View Full Version : Visor or No Visor
UltimatrixmaN
2003-09-25, 05:16 PM
Which do you prefer and why?
This could also be branched into "should we see our visor" since we ARE wearing them but they dont seem to exsist. From playing Mechwarrior I'm used to the immersiveness of the cockpit so I like it.
I prefer visor, I like NC helm, I'd prefer to see my visor too, even if it was only a checkbox option in the options menu.
Exano
2003-09-25, 05:33 PM
Yeah I agree, but you'd have the option to turn it off, what i'd also like is, when you get into a plane, you see the controls, and it replaces your current interface
But you have the option to turn it off :D
STEALTHKILLER
2003-09-25, 05:50 PM
i'm not sure what u mean, do u mean the inside of the helmet?
Frozen-Monkey
2003-09-25, 06:09 PM
well......considering that the VS and TR helmets are pretty confining and dont give much visability.......no
STEALTHKILLER
2003-09-26, 04:33 PM
okay after reading i have a little better idea about it. i agree with frozen monkey, the tr have probally the most confinig helmet*its just 2 pices of glass shaped like eggs where there eyes are.* but im not saying thats a bad thing.
It would help from the sand getting in my eyes during a sandstorm. ;)
Rbstr
2003-09-26, 05:36 PM
Give the visor some informative stuff like a little box around enemies and leading sights, but make it use a very small amount of stamina. also let the users flip it up if they don't like it a, and only visored helmets will have it.
Tieom
2003-09-27, 02:42 AM
I think that it could be neat for MAXs, but for regular armors... nah.
bryan25
2003-09-27, 06:34 AM
I realy like the idea about showing cockpit. They show Ants cockpit along with other vehicles wy not planes? It would be realy awsome if they did the only thing is revear has no visible window it just a canopy that u cant see through it must be digital they can atleast show that.
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