View Full Version : Magrider overpowered?
Mudflap
2003-08-18, 03:35 PM
Just curious what others think about this. I play a BR8 Vanu on Konried, and I would never let this cert go. I kill a minimum of 4 people, without a gunner everytime I grab this vehicle, unless I'm intercepted by a reaver in the middle of nowhere. Once, I went on a runover spree and kill over 20 people. The hit box is insane, along with maneuverability, and then add to that the fact that I can go over water and have no firing arch (my gunners need no real skill) and you got the best tank in the game IMHO.
I'll bet 50% or more of the vanu have this cert. What do you guys think?
Cease
2003-08-18, 04:08 PM
I don't think it is overpowered. I don't think it needs nerfing. I do think its the best tank in the game for many of the reasons you listed. And I think only about 12-13% of Vanu have this cert.
Happy lil Elf
2003-08-18, 04:25 PM
In a word? No.
I love idiotic madrider pilots who think it;s a great idea to drive without a gunner and just try to run people over. They make great targets for my Lightning/Vanguard cannon :) It's almost as funny as Mosquitos who hover in one spot and try to kill a tank.
P.S. The hitbox on the Magrider is not insane. In fact it's exactly the same size as *gasp* the tank itself.
gonnagetyou
2003-08-18, 04:26 PM
Oh, boy! You're just asking for a lively discussion/ flame aren't you.:lol:
Personnally I think the Magrider is fine and well balanced.
If I were to rate the tanks in the game I'd put the Vanguard first, Magrider second and Prowler third.
All three of them are highly effective at running people over. The Magrider has a slight advantage because of it's straffing ability. As far as the hit box is concerned it is the same for all three tanks in the game. The Magrider is modeled narrower than the others, which just makes it more noticeable when you get hit and it looks like you haven't.
The main gun being direct fire does take less experience to use, but I've seen Vanguard gunners who were so good you would never know the difference.
I think the main reason people hate the Magrider is becuse it is easily operted and highly effective when crewed by a driver only. Sometimes finding a good gunner can be a hassle. Being able to drive off the vehicle terminal and jump straight into the fight is what most people want anyway.
One of my characters is BR17 Vanu on Markov and I only had the Magrider Cert for one day. I actually prefer the fun I have with the Lightning. I just couldn't get comfortable with the Magriders controls and so I gave it up.
Spider
2003-08-18, 04:31 PM
I love the mag... don't think it needs any balancing... it's the same as the others.
Althought a good mag gunner and driver will always beat a good vanguard gunner driver...
A guy from AC took 15 vanguards down before getting his mag blasted to hell...
Still mag is great. One of OUR advantages.
Cease
2003-08-18, 04:34 PM
The past couple of nights I have been gunning for Vangards pretty consistenly. All the tanks are good. With capable gunners, it pretty much comes down to who sees who the fastest and landing the first shot.
noxious
2003-08-18, 05:12 PM
If a vanguard and a magrider sat next to each other and unloaded rounds on each other as fast as they could, the vanguard would win would it not? How then, can a good vanguard crew be beaten by a good magrider crew? Unless there is a difference in skill level.
BigTexas
2003-08-18, 05:16 PM
Originally posted by Spider
Althought a good mag gunner and driver will always beat a good vanguard gunner driver...
Thats pretty funny, but not all that likely. I dont care how good a Magrider crew is, against a skilled Vangaurd crew, they are going down. The Magrider can strafe and prance around the battle field all it wants, but it still has a low maximum speed, 60 KPH I believe, which makes it pretty hard to dodge the shell from the 150mm cannon, which last time I checked, obliterates enemy vehicles with ease. The Magrider has its place, it can strafe over troops and whipe out those who manage to hide behind an obstacle with either its rapid fire pulse gun or the splash of its direct fire rail cannon. It does so quite well, all soft targets are fodder to a Magrider, but it does not perform quite as well against hard targets. More often than not, I have seen Magriders lose to Sunderers, a Lightning tank or two, hell, I even saw a few lose to the lowly Prowler.
A guy from AC took 15 vanguards down before getting his mag blasted to hell...
Yeah, so how many of those had gunners, or even drivers?
Eliaas_Demens
2003-08-18, 05:25 PM
I was ranting pretty hard and heavy in the last Magrider thread. Personally, I think it's fine. It may be a tad bit overpowered, but unless you'd like to level out the playing field entirely by making all Empire technologies fair and equal(Jackhammer nerf, Pounder nerf, etc), there's no need to change the Magrider at all. However I do agree, Magrider vs Vanguard or Prowler, the Magrider will go down faster than a fat chick on prom night.
Yes, the Magmower is over-powered too! Lets just nerf everything the VS have! That way we'll have less of a chance than we do now, and you guys can Zerg us to death!!!
BigTexas
2003-08-18, 05:58 PM
Overpowered? Thats a joke, the Magrider (Magmower, Fagrider what have you) isnt overpowered in the least, in fact, maybe its a little weaker than need be, but if the Magrider got buffed that means that the Prowler would have to get some serious reworking, because that things a real heap of junk in comparison to the other tanks, and by tanks I am including the Sunderer and Lightning. The Vangaurd is by the far the top dog when it comes to tanks, and thats all there is to it. If the Magrider can run over lets say 5 troops, I say that the Vangaurd will run over almost the same ammount, as well take out far more targets than the Magrider ever could with its 150mm cannon. So yeah, keep complainging about the Magrider, even after its a pile of smoking wrekage riddled with holes from the 150mm cannon. ;)
Eliaas_Demens
2003-08-19, 12:14 AM
I dunno man.. my nuts jump just as high when I spot a Prowler as they do a Vanguard.
