View Full Version : Does a Magrider actually shoot?
Because I haven't seen it.
All I see is some guy getting in that tank and just using it as a lawnmower 24/7 be it when I'm NC/TR/Vanu.
Clearly, it's the best tank to run people over because it's almost silent and can strafe in case you miss someone.
Do people from all sides find this to be a problem or a bonus to all factions?
Also, it seems that the Magrider has double the collision rate of the other heavy tanks (vanguards/prowlers). Not sure if it's true though.
I have been sideswiped by Vanguards and prowlers and was hurt, badly sometimes, but I ALWAYS fear a Magrider since it almost always 1 shots me...no matter if it's a head on collision or a sideswipe.
RushHourKonried
2003-06-25, 03:25 PM
You mean you haven't seen it pull directly in front of a tower door and blast everbody in front of it???? ;)
No.
Usually they're so used to ramming people with it that they try to drive the Magrider into the tower. :eek:
Nitsch
2003-06-25, 03:47 PM
Probably the reason you haven't seen them shoot is because they killed you so fast you didn't know what happend.
That main gun shoots fast and has some sweet damage. It's really the only tank that can take down aircraft with ease (shots go strait instead of in an arc).
You are probably just not paying attention... 90% of magriders i see have a gunner (i'm vanu so i can see their names inside). Magrider's main gun makes close to the same noise as the driver's rail gun, so you may not have known they had a gunner.
Ummmmmmmmmmmmmmm, no.
They just run people over because sometimes they run right by me, back up a tad, strafe, run down the next guy, etc.
The best part of a Magrider is that the driver can shoot but bearly does. They just run everyone over.
They fly through a base at top speed and rinse and repeat. If it blows up, they just buy another one.
How can I NOT know if 1 shot at me? It makes a unique noise AND has a large purple effect?
Agathon
2003-06-25, 04:00 PM
Hello,
Why should they give away their position by using a loud and colorful weapon when all they need to do is get even remotely close to squash you? hee hee They seem to have twice the foot print of the actual vehicle icon, and I've been run over by a magrider more times than I can remember. Now if one is close to me, I don't even bother trying to dodge. He's going to get me anyway, so I just stop and blast it a few times.
When used as a lawnmower, it is the ultimate no skills player dream come true weapon! Like someone's quote on here, I agree it is the ultimate no skill killing tactic in the game. As an engineer I love putting mines down just to get the occasional magrider kill.
;-)
TerminalChoice
2003-06-25, 04:01 PM
ummmmmmmmmmmmmmmmmmmmmmmmmmmmmm your wrong, i see em shoot all the time....
you jsut dont look good enough...
Exactly right.
PS: The title is a has a little sarcasm in it. Take a hint. But randomly firing the cannon without aiming doesn't count as "firing." ;)
I was watching a friend play and there were at least 7 magriders just running people over. They only fired the main cannon because the guy riding with the driver had nothing else to do. He didn't actually aim at anything; just randomly firing because he could.
If they see an AMS, they won't actually fire at the AMS, they just keep running in and out of the cloak bubble to run peeps over.
It's effective. Too effiective since I tried it myself and that's all I use it for now as well.
*squish*
SmilingBandit
2003-06-25, 04:07 PM
For thoses of you pointing out that you've seen the mag's shoot, perhaps there was an iota of sarcasm in the origional post.
heheheh @ SmilingBandit. :)
Nitsch
2003-06-25, 04:09 PM
Originally posted by SmilingBandit
For thoses of you pointing out that you've seen the mag's shoot, perhaps there was an iota of sarcasm in the origional post.
Aye, I got baited in... i thought he was trying to have a real discussion, not have a whinefest.
I hate it when i feed the trolls...
DOH! I did it again.
This isn't a whine, dude.
Perhaps you confused the words "question, complaint, protest" with "whine." I don't blame you because you're conditioned to think that since most of the posts on this board ARE whines.
