AsylumX
2003-07-15, 08:42 PM
SoE has lost all my respect in the past couple months. When SoE took over EQ from VI i figured i'd see a lot of positive changes, but it's gotten worse if anything at all.
People might still play their games but i'd say that the majority (well over 50%) of the players don't really enjoy playing anymore, they just play to accomplish goals that are near impossible, and SoE lets it happen, their CR reps are good, but very dodgy. If something is broken they lie "it's working as intended" mess with it on and off for a couple months, forever saying that it's working and then after a couple months they'll stick in a quick, easy, cheapass fix. Character balance is screwed beyond all recognition (one of the most important classes, and 2 other important classes have been left behind, and it's gotten to the point where they'll need a total revamp to gameplay in order to get back to where it was, while other classes are completely overpowered, hybrids (half/half classes supposed to be a jack of all trades kind of thing are more powerful than the melee class that serves as one of their halves...so on and so forth (if there's going to be any permanent balance between empires in PS, look for it earlier in the game, in 6 months time if it's not completely balanced it'll waiver from one side to the other, and be completely fuxx0red.)
I quit EQ a month ago, haven't looked back yet, i think about things that happened in game and it's retarded, you sit around with nothing to do for hours on end, looking for someone to fight with, because if you're a melee class there's no possible way you can kill anything worth killing alone. This is an area where PS is good, while it doesn't excel completely, you can go out solo and actually contribute something, somehow. Spawns (monsters that spawn in an area, people kill them :D ) are contested...a 7-day spawn may have 4 or 5 guilds after it, and the euro guild that can muster all of it's forces at 2am EST kills it, and know exactly when it spawns again so they hold that spawn until they get bored with it, or farm the hell out of it. You consistently sit around with people you may or may not like and grind for experience, to get more levels, so you can kill different shit the same way for more experience, in hopes that some day you'll hit the max level and be able to do something fun in a dungeon you've never been to before, and that soon wears out after a month of the same scenery and waiting another 2 months until the next expansion pack comes out.
Everquest doesn't come without it's good side though, there is a strong social aspect if you can meet the right group of people. You can have fun for hours if you find the right area (secluded, hopefully...more people to contest the spawns sucks) and you have friends that are just the right class. I personally know people that met their wife/husband on everquest, sure that's a great thing, what happens when 2 years down the road one gets completely sick of the game and quits....the other plays mindlessly for hours a day, screws up the marriage, and yay! a divorce. sure it doesn't happen in every case, but it happens.
These views aren't the same for everyone, there's lots of people that still enjoy the game, and if they're lucky enough they won't get addicted as many people have, to end up like me ranting on some forum for another game in a post that's probobly going to get closed somewhere along the line (maybe at the beginning? )
Just my rant on a game that's wasted many hours of my life, and screwed up a lot of things, if you don't play everquest now and have been looking into it, don't buy it if you've had any doubts. If you're dead-set on trying it, don't get too attached, it'll live for a long time (5 years and counting now, with more subscribers than ever 500,000+ ) and i honestly wrote this post because i don't want to see someone look back in 3 or 4 years and say "wow, i totally wasted the past few years of my life on a video game that i'm not going to play anymore.
Most games you play offer a sense of accomplishment, even if their is no end. you have fun and there's no pressure to get to "the next level" or get the u83r 1337 piece of equipment. Everquest doesn't have this, it's continuous, you feel bad if you stop playing. "But look at what i have, if i quit i'll have wasted all this time" sure you'll waste more time if you keep playing, but when you play the game you don't think like that. It seems like you're leaving something attached to you behind.
It sucks, if you have a choice, don't play it.
