 yards away, label me as no imminent threat, and focus on someone else. Then i holster my weapon, flip on my Surge, and i'm on them like white on rice.

Another great tactic i use is to turn on Surge and run crop circles around enemy MAXes while they struggle to turn around fast enough to shoot me. All the while i'm unloading on em with my Jackhammer (AP rounds).

And last of all, i use it for retreats. To gain that extra few seconds that will keep me alive long enough to get to another room, or hide behind a tree from gunfire. Then i use my medics and engineering skills on myself and i'm as good as new in 6-7 seconds flat.

And of course i use darklight to simply illuminate those annoying infiltrator bastards. A priceless (and amusing) ability.

aiwest420
2003-06-13, 06:27 PM
standard armor with surge is extremely fast....it would work well with the jackhammer ;)

�io
2003-06-13, 06:33 PM
Originally posted by gunner_uk2000
does any one know page that will tell you about all the implnts, for poeple like me considering buying the game.

cheers

http://www.planetside-universe.com/content.php?p=sdImplantInfo

Civilian
2003-06-13, 06:43 PM
Like many others, I have DL and Surge and enjoy both. Darklight is a must have at BR6, and I have no intention of trading in surge for anything else(mainly because I no longer have a MAX).

Unknown
2003-06-13, 08:27 PM
When I played in beta, I really enjoyed Audio Amp, and Surge.

Audio amp is nearly as effective as darklight in finding (not targeting) cloakers, but it also detects all other enemies and from farther away and through walls. That cloaker sneaking behind the crates in the next room over? You wouldn't even know he's there with darklight and you wouldn't see him if he's crouch-walking, yet with audio amp you'll pick him up in both instances. It also lulls them into a false sense of security when you don't have the big "I'm looking for cloakers" sign (darklight icon) over your head.

And surge is great with special assault (esp. jackhammer) and other close range weapons and is also a good way to get around fast.

The third slot I'd use as my swap spot. I'd change it out depending on my mood/loadout/situation. I haven't tried it but AA+DL would probably make a great infiltrator hunting combo.

IDgaf
2003-06-13, 09:10 PM
I use darklight a lot. I'm the engineer of my squad, so I repair maxes near CCs/corridors and use the DL there.

I also toggle DL occasionally when I'm running cross-country, just to catch people running past me.

If you team up with a regular group of people, check what situation they're in before you join them (via HART, say) and see if you can alter your implant accordingly - they can be learnt and forgotten instantly.

Streamline
2003-06-13, 09:12 PM
I guess i don't have the same issue other ppl do with stealthers.

Surge/AudioAmp on occasion i'll swap Surge for Darklight or AudioAmp for MeleeBooster

I have also used AdvRegen and Shield when hacking a CC right when i know i'm about to be shot in the back.

But if can only have one then no question. Surge owns. Definately alot more situations to use it in. And good for any class besides MAX.

Kaikou
2003-06-14, 12:51 AM
ok if you don't have adv targeting, do you not see enemy names? or is it just if you can or can't see their health? because if you can still see their names I'll trade adv targeting in for audio...

I notice I still see their names when it isn't active but I'm not sure if its just because I have the implant or not...

TheJingle
2003-06-14, 01:31 AM
I play a inf/ce/adv hack right now and I usually use the melee booster since i dont carry a gun most of the time . I use surge tho sometimes if im in the mood , its nice to have when escaping or running infront of an enemy to drop a turret infront of him (always funny when it pops up right behind them out of nowhere) .

TheGreatCarbini
2003-06-14, 01:41 AM
Being a Medic I personaly take surge (a MUST for a medic who needs to get places quickly) and meele boost. My weapons are guass and Pheonix, and although they are both good, there are plenty of occasions I spend those 30 bullets and still remain in danger. the glory of meele boost is u can turn it on but it doesnt drain stamina till you swing, so just set your knife to secondary mode, and when u need it just start hacking at them. I can't tell you how many knife kills ive gotten, and when i use surge in combination with meelee boost... fun fun fun. Although you have to watch your stamina when you do that.:)

But does anyone agree that the personal shield isnt too good? I mean it protects you... but it ALWAYS takes you to 0 stamina and once its off your in this horrible slow moving condition, which I would never want myself in. I would take personal shield if it stoped at 20, and didnt drain stamina when you weren't getting hit.

kidriot
2003-06-14, 09:43 AM
surge ,,,,,,, second wind ,,,,,,,, darklight

in that order

Crono
2003-06-14, 10:16 AM
Statistically, Darklight is your best option. You'll realize what your next implant will be when the time comes.

Kikinchikin
2003-06-14, 10:22 AM
I have darklight and Adv Targeting. I liked regeneration, cuz u didnt need a medic all the time, and I like melee booster when i was being an infiltrator of course, and I didnt see a need for surge at the time,but now that im reinforced i think i might...

3rd implant, im just gonna flip a coin several times. :D

BTW wut happens with me is that when im one cert away from getting a 3 cert point certification, ill buy infil armor just cuz its fun as crap to stealth, thats when ill switch targeting for melee.