I was just wondering how the Magrider could be improved so that players don't keep using it to just run people over. Because, admittedly, most of the Magriders do just that.
When playing Vanu, several people TOLD me to do it with mine. :p
Madcow
2003-06-25, 04:14 PM
Originally posted by Agathon
Why should they give away their position by using a loud and colorful weapon when all they need to do is get even remotely close to squash you? hee hee They seem to have twice the foot print of the actual vehicle icon, and I've been run over by a magrider more times than I can remember. Now if one is close to me, I don't even bother trying to dodge. He's going to get me anyway, so I just stop and blast it a few times.
That's my only problem is the collision detection with the Magrider. I was once run over by a Magrider which was on the other side of a tree, and I was thinking that it might have been just a client/server issue that I wasn't where I thought I was. A few days later I was on top of a hill sniping and a Magrider down below me on the road ran me over. I know that it was him, too, because I was watching him run over 2 TR on the road and saw his name and theirs when he ran them over. He couldn't have been within 50 meters of me, and squashed me like a bug.
Agreed.
Something seems to be wrong where the collision detection is 2-3 times bigger then the rest of the other heavy tanks.
If you hide on the other side of a decent sized tree, it still runs you over.
I've been run over when I'm near the window of a bunker and the magrider was just passing by. :rolleyes:
Something is wrong with that.
Sandman
2003-06-25, 04:35 PM
I always see mags using their cannons
Tryndamere
2003-06-25, 04:41 PM
Best way to balance the Magmower is to decrease its strafing speed. It can move just as quickly laterally as forward, and that is dumb.
Screw the realism of a "hover tank should strafe" when it creates a balance issue.
Cyskoraeban
2003-06-25, 04:43 PM
perhaps if they made the Mag ride a little higher, and if you crouch when it goes over, you shouldn't take damage... I'm a VS myself, but it is just brutal to see you NC and TR get run over so much I don't even have time to shoot at you. I'll be the FIRST to say that it IS unfair... (although I think I might use a Mag today just so I can run peeps over for the exp :domotwak: )
Revolver
2003-06-25, 04:49 PM
I think they should make it so the mag has to actually touch you to kill you. Right now, they have a 10' diameter invisible disc of death(tm).
Solendon
2003-06-25, 04:51 PM
Originally posted by Agathon
As an engineer I love putting mines down just to get the occasional magrider kill.
If a Magrider is a hover tank, does it still set off mines? Seems like it shouldn't since it has no contact with the ground. I suppose one could argue that these are futuristic/magic mines that have some sort of special proximity sensing mojo in them. :rolleyes:
My Vanu went from BR3 to BR10 just by running people over with the magmower. :D Without grouping, of course.
SmilingBandit
2003-06-25, 05:19 PM
Originally posted by Solendon
If a Magrider is a hover tank, does it still set off mines? Seems like it shouldn't since it has no contact with the ground. I suppose one could argue that these are futuristic/magic mines that have some sort of special proximity sensing mojo in them. :rolleyes:
Current anti-tank mines have proximity sensors in them (ie: M70 / M73), so why in the future would they go to pressure exclusively.
starrider
2003-06-25, 05:22 PM
yea once i was flyin my reaver too close to the ground and i blew up a mine.....sucked.
Streamline
2003-06-25, 05:31 PM
Mag doesnt move sideways just as fast as forward and/or backward.
Once in a while i get hit by Vanguards and take very little damage. I've always been in infil, in the crouched position and not seen it coming. It just pushes me along eventually turning and leaving me with only a little health.
Then i get sideswiped by a magrider and get 25 grief for almost getting TKed.
BLuE_ZeRO
2003-06-25, 05:35 PM
Running things over with the mag is fine but I agree maybe they should make the bumper of the magmower somewhat realistic. I love being hit by that 60ft invisible bumper as much as the next guy but it's sort of getting annoying now.
Solendon
2003-06-25, 05:42 PM
Originally posted by SmilingBandit
Current anti-tank mines have proximity sensors in them (ie: M70 / M73), so why in the future would they go to pressure exclusively.
