View Full Version : Nc...
00AgentDuck
2003-08-28, 11:28 PM
Hey sorry I don't care if all you nc out there hate me for saying this but since I play all three empires, I really do think NC is overpowered. I know their weapons are based on power but I think they're to powerful. Me and my friend today where devastated as VS. Tons of people have said nerf VS and everything they have and I'm just sick of it. I have been run over my so many vanguards and enforcers today it's not even funny. I've been hit by tons of vanguard shells and firebird rockets and they're one hit kills. I thought they said nothing does one hit kills, but running people over and firebird rockets and vangaurd shells have killed me in one hit with full health and armor in agile.
Me and my friend both agree about this, we both play all three. I don't care if you yell at me for wanting to tone down the NC alittle. With the vanguard and firebird rockets you only have to hit once. All others you have to keep that lock on the target for several shots. The prowler I went up against and it seems the vanguard and prowler almost lob shells at the same rate. Are,nt TR based on fireing speed? I have seen so many vanguards around latly. I one day killed at least 5 with mines but more kept on coming. Also with the vanguards splash damage it kills quickly. When every one was going crazy about the VS being so powerful I think people where just mad because it was more of a challenge. Also new improvements= more people to empire. More people to empire=Greater chance you will die. So now it seems the nc have it all, I can't even fly in a reaver for fear of the sparrow max locking on to me. I'm jsut blowing off steam right. ALso funny how it seems some nc still want to nerf both the tr and vs down more. I hope some changes are made I gusse, right now, I see a vangaurd or enforcer with a gunner.... I just lay down my life then and give up and except death. And I'm not some noob that doesn't know abotu anything. Been here since relaese first day.
Oh and if you see how many kills I have, it's because I have many characters, and I have the kills split amongst all of my characters. I need to upgrade that picture of me to my guy with the most kills sometime soon.
PallarAndersVis
2003-08-28, 11:38 PM
The only complaint i have with the NC is that their powerful weapons shoot way too fast. The jackhammer should NOT be as fast as it is. They are based on power, and should have a speed disadvantage. Otherwise, the NC are a power based team, and have the power advantage, they just need to be slowed down
00AgentDuck
2003-08-28, 11:42 PM
Yes I agree with you, they're powerful, yet they shoot so fast their shotgun almost sounds like a slower version of a machine gun. I don't know very many shot guns that shoot that fast, espeically any that shoot in bursts of three (but then again I don't know that much about shotguns, but know you probably should get some recoil off of those things). Slow done the fire rate and things would work better, alot better. Same with vanguard and firebird rockets. I agree entirly with you.
Lonehunter
2003-08-28, 11:44 PM
I agree with you, two shots with a JH will kill Agile. If they use the Alt firing mode, they can kill anybody. The firing rate for the Vangaurd and Prowler are VERY close to the same, the prowler's is a little faster, but not enough to make a difference. I know a lot of people who have heavy assault, when I hear them talking they say they only have it so they can get Jackhammers. These two things are what I think are making the game not so fun any more. Everyday I get pissed off becouse of this non-sense. Day of Defeat is starting to call to me more and more.
I think that the NC weapons are totally fair and if you think I'm just saying this cause I am a NC, I'm not. I don't think any empire is over-powered or under-powered. Also you think that the NC weapons are cheap becaue they are too strong I never complained about it but a lot of people did that the Lashers were over-powered and so many people did complain that SOE even changed it to make it less powerful in one of there patches. Also the Vanu have the floating vehicles and both of there empire-only vehicles can float over water and have gunner seats great for caps that use the LLU.
