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View Full Version : would any of this work?


LeLoki
2003-07-19, 06:54 PM
These are just simple changes that could be made with no large patches that would still have a large impact on play.

Standard weapons:
AMP = this really should be the TR issue weapon not the repeater, look at its firing rate and clip load.
Repeater = would become the common pool.
Scatter pistol = needs two more rounds or to hit a tiny bit harder
Beemer = needs seven more rounds
Suppressor = perfect

Med assault:
These are all very well balanced

Heavy assault:
Waiting to see patch, have high hopes

AV assault:
NC = could use even more punch to make up for it being the only one that has a single round

Special assault:
Perfect already

Armor:
Standard = fine
Agile = make this cost 1 point
Reinforced = 50 more ac I honestly don�t think its worth the 3 points as is 2 points sure

MAXS AI:
TR = perfect (maybe to perfect)
VS = Great job giving these boys more ammo but the nerf on their AP mode was not needed and was to strong they are now the only AI max that can�t even dent armor just put AP mode back the way it was.
NC = perfect

MAXS AV:
VS = needs its clip boosted by 10
Other then that these are very well balanced they all do rather decent damage to just about everything and they all can�t do enough damage fast enough to be really nasty to vehicles.

MAXS AA:
TR = needs to do better damage to against non-air types but don�t change without also reducing the pounders damage or there will be a TR unbalance
VS = needs 4 more rounds and really needs to have the fastest shots do to the line of sight locking, this is currently the only max in game I truly think is broken.
NC = perfect

Vehicles:
More armor for all non-air ones; I think the biggest reason there are so few vehicles in use is that they simply get destroyed to quickly to be fun for most people.

Skills:
Advance Hackers = the ability to jack base spawn tubes for a short duration
Advance Medics = the ability to set up a healing pad
CE = a new ACE ability to put up barricades

Lastly:
Hacked terms only produce their empire specific equipment.

Biggie here, the ability to cut off the lattice if and only if you own two bases; a hacker or maybe a CE would go in the field and set up some sort of device that would make the lattice loop back between the two bases. A enemy empire would need to first take out this point before continuing their advance up the lattice
The reason for this is mainly to finally have a reason to go fight in the field instead of the bases making vehicles and strategy even more needed.

1024
2003-07-19, 07:00 PM
Originally posted by LeLoki
Skills:
Advance Hackers = the ability to jack base spawn tubes for a short duration
Advance Medics = the ability to set up a healing pad
CE = a new ACE ability to put up barricades


Biggie here, the ability to cut off the lattice if and only if you own two bases; a hacker or maybe a CE would go in the field and set up some sort of device that would make the lattice loop back between the two bases. A enemy empire would need to first take out this point before continuing their advance up the lattice
The reason for this is mainly to finally have a reason to go fight in the field instead of the bases making vehicles and strategy even more needed.

THESE. would be awesome. This would help promote more teamowrk and make defenses harder to break, along with bringing fihgts away from the bases.

sniper4evr26
2003-07-19, 07:14 PM
hmmm, nise ideas, finnally som1 not complaining about empire specific stuff. i am gonna have to agree with you :D looking out for all 3 empires as a dev rather than one as a nOOb, very good

Lonehunter
2003-07-19, 07:15 PM
Originally posted by LeLoki
Advance Medics = the ability to set up a healing pad


That sounds awsome! Something like the size of a turret that people go up to and it has a couple hundred health, and the medics could resupply them too. Try to get the devs to see this man. You don't know how many people I've seen that get Adv. medical and drop it in 1 day. This would add...It's just...Wow. great idea.

NoSurrender
2003-07-19, 08:36 PM
the only thing i dont like is the Opinion on the NC AA max they nerfed it now that it doesnt hold a lock... but those are some great ideas and it work take away from the base it would make the bomber and reaver really useful because you could send a reaver to take it out or a lib or even a OS