I wasn't aware the mines in PS were anti-tank. I thought there were infantry? Or are they supposed to be multi-purpose?
Regardless, my point was hovercraft today can avoid detonating mines because they place so little localized pressure on the ground. Unless they invented a technology to explain why a hover tank (or aircraft) would set of mines, I thought the same would be true in PS.
BLuE_ZeRO
2003-06-25, 05:46 PM
Mines are multi purpose. They're used quite often for anti vehicle.
Proximity mines would explain that as stated above. When an object steps within a certain sensor area the mine detonates regardless of whether or not they are on the ground of hovering about it.
Nitsch
2003-06-25, 05:53 PM
Originally posted by starrider
yea once i was flyin my reaver too close to the ground and i blew up a mine.....sucked.
My favorite kills are when my prox mines kill reavers. I spend a lot of time mining bridges and sometimes a reaver will swoop down for what he thinks is an easy kill....right on to my mine field. First time it happened I almost fell off the bridge from laughing so hard.
Back on topic, people. ;)
12tontuna
2003-06-25, 06:36 PM
Actually, the reason you people see so many Magriders running people over is simple.
It's our best "defense" against the Jackhammer. Seeing as how all it's users invariably run blindly toward the enemy, I for one, will merrily squash the little bastards.
All that, and it's only 3 certs!
I agree that on the other end, it may seem that the Mag is nowhere close to you when it hits you (hell, my NC character has experienced it) but on my side, I ran smack into you. Something is clearly wrong with the netcode or something.
For instance, the other night, I drove headlong into an NC sieged courtyard. I ran DIRECTLY over 28 persons who were standing (yes I counted). Suddenly, I was dead. When I spawned, (about 3 minutes later, due to lag) I found I was credited with 3 kills. I never saw what killed me.
It may or may not be the Mag itself. I've been run over by Vans, Prowlers, Reavers, Sunderers, Deliverers, ANTS, AMSs and everything else...all of which seemed to be nowhere near me at one time or another.
Sando138
2003-06-25, 06:42 PM
Given my experiences in dealing with the Vanu, the Magrider is very adept at running people over, particularly with it's inflated bumper-zone. there is something wrong with the collision detection for it, cause i get run over for being on the other side of one of those cement barriers when one passes.
tmartinez72
2003-06-25, 06:46 PM
Actually, being VS, I get run over by Vanguards. Their hit-box is actually LARGER than the magriders. I've NEVER been killed by a Vanguard cannon. Most of them can't calculate the arc of a moving infantry. Instead, I get run over by vanguards all the time. Yes, even behind the tree, rock, wall, tower, etc.
I even went as far as view myself in 3rd person. Vanguard didn't even come close, and I died.
Bottleneck
2003-06-25, 07:08 PM
Magriders move FAST are really maneuverable and the only tank where one person can drive AND shoot. There "crush box" seems to be much larger than the actual graphic. That said I friggin love when guys drive these things through the middle of a big battle, as my AV missles rarely miss them and they tend to blow up alot of buddies around them when they go down, racking up tons of xp for me :D That and most mag drivers arent around long, as there grief points get them murdered by sony hitmen.
Zentenk VA
2003-06-25, 10:03 PM
I didnt feel like reading it all but... I remember in beta the magrider i dont think ran people over and then sony put in colision detection and they probably screwed up and dont wanna talk about it. When im in the vanguard i have to be going TOP SPEEEEEEED to run someone over!! I swear! I see people in magrider goin slow as dirt turn and bump im dead. It accelerates tooo quick strafing. And i have moved along walls and it drive by not even knowing im there and it runs me over.
Knuckles
2003-06-26, 04:57 AM
My main character, a grunt, had just hit BR18 and I was thinking of starting up a new one, which should only have heavy attack vehicle certs.