Ravenblade
2003-08-29, 08:00 AM
Dude, everybody says that about the Magrider and thresher "Great for LLU captures cause they can go over water". They're slow when they go over water, and are the easiest targets for reavers. The Jackhammer isnt what im complaining about, its the Vanguard and Enforcer. One hit kill. boom. dead. You walk out of a facility, prepared to destroy an Enforcer with a few Decimators. Boom. Never even got the chance to hit them once. It's so retarded and frustrating. If SOE doesnt nerf them, people are gonna start quitting. Nothing should be one hit kill except maybe a knife, because everyone has one and its nearly impossible to get close enough to someone to use it. "Oh, but then the infil would slaughter everyone!" No...Everybody has Darklight. I bet someone that doesn't even have Planetside has Darklight, they walk through the streets, flicking it on and off looking for invisible people in their neighborhood. But seriously, stop nerfing the VS and nerf something that actually needs nerfing. :sniper:
STEALTHKILLER
2003-08-29, 08:21 AM
:vssucks: :trsucks: :ncrocks:
2 things 2 say
1:the reson it was a 1 hit kill was becuse u were in agile armor. ive been 1 hit kiled by a sniper with dl.
2:there wepons arent overpowered becuse there shotguns. u dont get the full afect unless your close range. the vechials arent as overpowerd. the rocket can do lots of damage if its sitting still. have u ever tried shooting a rocet going 100 miles an hours, u can aim proberly. unless thery still they arent 1 hit kills
Indecisive
2003-08-29, 08:30 AM
Originally posted by STEALTHKILLER
:vssucks: :trsucks: :ncrocks:
2 things 2 say
1:the reson it was a 1 hit kill was becuse u were in agile armor. ive been 1 hit kiled by a sniper with dl.
2:there wepons arent overpowered becuse there shotguns. u dont get the full afect unless your close range. the vechials arent as overpowerd. the rocket can do lots of damage if its sitting still. have u ever tried shooting a rocet going 100 miles an hours, u can aim proberly. unless thery still they arent 1 hit kills
first of all, teh spelling = teh sux
Second of all: 1st point.
As a stealther you are invisible. You trade off armor and inventory space for this. Therefore, when you get shot by a sniper you die.
A sniper bolt normaly does 75 health and 25 armor. But, you with your leet invisable suit, have no armor, therefore you die.
In order to pick off a infil you have to have skill, and if you are talking about with dl, you deservere to die. Snipers have a clip of one. If you get that close to a rifle in a base, as an infil, you will die.
2nd point.
Where does 95% of fighting take place? In short-medium range. Where are Shottys most effective? short range but they are still really powerfull at medium (OMG ITS TEH 4 SHOTS IN 2 SECONDS NSTEAD OF 2!111ONE)
If they can pack such a walop in such a sort time what is to stop them?
The ROF on the firebird and van is way to fast. The refire on the van needs to be slowed down, therefore, gunners will accually USE the chainguns, instead of one hit killing people with the way to fast refire rate of the 150mm gun.
This will also inprove the Prowler, cause it will then have a refire rate better then NC, justifing their tank as belong to TR (fast refire)
Im not sure about the firebird tho. Maybe decrease ROF and increase splash damage?
:love:
JakeLogan
2003-08-29, 10:06 AM
well I am TR and the only thing about the NC I don't like is the sparrow MAX range . its range is to far. I use to be a liberator pilot but since everytime you go near an NC base you get missile lock even if you are at the roof. its just not fair the fact that a TR Burster max can not get any kind of lock at that height. And now I heard the VS AA max is the same. So in the end the TR get bombed and have nothing to defend themselves against it except a plane. and even then that Tail gun on the lib can shoot a reaver or a skeeter down in no time or at least turn them away.
dymetrie
2003-08-29, 10:15 AM
errr...
as a Sparrow myself,
getting a lock on is not as easy as you make it sound...
on most cont's then the ceiling is way too high for a lock-on, cos by the time the bird is two thirds of the way to the ceiling, you can't see the damn thing, so locking on is bloody hard...
i say this as a gal pilot as well, and the biggest problem that i have at altitude is a reaver or mos on my tail, which in a gal is nearly impossible to shake(i am that ten percent that can shake a tail one time out of ten...), but get near to a base, and there's aa maxes and the bloody base turrets...
