View Full Version : Anti-Max
Mudflap
2003-08-07, 01:58 PM
Is the NC anti-Max capability really equal to the Vs or TCs? I may just be a dumb newbie, but here's what I keep seeing.
The Vanu have a Max that can scale walls and get anywhere quickly. Unless you have a lock, the damn thing will jump and be nearly impossible to hit. Their anti-Max weaponry is the Lancer, which tears a Max apart quickly and easily.
The TC have the Pounder, which is actually better anti-infantry indoors than the Dual-Cycler, under most circumstances. The Pounder guarding a hallway will kill a minimum of ten people. Their anti-Max weapon is the Striker, which tears apart a Max in no time as well.
All three of the NC maxes seem to stink for anti-infantry. None of the Maxes seem capable of handling zerging infantry. The shield is virtually worthless. The anti-Max weapon of choice is the Phoenix, which has its good side, but in large battles, can be a real nightmare to control because of framerate issues.
Maybe my point of view is biased because I'm an NC player, but I haven't seen our maxes stand up to anything, whereas I've seen the Vs and TC Maxes take a beating and still take out quite a few people. What you guys think?
Happy lil Elf
2003-08-07, 02:06 PM
Anti MAX weapon of choice is not the pheonix, it's the Decimator. The Pounder should be better than the DC at killing infantry since the Pounder is TR's AI MAX and the DC is their AV MAX. Vanu MAXs are annoying yes, but they're hardly unstopable.
Now yes I do agree that most of NCs MAXs aren't all that useful but then I'm used to play against TR primarily so I got really sick of seeing "Warning! Missle Lock" and dieing in the next 2 seconds :( I do enjoy the Sparrow MAX when I have the cert but I swear to god when I have the cert there's nothing flying and when I don't have the cert there are reavers everywhere. I think I just need to find a way to drive my tanks while in a Sparrow MAX /nod
CrazyCrazy
2003-08-07, 02:09 PM
Of all the MAXes, Vanu's maxes are the worst. If they jump too high, they they lose a lot of health when they land. NC Maxes are pretty powerful actually, but I do think you should be able to shoot with the shield on. It gets depleted so fast, I don't see why this would be a problem. As far as the lancer, it is a decent weapon, but doens't really serve its purpose as an anti-vehicle wepaon. BTW, a decimator is what most people use to take out maxes at close range, and they rock. I think most AV wepaons are fine the way they are, but there should be a few commoon pool ones, to even things out a little.
The TR pounder is the king indoors, no doubt. But as soon as the lasher nerf comes thru on the official server, things wil finally be balanced in most areas I think. The only thing that needs to be adjusted are : the thresher, the beamer, and the Vanu knife.
Many TR complain about the prowler, but its more a matter of finding 2 competent gunners, than the tank itself.
Veteran
2003-08-07, 02:16 PM
Special Assault is the great anti-MAX equalizer. Properly prepared, anyone can make short work of a MAX (even a Pounder, which by no means has 10-kill streaks every run).
NC has the mighty Phoenix, which has amazing tactical applications. A MAX can easily find himself half-dead by the time he reaches the outer wall of a base thanx to this little beauty. Not to mention the aggravation of being hit by unseen foes. By contrast, the TR Striker has pretty much zero AI application, unlike Phoenix with its proven AI uses and Lancer with its disproportionately high AI power.
The NC MAX's shield is hardly worthless. It is psychologically destabilizing to the enemy, 99% of whom are unclear on how much damage the shield will absorb (myself included). Combined with Personal Shield, an NC MAX can last that extra millisecond to survive against an enemy.
NC is by no means the underdog for the simple reason that there is no underdog now (if ever there was one). It's all situational.
Cauldron Borne
2003-08-07, 02:21 PM
The NC scatter MAX works against infantry and other MAXes like a JH on crack and steroids. I cleared a room full of VS with this sucker. The AA MAX kicks, too. And the rate of fire on that AV MAX is AMAZING! a machine gun rocket launch pod!! I love it. Eat this Magmower. :D
Lonehunter
2003-08-07, 02:26 PM
Originally posted by Mudflap
Is the NC anti-Max capability really equal to the Vs or TCs? I may just be a dumb newbie, but here's what I keep seeing.
The Vanu have a Max that can scale walls and get anywhere quickly. Unless you have a lock, the damn thing will jump and be nearly impossible to hit. Their anti-Max weaponry is the Lancer, which tears a Max apart quickly and easily.
The TC have the Pounder, which is actually better anti-infantry indoors than the Dual-Cycler, under most circumstances. The Pounder guarding a hallway will kill a minimum of ten people. Their anti-Max weapon is the Striker, which tears apart a Max in no time as well.
I think you mean TR, Terran Republic, and the weapons you are talking about are AV weapons, Anti Vehicular. They are not designed to take down MAXs. I think the best way to take down a MAX is with SA, Special Assault. 2 Deci hits will usually take one out but I prefer to use one Deci hit then use my Rocklet Rifle in secondary to finish it off.
FlakMan
2003-08-07, 03:33 PM
Originally posted by CrazyCrazy
Many TR complain about the prowler, but its more a matter of finding 2 competent gunners, than the tank itself.
I consider myself pretty good in either gun spot on a Prowler, but especially the cannons. I've gotten compliments from friend and foe as I've destroyed many moving enemies with great precision. Once you get a feel for the lob and speed of the shell, it's just a matter of aiming ahead of your target to hit it, which I find really easy as well.