Kikinchikin
2003-08-19, 12:27 AM
prowler is not even in the same league as the other two. cannons are weak, and its more of a disadvantage to have to have 2 gunners than it is an advantage. magmower is good and vanguard is good. i think the magmower's hitbox either looks bigger or is bigger, cuz i have been 10 meters away and gotten run over, or even been behind a tree. so newayz im not saying this cuz im TR im being honest.
Eliaas_Demens
2003-08-19, 12:40 AM
Yes, but a fully manned Prowler puts out a lot more damage than a fully manned Vanguard.
Spider
2003-08-19, 12:40 AM
*sighs* The HITBOX IS NORMAL!!!! ITS THE CLIENT SIDE HIT DETECTION OR WHATEVER! In simple terms if the guy is lagging and seeing you on his screen and rams you! TADAM!!!!! he juts rammed you!
A guy with a 45 second lag and a harrasser ran over my mag driver Taal (when I didnt drive a mag)... by this event I could say! OMFG NURF THE HARRASSSER NERF IT!!! OMFG OVERPOWERED!
Kikinchikin
2003-08-19, 12:41 AM
did i once use the "N" word??
Spider
2003-08-19, 12:43 AM
I'm referring to the other posts.
WritheNC
2003-08-19, 02:38 AM
The Magrider is not overpowered. It has the potential to be(but then again, anything is with a skilled user), but generally isn't utilized properly against, say, a Vanguard.
The Magrider kills infantry easier than the other 2, and is the best of the 3 tanks at taking out aircraft.
Up close the Magrider suffers; if it can keep distance from a Vanguard or Prowler, like hovering over water, there's no contest. As long as the Magrider keeps moving, a lobbing shell isn't going to hit it.
Of course, I'm not saying the Magrider's gun is great, but at a medium-long range, a Magrider with a 25-30% chance to hit is a lot better than a Vanguard/Prowler's 5-10% chance to hit.
At a distance, the odds-to-hit game favors the magrider. Up close its in favor of the other 2.
ghost018
2003-08-19, 02:52 AM
The Magrider is a good Tank. The only reason people don't like it is because it's beyond easy to smash people, friend and foe alike. Just because the driver doesn't want to devlop any talent doesn't me I'm that way as well. Never really bothers me anymore, when I see a Magrider coming I run up a tree or go into a bunker.
ghost
Mudflap
2003-08-19, 09:27 AM
God, some guys really get defensive. I was asking if other people think it's overpowered and the next thing you know, here come the Barneys whining about a possible nerf. I wanted opinions, not flames and rants. I suppose I shoulda expected as much, or as little.
The only thing I would really like to see down to the Magrider, is I would like it to make mroe freakin noise! I'm tired of that thing coming up behind me.
Nayrx
2003-08-19, 10:41 AM
I play as the TR and I dont think the mag needs to be nerfed. Sure its a pain getting run over but so is getting sniped. What this game needs is some true Anti Vehicle weapons. It takes 13 shots with a striker or 7 shots with a decimator to take out a tank.
Cease
2003-08-19, 10:58 AM
I think the AV weaponry is fine. A grunt shouldn't be able to take out a tank any faster than they can now. It would make the tanks useless. If you want to kill the tanks, get your empires tanks and reavers out there to do it.
Kikinchikin
2003-08-19, 11:54 AM
yeah i concur, u can take out a lightning, buggy, harasser in like 3 or 4 shots a basilisk in i believe 2 and ant in 2 or 3 most vehicles can go down with less than 2 clips, (reaver, mosq and a few others) with a striker sundy, tanks libs and gals shouldnt really be fired at with strikers unless A. u have a lot of people firing at them (zerg like conditions) B. they are already down to around 1/2 health or C. its on its way to running u over and u have no chance. The delivere is kinda in between its armor is enough to make it defensive against AV, but if its at all damaged i'd shoot it.
btw cease joo got pwned by sigbot
Pilgrim
2003-08-19, 01:20 PM
I think Spyder said a good Mag crew will beat a good van crew
Let me explain! I'm 1/2 of a good Van crew... and A good Mag crew has 3 advantages.
1) Dirrect Fire weapon makes it hard to miss...
2) Straffing does not spoil the aim of the gunner allowing for a higher mobility platform.
3) despite the above advantages it has the same armor as the Van.
Now don't get me wrong... If I get the drop on them They're dead... they get the drop on me I'm dead. We go head on it'll be about 50/50 who wins (really dependent on the Mag driver)
So that's that... death is caused by both!
The big difference is in Anti-inf tactics. The Vangurad has to be going at lest 75% of full to kill someone by running them over. The issue is that when a Mag strafes it is considered going full speed, so all die!
In conclusion... don't nerf the damn Magrider... don't NERF anything! Leave it all as is and allow peple to learn the tactics required to get around an advantage the enemy have!
And don't even get me started on the prowler!
PAX
Shadowsword8
2003-08-19, 03:58 PM
I'm not the kind of loser who scream "NERF" as soon as he dies, but it's really too easy for a magrider to run over people, so I propose a little compromise: don't touch the strafing ability of the Magrider at low or even medium speed, but remove or greatly reduce the strafing lateral speed when the tank is running fast. This way, the tank keep his advantage against others tanks, and Magowers fans will be forced to play better to kill infantry...
It has nothing to do with the subject, but two others things they might include in the next patch to make the game better would be, IMO, a most wellcome two shots magazine for the Phoenix, and a reduction or suppression of the vibrations when you're in the turret of a moving tank (Last night I crossed a continent in the turret of a Vanguard, using only roads, and it really was a visual pain)...
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