The NC Sparrow is not the be all and end all of anti-aircraft artillery, it may pack more of a punch than the other empires, but if you're flying a fat slow bird, then it's not just the other aircraft that are a problem....
Dym
Eldanesh
2003-08-29, 10:47 AM
Not saying this as just NC, but Vanguard really is not all that fast-fireing.
I would say up the Prowler RoF and leave the van alone. Tanks are ment to have superiority on the ground. Thus you cannot solo a vanguard in agile armor.
On the heavy buggies, they are all very deadly , yes, even the thresher can be powerful, but it still needs a bit of a buff. Maurader/enforcer are extremely powerful and are both well-suited to their role, fast, powerful, still kinda weak compared to main battle tank.
Again, do you expect to be able to run around in agile and solo two people in a tank/heavy buggy and have a good chance of coming away? the reason that they are 3 certs, require gunner, and can only be bought at bases with tech plants is because they are ground SUPERIORITY vechicles. they are ment to allow 2 people to occupy a large number of the enemy.
(on the same token, the reaver can also be concidered to be in the same supeiority class of the heavy tanks and buggies. it is not realistic to expect an infantryman to be able to take a reaver down with ease (even if he has a striker) without some kind of aid. )
Jackhammer? all it is is a fast-firing sweeper with slightly more damage and an alt-fire. All I would say is take away the alt-fire or give a fast-fireign mode to alll the HA. That whoel thing iwth agile-jackhammer-suge? I have done it with a sweeper with similar effect. Only difference is sweeper does not scatter as much and you have to place your shots better. (though for 4 certs that is what you expect)
Recap:
NC is fairly well-balenced; all I say is improve RoF on prowler by a couple parts of a second.
Thresher need a bit of a damage buff to stay on-par with enforcer/maurader. (hot damn that thing is mobile though, climbing mountains with ease)
Jackhammer? drop alt-fire or give all HA alt-fire, MCG, faster rof with no cof difference from normal mode while stationary; lasher, drop AV damage even more and give alt-fire that does more AV damage than current. (Get it, NC, lotta power in short period, longer fire time, MCG higer RoF with less bloom, Lasher flexable with little effort.
Happy lil Elf
2003-08-29, 11:18 AM
Originally posted by 00AgentDuck
Hey sorry I don't care if all you nc out there hate me for saying this but since I play all three empires, I really do think NC is overpowered.
You're welcome to your opinion.
I know their weapons are based on power but I think they're to powerful. Me and my friend today where devastated as VS. Tons of people have said nerf VS and everything they have and I'm just sick of it.
Good for you, NC has been dealing with it since before the game was released, we're just as sick if not more sick of it that you.
I have been run over my so many vanguards and enforcers today it's not even funny. I've been hit by tons of vanguard shells and firebird rockets and they're one hit kills. I thought they said nothing does one hit kills, but running people over and firebird rockets and vangaurd shells have killed me in one hit with full health and armor in agile. This coming from a Vanu? :rolleyes: Look, Tanks run people over. Buggies run people over. Because of client side hit detection you can't always dodge it. Learn to deal with it because it's not changing anytime soon.
As far as one hit kills go have you ever tried to hit an infantry going while going 60kph over uneven terrain? No? Didn't think so. Same goes for the Firebird rockets. They are very hard to get direct hits with while moving and if we don't move then we get to deal with Lancers, Strikers and Decimators. So if you were getting owned all night by Enforcers and Vanguards one shotting you (which I doubt) then what you should do is compliment the people who had the insane amount of skill it would take to consistantly one shot infantry instead of coming to the boards to beat a dead horse. Also the Vanguard shells have been 1 hit kills since beta.
Me and my friend both agree about this, we both play all three. I don't care if you yell at me for wanting to tone down the NC alittle.
Yell at you? No. Take apart your arguments piece by piece? Yes. With the vanguard and firebird rockets you only have to hit once. All others you have to keep that lock on the target for several shots.
