View Full Version : repair_silo
Phaden
2003-08-26, 12:49 AM
Ever since the last patch i have noticed that text on the curved wing things in the bases. When gone up to them and we have not yet cotrolled base, it say base has been hacked, not your emire bla bla blah. Does this mean that we can use them for something?? I tried to hack them and nothing. Anyone have any ideas as i was hoping they could repair vehicles??
Smaug
2003-08-26, 01:13 AM
They aren't usuable yet but when they are they will recharge either vech health or new shields they are implementing or something and make it so you can resupply your vechs. Just like how the airpads will work.
STEALTHKILLER
2003-08-26, 08:07 AM
:vssucks: :trsucks: :ncrocks:
when they introdue the patch that will make amp station make shields for vechicsls then u can use them. they will rearm,repair the armor and the shield. the air bads will do the same thing
shadowseed
2003-08-26, 08:10 AM
That repair silo is right up against the wall. I imagine theres going to be HUGE jams in major battles with vechicals trying to get to it, and vechicals trying to get away after repairing...
I think they should think about some better placment, or perhaps a "car-wash" try of building where the vechical drives into...
STEALTHKILLER
2003-08-26, 08:30 AM
:vssucks: :trsucks: :ncrocks:
there would be no use for them in a major fight becuse u cant hack them, they cant be used if a faclity has been hacked, and it 6takes a while for the repair and the rearm 2 happen
FlakMan
2003-08-26, 10:37 AM
Originally posted by Smaug
They aren't usuable yet but when they are they will recharge either vech health or new shields they are implementing or something and make it so you can resupply your vechs. Just like how the airpads will work.
You can use airpads, like the ones atop air towers, to repair your jet?
Drinky
2003-08-26, 11:29 AM
The "car wash" idea <i>would</i> be a much better implementation, the time it takes on the silo isn't going to deter everyone, especially newbs that dont know any better, from piling up on those things, or just parking their vehicles next to it and leaving. Maybe if they make them very weak so they are unusable the minute a fight breaks out near them.
It is a very needed item though, reloading from the equipment teminals is a pain.
Fire_Monkey
2003-08-26, 11:43 AM
Originally posted by FlakMan
You can use airpads, like the ones atop air towers, to repair your jet?
Not yet
Phaden
2003-08-26, 01:52 PM
Ok cool, and any idea wether it will be in the "free" download section or are they just gonna shove it into the expansion?
Febnon
2003-08-26, 10:09 PM
probably in expansion
Flammey
2003-08-26, 11:00 PM
You got to be fuking kidding me. This idea blows. This is one of the reasons I HATE BATTLEFIELD 1942. Repair area campers. I know you'll say that won't happen, an in all cases, it probably won't. But one of the things I LOVE about this game, is that nothing BUT Engineers can repair a vehicle. That's how it SHOULD be. Jesus H. Christ. Nothing worse than having a Battle tank sitting there, being constantly repaired, and blowing away anyone that it sees. These repair campers were a Bitch to kill in BF1942, and it'll probably be the same here.
But that's just MY opinion.
TheAngelOfWar
2003-08-26, 11:39 PM
woot, 2 places to camp with a liberator. now we can alternate the vehicle pad and silo.
WritheNC
2003-08-26, 11:55 PM
You got to be fuking kidding me. This idea blows. This is one of the reasons I HATE BATTLEFIELD 1942. Repair area campers. I know you'll say that won't happen, an in all cases, it probably won't. But one of the things I LOVE about this game, is that nothing BUT Engineers can repair a vehicle. That's how it SHOULD be. Jesus H. Christ. Nothing worse than having a Battle tank sitting there, being constantly repaired, and blowing away anyone that it sees. These repair campers were a Bitch to kill in BF1942, and it'll probably be the same here.
Lol I agree with that in BF1942. That was the dumbest thing ever.
A tank would roll into YOUR base, and shoot YOUR teammates, and drive onto YOUR pad, and YOUR base would repair it. wtf is up with that?
It even works with bases that can't be capped.
Although with the new patch where spawning no longer drains NTU's, this is probably where a good portion of the NTU's in a base will go.
Drinky
2003-08-27, 11:19 AM
They've actually done alot to fix the repair bay camping issues in BF1942. Hangers dont repair anything but planes now (therefore no one uses them), and they may have lengthened the repair time on the pads a bit, because taking out some fool on a repair pad is easy, a couple well palced ex-packs can do the trick, and another tank can take them out without too much difficulty as long as they come from the rear. Even a plane can usually take it out if the pilots accurate enough.
Planetside will have trouble though. The congestion next to the silos, which will largely be due to campers, will be really frustrating. A "car wash" design would be better.
Queensidecastle
2003-08-27, 11:31 AM
I cant wait for this to go in, but I agree that it should not do a vehicle repair. The ammo refilling of vehicles is what sucks, not repairing, and it sucks especially hard for a 3 weapon vehicle like the Liberator. If people just park there for ammo it will go a lot faster and not cheeze out the Engineer certification
http://stats.planetsidegaming.com/16/401225/stats.png
http://stats.planetsidegaming.com/15/484930/stats.png
Rightwing
2003-08-27, 11:33 AM
They're currently embryos, meaning that they serve a purpose, but they aren't live.
I guess the devs are close to implementing them, if they actually went ahead and put the silos on the bases.
But it does say cannot be used because facility has been hacked, but you can't hack or use them.
Weird.
vBulletin® v3.8.7, Copyright ©2000-2024, vBulletin Solutions, Inc.