Shocklance
2003-07-13, 09:21 PM
Okay, here's my setup: 2.5 ghz pentium 4, 1 gb ram, 128 geforce (aka plenty fast enough for this game).
I have SBC yahoo DSL that I can get 150 kilobytes/sec down 15 kilobytes up.
I'm behind a linksys router.
The problem: I get a disconnect (either "You've stopped recieving packets" or "you've left our world") *exactly* every 12 minutes from starting my game session. I've read Moz's sticky post about how to fix this, but I find it preposterous that I have to open up all ports from 1024-65535 to play a single game that I pay $13/month for, it would be like having no security at all. (doesn't anybody else realize this?!)
SOE blaims it on my ISP (when I wrote them an email) but that seems absurd because other games such as Counterstrike and Unreal Tournament 2003 runs flawlessly without compromising my security.
And also, why would Sony "not officially support firewalls"? Aren't the majority of highbandwith gamers (whoe care about security)behind firewalls? I have ZoneAlarm Pro, but planetside still gives me identical problems with ZoneAlarm shutdown.
I have SBC yahoo DSL that I can get 150 kilobytes/sec down 15 kilobytes up.
I'm behind a linksys router.
The problem: I get a disconnect (either "You've stopped recieving packets" or "you've left our world") *exactly* every 12 minutes from starting my game session. I've read Moz's sticky post about how to fix this, but I find it preposterous that I have to open up all ports from 1024-65535 to play a single game that I pay $13/month for, it would be like having no security at all. (doesn't anybody else realize this?!)
SOE blaims it on my ISP (when I wrote them an email) but that seems absurd because other games such as Counterstrike and Unreal Tournament 2003 runs flawlessly without compromising my security.
And also, why would Sony "not officially support firewalls"? Aren't the majority of highbandwith gamers (whoe care about security)behind firewalls? I have ZoneAlarm Pro, but planetside still gives me identical problems with ZoneAlarm shutdown.