What are you talking about? There is no lock needed for any empire's medium tank or buggy. I'm chalking this one up to you using a poor term for tracking a target so I'll move on. The prowler I went up against and it seems the vanguard and prowler almost lob shells at the same rate. Are,nt TR based on fireing speed?
The prowler fires faster than the Vanguard. In fact, it fires just about twice as fast.
I have seen so many vanguards around latly. I one day killed at least 5 with mines but more kept on coming. Also with the vanguards splash damage it kills quickly.[quote] It's called a vanguard squad. They happen because they're one of our strengths. I've seen Magrider squads too. Usually TR seems to go the Reaver Squad route which seems to be usually even more devastating then a tank squad.
[quote]When everyone was going crazy about the VS being so powerful I think people where just mad because it was more of a challenge. Also new improvements= more people to empire. More people to empire=Greater chance you will die. I assume you mean the Lasher nerf? Don't bring that up in this argument. That has nothing to do with NC. That has to do with the devs seeing how easily a MAX or tank could be taken down by a Heavy Assault weapon, and fixing it.
So now it seems the nc have it all, I can't even fly in a reaver for fear of the sparrow max locking on to me. I'm jsut blowing off steam right. ALso funny how it seems some nc still want to nerf both the tr and vs down more. I hope some changes are made I gusse, right now, I see a vangaurd or enforcer with a gunner.... I just lay down my life then and give up and except death. And I'm not some noob that doesn't know abotu anything. Been here since relaese first day.
Ugh. No, the NC do not have it all. Our empire AV wepaons sucks ass indoors and is worthless against moving air targets. Our HA weapons blows at med+ range. Our buggy is decent but no better than the Marauder and our tank is nice but not really any better than a Magrider.
Yeah it is funny how some NC want to nerf TR and VS down. It's also funny how some VS want to nerf the NC and TR down. And, oddly enough from TR want to nerf the VS and NC down. There are many reasons why. Some poeple are idiots. Some people just have penis envy. Some are suffering from the grass is greener syndrome. Some have actually put some real thought into it and think there is still some very minor balancing to be done. I wonder, which one are you?
Oh and if you see how many kills I have, it's because I have many characters, and I have the kills split amongst all of my characters. I need to upgrade that picture of me to my guy with the most kills sometime soon.
How many kills you have has no bearing what-so-ever on the validity of your arguments. If KidRiot had come here posting this I would have argued against him as well. The reason your arguments aren't valid is that they're flawed. You make implications that NC is wildly out of balance and then use lies and exaggerations to back it up. I had hoped these types of posts had died, I was apparently wrong.
JakeLogan
2003-08-29, 11:45 AM
dymetrie the thing that isn't right is the fact that the TR burster max range is horrible against the other 2 if you place them in the same place and place 2 liberators or any aircraft at a high altitude the burster is less likely to get a lock compared to the sparrow. thats my point the TR burster needs a longer range or the sparrow range needs to be lessend.
Indecisive
2003-08-29, 12:08 PM
The thing with the burster is, it dominates air vehicles, faster then the other 2 AA maxes. It just doesnt have the same range.
If a reaver or something gets close enough to the ground, and you are locked down BOOM you are dead b4 you knew what happened.
I think is fair cause you can stand from a tower and take down infatry from 50 yards while the other aa maxes have trouble taking down one agile with a MA wep.
Plus, TR gets the kill all magic striker, who needs an aa max? :p
Acaila
2003-08-29, 12:53 PM
i think that every weapon in the game is far too strong and we should nerf them all. actually, lets substitute all weapons with paintballs and when you get shot you have to run back to a friendly base and then return. this will be an honour system so please don't abuse it :rolleyes:
every empire has strengths and weaknesses. instead of harassing the devs to nerf and buff weapons, we should be harrassing about adding game features and removing bugs.
Mudflap
2003-08-29, 12:54 PM
I don't think the NC are overpowered. I think that things are very well balanced as things are now. Every group has its advantages.