AsylumX
PS wow, that was a longer thread than i intended, kudos to those of you who read the whole thing, to those who didn't i don't blame you, i probobly wouldn't have read it all either, lol. Just my 2 cents on the game, it won't apply in all areas of the game, but the vast majority of them, so flame away if you don't agree. Now, off to play counter-strike while i save up some of my money to buy planetside, to waste more years of my life, lol
Edit: Words where there shouldn't have been words ;)
People might still play their games but i'd say that the majority (well over 50%) of the players don't really enjoy playing anymore, they just play to accomplish goals that are near impossible, and SoE lets it happen, their CR reps are good, but very dodgy. If something is broken they lie "it's working as intended" mess with it on and off for a couple months, forever saying that it's working and then after a couple months they'll stick in a quick, easy, cheapass fix. Character balance is screwed beyond all recognition (one of the most important classes, and 2 other important classes have been left behind, and it's gotten to the point where they'll need a total revamp to gameplay in order to get back to where it was, while other classes are completely overpowered, hybrids (half/half classes supposed to be a jack of all trades kind of thing are more powerful than the melee class that serves as one of their halves...so on and so forth (if there's going to be any permanent balance between empires in PS, look for it earlier in the game, in 6 months time if it's not completely balanced it'll waiver from one side to the other, and be completely fuxx0red.)
I quit EQ a month ago, haven't looked back yet, i think about things that happened in game and it's retarded, you sit around with nothing to do for hours on end, looking for someone to fight with, because if you're a melee class there's no possible way you can kill anything worth killing alone. This is an area where PS is good, while it doesn't excel completely, you can go out solo and actually contribute something, somehow. Spawns (monsters that spawn in an area, people kill them :D ) are contested...a 7-day spawn may have 4 or 5 guilds after it, and the euro guild that can muster all of it's forces at 2am EST kills it, and know exactly when it spawns again so they hold that spawn until they get bored with it, or farm the hell out of it. You consistently sit around with people you may or may not like and grind for experience, to get more levels, so you can kill different shit the same way for more experience, in hopes that some day you'll hit the max level and be able to do something fun in a dungeon you've never been to before, and that soon wears out after a month of the same scenery and waiting another 2 months until the next expansion pack comes out.
Everquest doesn't come without it's good side though, there is a strong social aspect if you can meet the right group of people. You can have fun for hours if you find the right area (secluded, hopefully...more people to contest the spawns sucks) and you have friends that are just the right class. I personally know people that met their wife/husband on everquest, sure that's a great thing, what happens when 2 years down the road one gets completely sick of the game and quits....the other plays mindlessly for hours a day, screws up the marriage, and yay! a divorce. sure it doesn't happen in every case, but it happens.
These views aren't the same for everyone, there's lots of people that still enjoy the game, and if they're lucky enough they won't get addicted as many people have, to end up like me ranting on some forum for another game in a post that's probobly going to get closed somewhere along the line (maybe at the beginning? )
Just my rant on a game that's wasted many hours of my life, and screwed up a lot of things, if you don't play everquest now and have been looking into it, don't buy it if you've had any doubts. If you're dead-set on trying it, don't get too attached, it'll live for a long time (5 years and counting now, with more subscribers than ever 500,000+ ) and i honestly wrote this post because i don't want to see someone look back in 3 or 4 years and say "wow, i totally wasted the past few years of my life on a video game that i'm not going to play anymore.
Most games you play offer a sense of accomplishment, even if their is no end. you have fun and there's no pressure to get to "the next level" or get the u83r 1337 piece of equipment. Everquest doesn't have this, it's continuous, you feel bad if you stop playing. "But look at what i have, if i quit i'll have wasted all this time" sure you'll waste more time if you keep playing, but when you play the game you don't think like that. It seems like you're leaving something attached to you behind.
It sucks, if you have a choice, don't play it.
AsylumX
PS wow, that was a longer thread than i intended, kudos to those of you who read the whole thing, to those who didn't i don't blame you, i probobly wouldn't have read it all either, lol. Just my 2 cents on the game, it won't apply in all areas of the game, but the vast majority of them, so flame away if you don't agree. Now, off to play counter-strike while i save up some of my money to buy planetside, to waste more years of my life, lol
Edit: Words where there shouldn't have been words ;)