Jagd
2003-09-23, 03:01 PM
Notice the lack of a "Z". Anyways, in the same vein as my Air Superiority thread I present some ideas for an expansion that would seriously buff the poor, downtrodden skills as well as add some great new gameplay twists. If you thought advanced medical and combat engineering were a waste of 2 certs today, I'm sure you wouldn't if they had this new equipment available to them...
HACKING IMPROVEMENTS
Mini Disk :: Single Use :: 2x2 Inventory Size (grenade)
These compact optical storage disks can be used by hackers to infect enemy computer systems with virus programs, or install anti-virus software into friendly computers. They are only available to those with at least the hacking certification.
First off, the effects of a virus:
Virii take effect immediately after an infected terminal has been successfully used by a victim. (ie: switched equipment, completed hack, started delivering NTUs, tried to plant a virus) It disables all implants, and creates small electric shocks that shoot around the armor of the victim and/or their vehicle, causing aggravated damage until the host is destroyed, or cured by a friendly hacker's REK. It takes approximately 30 seconds to completely drain a reinforced exo-suit, and over 2 full minutes for a MAX but does not affect health or stamina levels. Vehicles destroyed by a viral infection detonate violently. The REK now has a secondary fire mode, used to remove viral infections from the player. Note that players and vehicles are not contagious so you can only catch a virus by using an infected terminal.
Primary Fire, Infect Computer
A hacker approaches an enemy equipment, vehicle, certifaction terminal, repair pad etc. He targets it with the mini disk and "fires" to plant the virus. Unless the targetted terminal has anti-virus software installed (see below) it becomes infected. Every 5 minutes the virus has a 30% chance of spreading to the closest uninfected terminal. If the hacker who planted it has advanced hacking, the probability is increased to 50%
Secondary Fire, Install Anti-Virus
Can only target friendly terminals. Installs anti-virus software on the terminal, removing any current infection and protecting it from future attacks. Once running, the anti-virus program will spread to the closest infected terminal every 5 minutes. To remove anti-virus software from an enemy terminal, simply hack it with a REK. Note that the anti-virus software has a very aggresive firewall that causes enemies who hack or use a defended terminal to become infected themselves.
Optical Interface :: Implant
Allows the user to see which terminals are infected with a computer virus or have anti-virus software installed. Also shows infected/protected computers on the proximity radar, and if active when installing software or hacking terminals, it protects the player from infection.
MEDIC IMPROVEMENTS
Tranquelizer Darts :: Box of 25 :: 3x3 Inventory Size (ammo box)
Each dart punctures body armor taking off 1 health and 5 stamina, leaving armor status untouched. Once all of a soldier's stamina is drained, each dart delivers 3 health damage. They have no effect on MAX units.
Tranq Pistol :: Requires Medical Cert :: Uses Tranquelizer Darts
Fits in a pistol holster (3x3). Holds 12 darts in a clip, rate of fire slighlty slower than repeater, same COF bloom.
Tranq Burster :: Requires Advanced Medical Cert :: Uses Tranquelizer Darts
Fits in a rifle holster (3x6). Holds 25 darts in a clip, rate of fire approximately the same as Supressor, more severe COF bloom.
ENGINEER IMPROVEMENTS
Deployable Defensive Unit :: Requires Engineering :: 9x3 Inventory Size
There are 4 fire modes on the DDU, only the first two can be used by a non-combat Engineer or deployed indoors.
Fire mode 1: Creates a defensive blast shield, similar to those seen near bridges. Is wide enough to block an entire hallway in a base, but has 5000 armor and can be destroyed.
Fire mode 2: Creates a small raft that holds 5 players, but has no weapons and very little armor. With a top speed of 50 kmph it is not meant for long distance travel, and anyone with a vehicle cert can pilot the craft.
Fire mode 3: Deploys an anti-tank emplacement, that can be used by friendless or hacked. It holds 10 laser guided rockets in a magazine, and can be reloaded from the player's inventory. The missiles have a lock-on mechanism similar to that of the Striker.