You say the Magrider is slow as hell on water, and just begging for a reaver to come take it out, just like every Vanu likes to say. Problem is, that's retarded. Reavers can fly in, yes. Reavers are one of the great AV weapons, and are supposed to be, but when you're on water, the reaver gets no splash damage, so they need a direct hit, which is easier, but I don't think the damage does much more than even out to what it would be on land.
Also, yes, we all get run over all the freakin time. I play all three empires, and was in a VS Max when a TR AMS tried to run me over. I jumped about ten seconds before he hit, and was on my way back down when I died, from being run over!?!?!?!?! This happens to everyone, live with it.
I don't see the point nerfing the jackhammer jsut because it's better, or you think it's better. If you want to play a game with complete and absolute balance, go to one where every team has the same damn weapons, cause otherwise, it isn't going to happen.
Balance is something like this.
TR: Rule indoor short distances with pounders and chainguns. Good Anti-Inf in general. Awesome AV and AA(short range) with Striker.
VS: Great AA(with the max upgrade). Decent AV with Lancer and AV Max. Good anti-zerg indoors with lasher.
NC: Decent AV with max and phoenix(cause phoenix firerate is lame). Indoors aren't so good for NC(common pool weapons are better than our specialty ones). AA rocks with Max, but not so good with Phoenix.
TR Vehicles: Marauder is awesome anti-inf and good AA. Prowler is good all round, probably needs a buff. Vehicles require 3 people, but Marauder is the best buggy there is IMHO.
VS Vehicles: Ability to avoid choke points like bridges. Mag is a great tank, especially since the gunner has no firing arc, easier to aim, especially at range. Thresher is good as well, nice and quiet for running people over.
NCVehicles: Enforcer is good all around, probably better AV than the others. Vanguard is a great tank, but gunner needs some skill to fire. Also, doesn't handle as well as the Mag...obviously.
All in all, it's pretty balanced, except I think the Prowler needs an upgrade. The main thing that ticks me off though, is trying to stop the damn VS zerg at a bridge. There are no choke points, so the CEs aren't nearly as effective.
Katanaboy
2003-08-29, 01:07 PM
Indoors aren't so good for NC(common pool weapons are better than our specialty ones).
...what?
Happy lil Elf
2003-08-29, 01:43 PM
NC are awesome indoors with the Jaackhammer, but then I'd also say the VS are almost exactly as good indoors as well with the Lasher and the TR can make an entire room thier botch with the Pounder.
Eldanesh
2003-08-29, 01:44 PM
I think he was talking about phoenix vs decimator in which case decimator > phoenix indoors.
Don't know how this statment affects the relationship betwee nthe jackhammer and the sweeper, but... :rolleyes:
WritheNC
2003-08-29, 01:57 PM
I have seen so many vanguards around latly. I one day killed at least 5 with mines but more kept on coming.
NC does seem to have a population advantage on most servers, but on Emerald when the VS and NC are fighting on Hossin, and both sides have a pop lock, the NC have been pushed back to Mulac before. Largely, this most often happens when there are 12 Magriders circling a base, looking for something to kill.
So, any empire which has more tanks than another has a good chance to win.
I can't even fly in a reaver for fear of the sparrow max locking on to me.
The Starfire(is that the right one?) is just as lethal as the sparrow now. As for reaver flying, there are only a few times you can fly over bases to engage in battle safely. The reaver is largely a support/strike craft; you go out AMS hunting, pick off snipers on a hill, or rocket-snipe the enemy vehicle terminal from far off. In a medium-large scale battle, very few pilots have the skill to fly near a base with a AA Maxes around, kill their intended target, and make it out alive. Of course I suck at flying, so my opinion is flawed.
ALso funny how it seems some nc still want to nerf both the tr and vs down more.
