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View Full Version : Autodrive: Vanguard Acrobatics


Pendragon
2003-07-12, 02:12 PM
This is the feature that is making me not want to play lately.

Me and a buddy from my Tribe have been making a pretty good a pretty good tank crew.

However, we have found that at several bases, when you buy a Vanguard, the colision detection is not disabled long enough and the auto-drive feature makes the tank collide with a barricade to spectacular and frustrating effect.

The tank will usually flip 20 feet into the air, come down 50% damaged and then try and keep auto driving and do it again and either come to rest upside down or be destroyed, killing the driver.

This does not happen at all bases but on several cases, it has happened when we REALLY needed a tank.

I have a lot of pent up animosity towards D.G. because of what he did to Tribes 2. I am frustrated by what I percieve as his tendencies to "dumb down" features to make certain things "safer" and more "civil". He added a similar feature to Tribes 2 when people were complaining about other people stealing their Shrikes (scout plane).

I prefer a more laisez faire (sic) environment because it makes things more interesting (you used to be able to hide at an enemy vehicle pad and jump in an enemy shrike if the driver was too slow - no longer). This punishes clever players and diminishes the prospect of emergent game play. I will stop here because if unleashe the flood, I will never stop ranting about these kinds of stupid features.

Anyway - FIX THE FREAKING AUTODRIVE DAVE! I bet a mid level programmer could fix it in 30 minutes by tweaking some of the times involving colission detection ro something.

Lonehunter
2003-07-12, 02:15 PM
One word

































QUITCHERBITCHIN

NightWalker XI
2003-07-12, 02:37 PM
I find auto drive pointless...especially for air vehicles, makes them vunerable for so long, if theres a guy with an AV on the other side of the wall your dead...but I don't post here about what I don't like, no devs here anyway, even on the OF the devs don't answer, Sporkfire sucks as a public relations dude

Mr1337Duck
2003-07-12, 02:56 PM
I could get things done more efficiently when there was no autodrive. I just hit the thing, jump the barrier and hop in. None of this 20 km per hour crap. I'd elevate enough to move forward in my skeeter and go roaring out a base with afterburners and everything. Now I can't do that because I'm too close to the vehicle pad. Some guy with a striker can camp the vehicle area walls and just blow up reavers as they try to leave.

NightWalker XI
2003-07-12, 02:58 PM
We all hate it, but they ain't gonna change it cause they don't listen to the players (the wishlist forum is just there so people think they can make a difference)

Mr1337Duck
2003-07-12, 03:01 PM
Yeah, like tower NTUs, ten people maybe suggeated it, everyone else thought it sucked, but Sony liked it, and that's what counts. This Dave guy wants things to be fair for the little guys, those that are just a bit to slow and can't see the fairness in stealing another guy's vehicle.

Hamma
2003-07-12, 03:13 PM
Originally posted by Lonehunter187
One word



QUITCHERBITCHIN One word: troll

cut the shit, kthx

ghost018
2003-07-12, 03:54 PM
I've noticed that too and it usually happens at Dropship stations for me. Autodrive is pretty ghey. If you can't shoot, you shouldn't be able to get hurt either. However, last night I was in a Marauder and we were headed for a barricade. I was thinking "Shit, this things going to explode" but we phased right through it without taking any damage. So I dunno....

ghost

Katanaboy
2003-07-12, 05:59 PM
...support for 3000x800 resolution...they're really listening to the community...

RUEN
2003-07-12, 06:17 PM
the autodrive is pointless, i can understand the queue for vehs, and the transporting into the vehicles, but the autodrive is cumbersome. if you can't even drive off the pad then you shouldn't have a vehicle. and if some asshole is just sitting there and not driving away, blow his ass up!

Lonehunter
2003-07-12, 06:30 PM
I agree with the vehicle queueing. The auto drive should cut off as soon as the vehicle leaves the pad. I've auto-drove into friendlies, walls, and enemy vehicles. It's not a good thing to have in the game, simple as that. :cool:

1024
2003-07-12, 07:50 PM
Originally posted by Hamma
One word: troll

cut the shit, kthx

fuxoring pwned.

