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View Full Version : Boomer Abilities


1024
2003-07-17, 04:42 AM
Vote on waht you think.

Jaged
2003-07-17, 04:47 AM
I would like to see camera and secondary fire mode, but the camera thing would be raw ownage.

Incompetent
2003-07-17, 04:49 AM
Agreed, either a camera and/or detonate all would own, altough camera has priority, jammer nades make a decent enough band-aid for detonate all.

FearTheAtlas
2003-07-17, 08:44 AM
I voted all three, as I think all three would be great improvements :)

LeLoki
2003-07-17, 02:04 PM
How about a magntic mode for sticking to MAX's, tanks, ect.

http://stats.planetsidegaming.com/16/464808/stats.png

PR24
2003-07-17, 02:24 PM
Just use a jammer grenade that will set all the boomers off. I like how it is not it makes you have to plan ahead of time.

1024
2003-07-17, 08:24 PM
Originally posted by LeLoki
How about a magntic mode for sticking to MAX's, tanks, ect.

cool idea

Hamma
2003-07-17, 08:27 PM
That would be fun :lol:

RUEN
2003-07-17, 08:58 PM
anyone can use the trigger, even non-CE's

this has to be in... i mean, why do you need to be certified to press a button? i can understand being certed to place the explosives... but pushing a button doesn't seem that difficult :O_O:

1024
2003-07-17, 11:56 PM
Originally posted by Hamma
That would be fun :lol:

i cna imagine seeing your gal and placing 10 boomrs all over it in places where noone looks. Hwen you get in the air, BOOM!

1024
2003-07-18, 02:16 PM
:bump:

Cauldron Borne
2003-07-18, 06:15 PM
bump whoohoo this would go great with the race idea in another thread. i could set the mines somewhere and when the first goes by i can mine the second, unsuspectin' TR hehe or I could mine an entire base, wait for it to get cap'd, be on other side of cont. and BOOM!:blowup: