MuadDib
2003-06-24, 07:40 PM
Originally posted by Utnayan on the official fourms put reposted here since alot of people don't go there.
--------------------------------
ELH on Konried is reaching upwards around 900+ members. Now I am not sure how many TR there are on Konreid altogether -- but when you put this amount of people in an outfit, you will be able to be as careless as you want with friendly fire, literally blowing anything you want sky high without worry of getting grief.
You either need to start capping outfit members -- or implement outfit grief points. Otherwise players that compose ELH will be able to get away with a quite the game imbalancer. For the most part, bugs aside, I totally agree with the grief point system in that not only does it punish the people that TK to the extreme, it also is very forgiving when you accidentally TK, but foremost it serves to make sure people are using their correct weapons for different situations and keeps people mindful of that.
Throw 900+ in the same outfit as ELH has done, and you bypass 2 of the three that I care about when I am playing against them.
Please take a look into it. (No, this isn't a whine about ELH. But a topic of discussion of how a grief system is going to start holding minimal of not any effects for a team which pretty much has all it's players in one outfit. Or at the very least getting close to that point)
If someone from ELH comes in here and cocks off about a 200 player limiting factor per continent, that makes it even worse and more exploitable. Imagine every member of your team immune to grief, combine it with recklessness and the ability to not use any skill at all when killing enemies, and you have a game balancing problem.
-------------------------------------------------
Discuss...
--------------------------------
ELH on Konried is reaching upwards around 900+ members. Now I am not sure how many TR there are on Konreid altogether -- but when you put this amount of people in an outfit, you will be able to be as careless as you want with friendly fire, literally blowing anything you want sky high without worry of getting grief.
You either need to start capping outfit members -- or implement outfit grief points. Otherwise players that compose ELH will be able to get away with a quite the game imbalancer. For the most part, bugs aside, I totally agree with the grief point system in that not only does it punish the people that TK to the extreme, it also is very forgiving when you accidentally TK, but foremost it serves to make sure people are using their correct weapons for different situations and keeps people mindful of that.
Throw 900+ in the same outfit as ELH has done, and you bypass 2 of the three that I care about when I am playing against them.
Please take a look into it. (No, this isn't a whine about ELH. But a topic of discussion of how a grief system is going to start holding minimal of not any effects for a team which pretty much has all it's players in one outfit. Or at the very least getting close to that point)
If someone from ELH comes in here and cocks off about a 200 player limiting factor per continent, that makes it even worse and more exploitable. Imagine every member of your team immune to grief, combine it with recklessness and the ability to not use any skill at all when killing enemies, and you have a game balancing problem.
-------------------------------------------------
Discuss...