And it's quite fun to take out a Vanu MAX with an AP-loaded MCG.
Ghost06
2003-08-07, 03:57 PM
I know what the NC AV weapon is! For some odd reason it's not called "Anti-vehicular," but "Special Assualt." I dunno why, maybe so we could be special? :confused:
Lonehunter
2003-08-07, 04:20 PM
Originally posted by Ghost06
I know what the NC AV weapon is! For some odd reason it's not called "Anti-vehicular," but "Special Assualt." I dunno why, maybe so we could be special? :confused:
:rofl: NOOB! I'm sorry, I coldn't resist. The NC AV weapon is called the Pheonix.
Happy lil Elf
2003-08-07, 04:32 PM
Umm I think he might have been being fecious...
Lonehunter
2003-08-07, 04:40 PM
Originally posted by Happy lil' Elf
Umm I think he might have been being fecious...
Do you mean fatuous? fat�u�ous. Function: adjective. Complacently or inanely foolish : SILLY?
If you do then never mind.
Queensidecastle
2003-08-07, 04:52 PM
"All three of the NC maxes seem to stink for anti-infantry."
Dude, all I can say is GIMME SOME of that super Dank your smoking cause its good. This morning before work, I killed 2 pounders AND thier little shit Engineers all at once. The Scatmax is Ausome at mowing shit down and isnt a grief whore like the pounder
Lonehunter
2003-08-07, 05:07 PM
Originally posted by Queensidecastle
[BDude, all I can say is GIMME SOME of that super Dank your smoking cause its good. This morning before work, I killed 2 pounders AND thier little shit Engineers all at once. The Scatmax is Ausome at mowing shit down and isnt a grief whore like the pounder [/B]
I couldn't agree with you more :nod:
Winged_Nazgul
2003-08-07, 05:12 PM
Originally posted by Mudflap
The TC have the Pounder, which is actually better anti-infantry indoors than the Dual-Cycler, under most circumstances.
Maybe because the Dual Pounder is their AI MAX? :D
The TR Dual Cycler is their AV MAX. The roles were reversed sometime in Beta. Apparently, some people didn't get the memo.
Queensidecastle
2003-08-07, 05:49 PM
Well, just to be fair, the Dual Cycler is as good at killing Infantry as the other Empires AI MAXs are. Also, a lot of people play a Dual Cycler instead of a Pounder for AI because A) its ausome at it and B)It isnt a grief whore like the pounder.
Oh and incidentally, the Pounder is better at killing Vehicles than any AV MAX if you are stupid enough to get in its range
Lonehunter
2003-08-07, 06:00 PM
Yeah on the TR I see more Dual Cyclers than Pounders
Madcow
2003-08-07, 06:14 PM
You know what annoys me about the Dual Cycler? Those stupid lasers that come off of the arms and meet in the field of view. They would make perfect sense if they met in the center of the reticule, but they meet way above the center of the reticule and my teeny brain kept aiming wrong for the first week I had it.
The second week I had it I couldn't get it to reload ammo. Then I gave it up and haven't looked back.
JLeeAZN
2003-08-07, 06:26 PM
TR Pounder - Killa all infantry, any infantry. It also kills teamates in no time, which is why you people see more dual cyclers than pounders - the grief that people accumilate from the pounder is amazing, so they stop.
TR Max, is usually only great when locked down, and when its locked down, its asking for a deci rocket in the face.... sooooo me being a TR, I dont want a MAX, need a MAX, or care about a MAX, for all it does it kill me.
NC Max's are ok, the anti- infantry DOES suxk, but the anti-air MAX is just the bomb, actaully since im TR, its friggen annyoing. Those missle locks are impossible to get away from!! :P They just sit on top of the hills and play with little aircraft.
The VS MAX is just a jumping bean :P. The MAX's are not very strong, but as everyone knows, height is ther advantage. A VS MAX can go to some places that a regular MAX cannot, say the top of bases. Same here, the VS MAX's arnt very strong, but their ability to jump makes them have an edge on fights. - Also, when a VS MAX jumps, its hard to hit with a phenix because you have you suddently tilt upwards, but for a stirker, the missle goes up with the MAX, and instead of taking a missle to the chest, the VS MAX takes a missle up its @$$.
Lonehunter
2003-08-07, 06:37 PM
Originally posted by JLeeAZN
but for a stirker, the missle goes up with the MAX, and instead of taking a missle to the chest, the VS MAX takes a missle up its @$$.
As long as the MAX doesn't go behind a tree, a hill, another soldier, a nother MAX, an aircraft, a turret, a wall, a bridge, a vehicle, a stack of boxes, a corner, a bunker, a bridge, a building, or anything else on the planet of Auraxis, then yeah it will.
I find the scattermax to be quite effective. It is much more effective than a JackHammer at close range, and its shield is very useful so you aren't surprised with a decimator to the face as you round a corner. The key with all maxes is having a good support crew to fall back on for repairs. If you don't have teammates to repair you, its not worth having the cert.
Ghost06
2003-08-07, 08:11 PM
Hey Lonehunter guess what?
I was being sarcastic ya shmuck. :rolleyes:
Revolver
2003-08-07, 08:47 PM
Only prob with the pheonix is that if there is any lag at all, you miss. period.
Lonehunter
2003-08-07, 08:55 PM
Originally posted by Ghost06
Hey Lonehunter guess what?
I was being sarcastic ya shmuck. :rolleyes:
I KNOW! GET OVER IT!
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