Well I'm not speaking for those NC. Apparently now that we've been freed from the chokehold of the Terran Republic, those NC think they're free to do stuff, like SMOKE CRACK. So ignore them :)
P.S. Do me a favor tonight. Take AV cert with your friend. With a lancer, stand up on a wall or a steep hill where a vanguard/enforcer can't run you over(which also gives little profile for them to hit anywhere that would cause you splash damage), and start shooting them.
Between the 2 of you, you'll probably rip up a lot. AV sucks alone with one person, but its benefits are exponential the more people you have.
Cease
2003-08-29, 03:28 PM
I play all 3 empires too. I don't think any Empire is overpowered. Its pretty well balanced for the most part. But no matter how well balanced the weapons can be, there still isn't anything in the game that can balance population. And ultimately it comes down to who brings the bigger army.
00AgentDuck
2003-08-29, 03:59 PM
Well all good points, I didn't read all the posts but I read most of them. But still I know NC are supposed to be about power but, they fire to fast. And the vanguards and prowler's rockets are to strong. Takes I checked maybe 3-4 shots for a magrider top gunner to kill a guy, and one shoot from a vanguard. Well anyway, don't want to bring up old arguments. But.. today I'm going in with my friend and we're going to go bomb us some NC and their vanguards and enforcers!!!!
Ultimatedogg
2003-08-29, 05:24 PM
holy shit!
the vanguard has a machine gun?:eek:
who knew:confused:
SandTrout
2003-08-29, 05:26 PM
A)Prowler does need a buff, it cannont stand up to a vangaurd in a 1vs1 fight, head-on or otherwise. However, It can engage multiple target, and the .50 cal machine guns are effective against infantry and aircraft.
B)If you want people to use the 20mms on something other than aircraft(and I prefer the 150 at range for that) buff the vehicle machine guns against infantry so they realy tear through them.
C) Yes, the Vangaurd and Enforcer are 1shots of infantry, that is , it they can hit them. I think that you have failed to realize how slow these things actualy fire. They also have severe lead time and the Vangaurd has an arc(which a good gunner will use to thier advantage. Also, the Van and Enforcer cannot engage multipule targets efficently, and the enforcer lacks an anti-infantry weapon, which the marauder has.
Ultimatedogg
2003-08-29, 05:28 PM
this is a great argument but the answer is clear - nerf the ant!
but seriously the vanguard is to powerful
me and my friend hacked a vanguard and bought a pwoler
we linded them up and shot at the air
the vanguard fires almost as fast as the prowler and its a lot more powerful
all we need is a small nerf to fix that
Happy lil Elf
2003-08-29, 05:39 PM
Then you're lieing or blind. The ROF on a Prowler is significantly higher than that on a Vanguard. This isn't a debatable fact. The Prowler fires nearly twice as fast as the Vanguard.
00AgentDuck
2003-08-29, 07:49 PM
Yeah but 1 vanguard shell to 2 prowler shells, even if the prowler fired twice as fast it would be totaled..... You might we thinking, but the prowler has a machine gun, but against a tank with all that punch it doesn't do much. I think they fire almost the same, I've gunned in both. Prowler is faster but not a whole lot faster. But hey I think we should stop posting, I'm just going to go bomb me so NC to feel good again :D .
JakeLogan
2003-08-29, 10:42 PM
I quit using the striker because I got tired of peoples pissing and moaning about me klling them with it :P
Flammey
2003-08-29, 11:19 PM
I never get tired of killing infantry with the Lancer. NEVER!!! It's my favorate kill.
Cease
2003-08-30, 02:36 AM
The Magrider takes more shots to kill a grunt because their rail beam does little(if any) splash damage. While that may stink vs Grunts its pretty uber vs vehicles and even aircraft. Not to mention the Magrider has already proven its supremecy in running people over.
I still stand strong in my personal opinion that the Magrider is the best tank in the game. I've put some hours gunning for every empire and their tank. They are all good tanks. And from my experience in tank battles it generally comes down to which tank sees(and therefore hits) which first.
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