Now just prior to me logging off, I defended a base against TR. I had these four guys flanked and rushed in with my sweeper on let-it-rip mode. I took those 4 guys out in fast succession (I do mean fast - every shot hit dead on) and I didn't get one scratch on me. (I of course boasted about it in squad chat and got a few sarcastic remarks in return.)
Well I logged off, created the new character, did the VR tour and bought the Magrider and Engineer cert. Sent a tell to my previous squad, HARTed in, got the Mag out and running. My squad was now spread out on at least 3 or 4 locations and I couldn't get a gunner 'to save my life'. V-N-G! "Come on guys - I need a gunner!" ... "No-one wants to gun for me?" etc etc
So I went out by myself to see how good my squashing skills were... And they were good. The TRs really pushed for this base. They came in droves across the landscape and I met them - head on! I used every tree, every valley, every hill I could to avoid the Striker target locks. Did it work? Well.. so so. :) Some runs ended up with me being road kill before I even got close enough (yes - the striker really is that good) other with me leaving litte red trails of backpacks behind me. (And on every occasion that I stopped/hid to repair, I asked anew for a gunner - never got one.)
The thing was that I started to get tells from the TR players. Tells I've never gotten before:
"You think You are SO skilled, don't You?"
"Woah... What was that? :) "
and so on... (The last one actually got the reply "That, my friend, was the brand new Ford Cortina :) " which got me a "LOLOL" in return.)
My question is - why did I get tells as a Magrider and not on that first occasion, when I absolutely owned those 4 guys, playing my grunt?
I'm not sure, myself. I think it has to do with the Magrider being perceived as a cheap or easy kill... Which it might be... or might not be. I've been squashed many a time by both Prowlers and Vanguards, and I've just gritted my teeth, hoping for revenge with my Lancer... but I've never sent any angry tells to the driver.
(I think the Vanguard is a formidable tank though. A good gunner on that 150mm canon makes it absolutely devastating.)
Ok. I'm done.
Sorry for the rant.
VegaBond
2003-06-26, 08:50 AM
Only thing I see when magriders come is usually people being ran over, everyone I know usually gets ran over by those magriders...
CosmicBlend
2003-06-26, 10:41 AM
My outfit likes to setup traps for the lawnmowers from time to time. We set out a boomer and some mines.. get someone to lure the mower in close to use.. make him hit the mines, blow the boomer, then someone with a decimator or a phoniex goes to work on him.. we can quickly take down a magrider no prob.. but when i am alone and i see one, i quickly take cover and hope he doesnt try to mow me over.
Caesar
2003-06-26, 10:42 AM
I ran over a NC max and 3 Reinforced NC people who dropped in a galaxy a few days ago with my thresher. It was funny I stopped an entire assult from gaining momentium.
Happy lil Elf
2003-06-26, 12:33 PM
The Magrider does not have a huge hitbox. Lemme go through this again. If you are lagging and they see you as being run over, you get run over. If they are lagging and see you as getting run over, you get run over. Doesn't matter what you see, it matters what the driver sees. 'Tis how the game works. The reason you got run over by that magrider on the other side of that tree is because they saw you as on the other side of that tree. So if you lag like hell, get a vehicle. Might as well use your lag to you advantage :p
Bottleneck
2003-06-26, 12:40 PM
My question is - why did I get tells as a Magrider and not on that first occasion, when I absolutely owned those 4 guys, playing my grunt?
Thats because if you own 4 guys at once that shows alot of skill, even with superoneshotkillshotgunoffuckingdeath living long enough to kill all four shows you can strafe shoot better than they can :p Using the lawnmower is so simple its kinda irritating, specially after youve crept, killed, and snuck your way up to an area only to be squished when your not looking hehehe :D Its kinda like when your at the arcade and pwn your buddies at streetfighter and the 10 year old walks up and kicks your ass.
Jarlo
2003-06-26, 01:07 PM
THANK YOU LIL ELF!!!