Mr1337Duck
2003-07-12, 08:56 PM
How about your vehicle spawns, and if you don't get off the pad in 10 seconds, your vehicle gets pwned and blows up to make room for the next vehicle.

PeregineDive
2003-07-12, 09:10 PM
But leave in the queue. It was a much needed feature, just have it tele you to your vehichle, like it does now - but let you drive/fly off on your own.


-PD

RUEN
2003-07-12, 09:44 PM
Lol, you can even make this fun. Lets say someone spawns a vehicle, and just sits there. After about 10 or 15 seconds, a button on the Veh term is available for anyone to push. When pushed, that button detonates the vehicle if it hasn't left the pad.

ZionsFire
2003-07-12, 10:24 PM
7 second timer:nod:

Setari
2003-07-12, 11:10 PM
yea and when this button gets pushed...The driver's screen freezes and this appears on their screen...

http://knightdesigns.net/comedy/matador-owned.jpg

Next time move ur vehicle dumbass!!:D

PeregineDive
2003-07-12, 11:25 PM
:rofl: Thats priceless - we NEED this!!

-PD

Pendragon
2003-07-13, 03:01 AM
Well, thanks for all the replies.

Yes, I dislike the auto-drive, but I could live with it if it was not COMPLETELY BROKEN.

You simply cannot get a Vanguard at some bases.

Arakiel
2003-07-13, 03:11 AM
Magriders at dropship centers will come into the driver's control after they've suffered roughly 70% damage.

There's a base on Forseral somewhere at which reaver autodrive puts you right into a tree..

It's a lame idea with a lame implementation.

Mr1337Duck
2003-07-13, 09:22 AM
I'd just like the queue system, and a button when someone is vehicle camping. People press a button and in a flash-on message like when bases are captured appears. What does it say? YOUR CAMPING ASS HAS BEEN PWNED! I liked it when I didn't have to teleport into my vehicle. I'd just run up, jump in and go flyign out of a base. No... now i have to wait 3 seconds to teleport into a vehicle for it to spawn, then I fly off at 20% speed up into the sky, where I'll be blown up before I get control.

Cauldron Borne
2003-07-13, 08:51 PM
Does everyone I know on these forums have trouble typing the letter 'o'? the word is Owned jeez. Any way, the Auto-drive does suck. I got my ass owned 3 times in a skeet by some striker toting tr. I ran him over later in my Vangaurd

BUGGER
2003-07-13, 09:11 PM
autodrive sux, ya cant excape under a bridge in a reaver right off a pad.....


o an if ya want vangaurd acrobatics, drive one off the big bridge in ceryshen.:p

Revolver
2003-07-13, 09:33 PM
Originally posted by PeregineDive
But leave in the queue. It was a much needed feature, just have it tele you to your vehichle, like it does now - but let you drive/fly off on your own.


-PD Ah the queue, apart from the vehicles and CR abilities, one of the AWESOME things SOE has done for us. :]

Revolver
2003-07-13, 10:17 PM
Dont buy a vanguard at Azeban, itll flip there

AztecWarrior
2003-07-13, 10:34 PM
I had an autodrive incident...with a REAVER!

This base was under attack and I was at this bio lab a bit away. Immediately after autodrive ended, I pointed my Reaver the right way.

It deconstructed and I died because I wasn't 20m away from the pad.

I had about half a second to get out of the way.

WTS?

MercFox1
2003-07-13, 11:23 PM
ROFL I agree that Autodrive sux

I think it's a plot to make us more miserable in order to make us go get SWG! OVERTHROW SOE AND ADD MORE IMPLANTS!!!!

Arakiel
2003-07-14, 07:11 AM
Originally posted by AztecWarrior

WTS?

Someone else spawned a vehicle under you, and your vehicle deconstructed.

MercFox1
2003-07-14, 09:37 AM
OOOHHH that would be fun....I wonder if you could hack it and then press the button as some fool is getting on it.....