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View Full Version : Upcoming Balance Enhancements


Drunken Chicken
2003-07-02, 07:50 PM
I'm feeling a little faklempt.

Talk amongst yourselves. Here, I'll give you a topic.

"After reviewing gameflow data, the Design Team has come to some decisions regarding certain items. In an upcoming patch, expect the following adjustments.

1) Heavy Assault: The Mini-Chaingun and the Lasher will both be enhanced to help them meet the power of the Jackhammer. The Jackhammer's properties will not be altered. We'll announce more details on the enhancements as they get closer to implementation.

2) Thresher: The Thresher will see its armor brought up to be equal to the Marauder and the Enforcer. Its weapon will also see some enhancements as well. We are also planning to resolve the terrain damage issues that the hover vehicles may suffer, as well as their difficulties leaving the vehicle pads.

You will be able to preview both of these adjustments on the Test Server before they go live.

Victor Wachter
Community Relations Representative
Many questions can be answered by reading the PlanetSide Game Info and FAQ"


Discuss.

Happy lil Elf
2003-07-02, 08:02 PM
Welcome to what Spork posted an hour and a half ago.

ObnoxiousFrog
2003-07-02, 08:05 PM
OHSNAP

Eliaas_Demens
2003-07-02, 08:12 PM
Sweet. I drive a Thresher.

gonnagetyou
2003-07-02, 08:16 PM
Sounds good.

I like that the chaingun and lasher are getting a boost, instead of them just nerfing the jackhammer. I never had an issue with the jackhammer to begin with. Me and my thumper are doing just fine.

PeregineDive
2003-07-03, 12:08 AM
what is this ohsnap thingy?

Trebor95
2003-07-03, 01:08 AM
The only boost I saw when using the "Improved MCG" is the COF stays the same for the first 4-5 seconds, then expands but quite significantly less than before.

Full auto seems to be slightly less hit 'n' miss, but in bursts it can kill very well :) 4-5 kills are possible from one clip