I was hoping someone would actually come and post a few facts on this thread. Trust me, the hitbox on the magrider is normal it is the netcode that is screwed up. You can run all around a stationary magrider and not hit this mythical box. The netcode issue is the same for all vehicles but is exaggerated with magrider due to its lateral movement.
And please drive one before posting here. It does not move the same speed in all direections, it is not fast (70kph). It moves laterally at 10-15 kph, but can move diagnoally forward at about 75kph. The driver gun is VERY hard to aim and does pathetic damage vs infantry-- good for helping turret take down stationary targets or getting poeple wedged in bunkers or rocks.
They do make the VS tough mainly due to the number of magriders. I mean how often do you see 10+ vanguards rolling? think of how much carnage that would be...
Actually, the Magrider moves about half it's top speed when strafing which would be about 40-45. Tested it right before I came on here.
Thing is, it if IS the netcode as someone pointed out, why is it that it never happens with enemy prowlers and vanguards? Only with magriders.
Do magriders generate some magical aura of lag whenever it passes thus enabling it to abuse the netcode of PS?
I never fear any tank other then a Magrider.
Though, I'm not a fan of people whining about stupid things so if I see someone else doing it and it works, I'll do the same.
Got my Vanu to BR14 just with 3 little certs, without grouping, and just running people over. Actually, 8 certs.
Hacking, advanced hacking, and mag rider.
*squish*
Cease
2003-06-26, 02:01 PM
I've been squashed many a time by both Prowlers and Vanguards, and I've just gritted my teeth, hoping for revenge with my Lancer... but I've never sent any angry tells to the driver.
All drivers of all vehicles will run over people when given a chance. But from my experience the Magrider is soley used for this purpose. Whereas with the Prowler/Vanguards, running over people is generally secondary.
So the reason you got the tell for killing them in the Magrider is because you just did what every other Magrider driver does. And you know what? If one of those people go checking your stats out on planetside they'll just say now "Wow a BR18 who got all their kills with a Magmower." Or something like that. While your 4 kill with the shotty earns you respect, your kills with running over people with a Magrider will lose respect.
Magriders rarely use their cannons. I've been blown to hell by a Vanguard and Prowler cannon. But never by a Magrider. And I look for it because when I actually see one using thier cannons I announce it to my outfit over teamspeak.
"Huzzah! A Vanu who actually knows Magriders have guns!"
Magriders are easy targets for other attack vehicles though. They never bother shooting back. We just shoot at them while they frantically try to run over as many grunts as they can before we blow them up. Maybe their cannons are weak. I really wouldnt know as I haven't been hit by them enough to judge.
Happy lil Elf
2003-06-26, 02:10 PM
I've only seen more than 4 vanguards at the same time once. I think it was 11 of them although admittidly I may have counted one or two twice (you try counting vanguards when they're driving around like maniacs). The Vanu all took off for a more important engagement, somwhere on another continent it seemed like :p
Pilgrim
2003-06-26, 02:27 PM
11 vans... that could have been us :) 1st ACR
So when I'm in MAX pants, or just support grunting I hate MAgs... we were trying to fight accross a bridge, and 2 mags were just sweaping it off (and neither had gunners)
Now I have a TON of Van experience, I can tell you that you hit a MAX with a van you're gonna bounce up on him, and slow down, and eventually kill them, the MAG doesn't even slow down!
Now don't get me wrong, I love dozens of magriders... We show up with 2 vans, and can destroy them all, simply because they rarely have their AV manned. When they do the dirrect fire makes it a good fight, (but I've gotten about 500 kills with the 150 on a van... unlike many I can compensate for the arc) 3 hits kills damn near anything!
So to me, I would love to see just 1 thing... MAke the MAG take dammage, and I mean massive dammage for running people over, that would make it so that the tactic, while still being viable, would hopefully cost too much to use!
PAX
Jarlo
2003-06-26, 02:32 PM
I've driven magrider and vanguard quite a bit. Magrider takes a very small amount of damage from infantry and a fair amount from max. Ive run over many max and ramped off them too, sometimes i just plow them over without slowing though.. not sure why it varies.
Same with vanguard, I have run over maxes without slowing but sometimes they make you jump.. maybe its an angle issue I dunno.
Having magrider take massive damage from infantry would just be stupid- they should bump it a little but not massive.
SumYungGui
2003-07-01, 03:01 PM
welcome to PlanetSide, leave your logic over here and pick up a government-issue ZeroPing Netcode information dossier over there. once you've comprehended the ZeroPing Netcode information add in the MagRider's ability to strafe, where as other tanks need to turn in order to run over an infantry, and draw your own conclusions.
The developers specifically tested the hit box on the magrider under controlled conditions with access to information we can't even dream of, and it is not some invisible 50 ft disc of auto-hitting death. it's client side hit detection/ZeroPing (which is it's own special brand of bullshit I might add) and the magrider's ability to strafe. honestly..check the O.F. DevTracker if you like, it's in there somewhere.
Arakiel
2003-07-01, 08:58 PM
Magriders without gunners are generally equally annoying to the VS on the ground as the NC/TR on the ground. I regularly get run over by magriders because the drivers apparently think that they take precedence over all other friendlies on the battlefield.
I've seen mags come flying through a friendly-held courtyard at full speed, mow 10 VS down, and then limp away at 6 kph or whatever the weapons-lock speed is more than once.
ghost018
2003-07-01, 09:37 PM
I love it when I'm smashed while inside a bunker....
Hellsfire123
2003-07-01, 11:42 PM
"it has a huge hit box!"
No it doesnt, its the same size as the rest, its just easier to hit you when you can strafe.
"No one ever guns!"
Bullshit, mag gun spots are the first to go. Ive jumped out of my own vehical to gun for magrider pilots. Yes the gun is crap vs. infantry (2-3 direct hits for reinforced) but its great for max's and other vehicals, even reavers.
"The driver has a gun but never uses it!"
Ever try shooting in third person? Ever try driving a straffing vehical in first person? Neither work very well. So you get a driver in third person to strafe and kill infantry. If you notice, stationary magriders often use the driver gun.
"It strafes as fast as it moves forward!"
Christ no it doesnt, drive the damn thing before posting. Its max speed strafing on a level feild is 15kph. Its max speed is 75kph while traveling in a diagonal, 70 traveling strait.
"Its a no skill weapon!"
Tr DC max, Nc jackhammer, Tr Pounder max, Rocklet luancher, Reaver.....fuck that line is getting old people. Its called a strategy. I didnt hear any of you bitching that it was a "no skill" weapon when we used satalite guided bombs on bagdad.
Basically, what you have noticed is that you get killed by it alot, and dont seem to kill it as often. Fucking duh, it has 10 times your hit points, two gunners and does more dmg then anything save AV weapons. Of course its gonna kill you more often. Same thing with max units and the other tanks.
Im getting sick and tired of people whining that theres no strategy involved in this game, and then two posts later calling magriders, reaver squads, jack hammers and max units "cheap weapons".
Toekiller
2003-07-02, 09:07 AM
So we have the Magmower that uses little skill. Perhaps I should mention the Striker?
That POS weapon should be banned.
Every Striker user should be taken away and shot. Twice.
Toekiller
2003-07-02, 09:11 AM
.
pauljar1
2003-07-02, 11:34 AM
Play the damn GAME (that's right, it's a game!) and shut up! If you feel like they're overpowered or "cheap", then get advanced hacking and hack'em and use'em! Same with any of the weapons! Just cert yourself in HA, loot the corpses and use the damn jackhammer!
I have to admit that I was one of the biggest proponents of nerfing the JH, but now that I'm certed in HA, I have 18 of them in my locker and use them whenever a good inside fight goes down!
Quit your complaining! Play the game and have some fun! That's what a game is supposed to be!
P.S. Nerf the Jackhammer! :D
vBulletin® v3.8.7, Copyright ©2000-2024, vBulletin Solutions, Inc.