Fire mode 4: Deploys a player controllable mortar. It holds 20 shots in a magazine, and uses the same ammunition as the Marauder's ground pounder.
Release the replies!
-Jagd
HACKING IMPROVEMENTS
Mini Disk :: Single Use :: 2x2 Inventory Size (grenade)
These compact optical storage disks can be used by hackers to infect enemy computer systems with virus programs, or install anti-virus software into friendly computers. They are only available to those with at least the hacking certification.
First off, the effects of a virus:
Virii take effect immediately after an infected terminal has been successfully used by a victim. (ie: switched equipment, completed hack, started delivering NTUs, tried to plant a virus) It disables all implants, and creates small electric shocks that shoot around the armor of the victim and/or their vehicle, causing aggravated damage until the host is destroyed, or cured by a friendly hacker's REK. It takes approximately 30 seconds to completely drain a reinforced exo-suit, and over 2 full minutes for a MAX but does not affect health or stamina levels. Vehicles destroyed by a viral infection detonate violently. The REK now has a secondary fire mode, used to remove viral infections from the player. Note that players and vehicles are not contagious so you can only catch a virus by using an infected terminal.
Primary Fire, Infect Computer
A hacker approaches an enemy equipment, vehicle, certifaction terminal, repair pad etc. He targets it with the mini disk and "fires" to plant the virus. Unless the targetted terminal has anti-virus software installed (see below) it becomes infected. Every 5 minutes the virus has a 30% chance of spreading to the closest uninfected terminal. If the hacker who planted it has advanced hacking, the probability is increased to 50%
Secondary Fire, Install Anti-Virus
Can only target friendly terminals. Installs anti-virus software on the terminal, removing any current infection and protecting it from future attacks. Once running, the anti-virus program will spread to the closest infected terminal every 5 minutes. To remove anti-virus software from an enemy terminal, simply hack it with a REK. Note that the anti-virus software has a very aggresive firewall that causes enemies who hack or use a defended terminal to become infected themselves.
Optical Interface :: Implant
Allows the user to see which terminals are infected with a computer virus or have anti-virus software installed. Also shows infected/protected computers on the proximity radar, and if active when installing software or hacking terminals, it protects the player from infection.
MEDIC IMPROVEMENTS
Tranquelizer Darts :: Box of 25 :: 3x3 Inventory Size (ammo box)
Each dart punctures body armor taking off 1 health and 5 stamina, leaving armor status untouched. Once all of a soldier's stamina is drained, each dart delivers 3 health damage. They have no effect on MAX units.
Tranq Pistol :: Requires Medical Cert :: Uses Tranquelizer Darts
Fits in a pistol holster (3x3). Holds 12 darts in a clip, rate of fire slighlty slower than repeater, same COF bloom.
Tranq Burster :: Requires Advanced Medical Cert :: Uses Tranquelizer Darts
Fits in a rifle holster (3x6). Holds 25 darts in a clip, rate of fire approximately the same as Supressor, more severe COF bloom.
ENGINEER IMPROVEMENTS
Deployable Defensive Unit :: Requires Engineering :: 9x3 Inventory Size
There are 4 fire modes on the DDU, only the first two can be used by a non-combat Engineer or deployed indoors.
Fire mode 1: Creates a defensive blast shield, similar to those seen near bridges. Is wide enough to block an entire hallway in a base, but has 5000 armor and can be destroyed.
Fire mode 2: Creates a small raft that holds 5 players, but has no weapons and very little armor. With a top speed of 50 kmph it is not meant for long distance travel, and anyone with a vehicle cert can pilot the craft.
Fire mode 3: Deploys an anti-tank emplacement, that can be used by friendless or hacked. It holds 10 laser guided rockets in a magazine, and can be reloaded from the player's inventory. The missiles have a lock-on mechanism similar to that of the Striker.
Fire mode 4: Deploys a player controllable mortar. It holds 20 shots in a magazine, and uses the same ammunition as the Marauder's ground pounder.
Release the replies!
-Jagd