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View Full Version : Important Balance Issues


FliggenMan
2003-06-25, 09:12 PM
When you say that the TR's stregnth comes from their weapon(s) high rate of fire, it means almost every weapon. It is a theme, a strength, an overall advantage that gives them the upper hand in battle.

When you toy with the weapons because of the Dev Teams own personal preference, you mess with the fabric of balance. I know everyone is thinking in terms of their empire.. i would too, and I do. But take a look at this game from an omniscient point of view, just fer a sec...

The dependent variables of Planetside weapons include these things to my knowledge:

the weight, the strength, the Rate of Fire, the precision, the aggaravating capabilities, the recoil, the versatility, the area of effect capabilities, the range limits, the velocity of guided projectiles.

Now imagine for a moment that each empire uses a "battle motif" that gives it's weapons and vehicles a strength in some of these fields and weaknesses in others.

If you ever want this game to be balanced, if you ever want to stop these kinds of posts from reappearing and instead post about in-game experiences or how you raped that VS or TR or NC last night, than you need to limit the amount of factors in this game by using a system of trends, specifically on weapons. Other than common poll weapons, which are accesible by every empire creating a cancellation of one empires weapon stregnth by the same one used by another, empire specific weapons and vehicles are the only thigs that seperate the empires other than their different colors. Empire's strengths should shine in their fighting style, instead of using a diverse weapons mixture that creates chaos of a specific trend. This game does not stress this enough because it is still in it's infant stages. Specifically on weapons. Specifically on things like the Lancer, the Striker, the Repeater, the Beamer, etc.

SumYungGui
2003-06-25, 09:15 PM
my fond hope is that more empire specific grunt weapons will be introduced later, and that they will all have a very high degree of empire flavor. this is of course after the Vanu flavor is no longer 'suck':D

as far as balance of the weapons we do have...there are issues that need to be ironed out wether you look at the macro or micro scale of empire balance.

JLeeAZN
2003-06-25, 09:36 PM
People just friken whine to much - -
about TR
about the Jackhammer
about the Magrider

But you just have to live with it and get around it - im sick of all the whining and crap thats goin on planetside - its not like Iraq tried to get our US guns nerfed - ours pwn and their dont... but they dont whine to the UN - - lol just had to bring that up

_-=Stop the Whining about everything please=-_

1024
2003-06-25, 10:02 PM
Originally posted by JLeeAZN
_-=Stop the Whining about everything please=-_

I wish. :rolleyes:

People should really just deal with the weapons and figure out ways of beating them rather than saying they're all oowered. I'd liek to see more threads on tactics and battle experiences rather than 99.9% of the thread being peopel whining about someting or rather. :rolleyes: