PhaseShiftx
2003-10-09, 07:19 PM
Possible game additions, each of these additions should be considered as a stand alone option
(I AM NOT SUGGESTING ALL SHOULD BE IMPLEMNTED TOGETHER)
1. Reincrantions
upon reaching BR20 players could become eligable for reincarnation
reincarnation invovles restting a charcater back to BR1
except the charcater will have a few bonus cert points (e.g. 4+ cert points) mabe even an extra implant
the character then can level up normally back to BR20
(to stop people becomming to powerful too quick reincarnated charatcers recive only 1/2 the normal exp)
an additional option is to allow multiple reincarantions up to a max e.g. 3 (extra 12 points max) (mabe extra 2 implants)
and after each reincarnation xp is gained at 1/2 the rate of the last
e.g.
no reinc 23cert poitns, 3 implants (normal)
1 reinc 1/2 27cert points 4 implants
2 reinc 1/4 31cert points 4 implants
3 reinc 1/8 35cert points 5 implants
Just to give thoes BR20 CR5 somehting else to do ;)
Ok that one was just to get warmed up
Optinal Addtion 2.
Highly specialsed BR20 Certifications
Characters that reach BR20 get new certifications options only avaiable to people who reach BR20.
These certification are very expensive costing 15-20 points each (basically taking up all available cert points with a few left over )
These new certs would be for 'overpowered' battle systems the trade off being that they have become highly specialsed and havent enough cert points for much else.
(Possible new battle systems for use in this instance)
Infilration suit with 1 pistol slot and one large weapon slot thus this infil suit can equip any weapon (same backpack space) 18 cert points
Reinforced exo suit. same as current with fotospeed of std armour. constant regen 1HP per second, double the armour, addtional pack space. 15 certs
Displacer suit. same as aglie suit , charcters appears 2m from actual position (however weapon fire comes from true position) 15 cert points
Heavy battle tank
carries 6 (2 main turret cannons forward and aft 330 deg pivot) large central turret with rapid fire chain gun, smaller AA guided rocket turret on top of chain gun turret.) 17 cert points
NOTE THESE ARE JUST EXAMPLES ! if they sound overpowered to you thats the idea, by picking one of these a charcter will only have enough certs poitns for mabe 1-2 other certifications.
Additional Option 3
Highly specialsed CR5 Certifications
same prinicpal as the BR20 certs, except these cert are designed for use as a battle commander.
e.g.
Avd Galaxy, similar to reg galaxy, but has more space, 3x the health and armour, and 2 autotracking turrets that fire AA and AG guided rockets (so even when empty with only pilot galaxy can defend itself),
galaxy also has a massive radar view that increase with altitude but loses definition of target (e.g at max range tanks and player look the same) 16certs
Tactial Mobile Unit. ONe man unit that cloaks like AMS when deployed. when inside the unit the group commander gets several mini vid screens come up of first person views of squad mates. as well as locations of the map a relative to enemy positions
thus highly effective for organisining defense and attacks
*additional addon is if players uses uplink device then he can acess the TMB when outside the unit at will. 16certs
Again these are just highly overpowered examples.
Now what these would do to improve the game.
Option 1: far fewer people would sit at BR20 when they could reincnate and get some extra cert points and implanets, but would take much longer to level back to BR20 ech time lowering the number of players at the top which has to be a good thing.
As far as the individual palyer goes it will add at least an extra year or mroe to play time as it will take the long leveling hard just to get all 3 reincarnations
Option 2: if you make really useful overpowered equipment and vehicles then people will want to use them. if you amke them cost alot then u make people become extreme specilists. Thus more empahaiss is put back on team play as an uber tank with 6 positions needs 5 other people to operate.
or specialised armours will be good in certain instances but require group help to accomplish anything major like base capture.
Option 3: at CR5 dosent mean much, except u get to use a few fucntions not avaible to anyone else. If this method was implemented then a CR5 could actually do his job really well.
The CR5 would sacrific his own battle strength to greatly improve that of his team mates, becoming a true battle commander and not just a dude who starts alot of squads.
Anyways they's just a few ideas on how I think PS could be altered to cure the BR20 CR5 cap , while keeping it interesting for the high levles and not disadvanaging the low levers.
Also since you need to achive BR20 or CR5 to use these options the use of special units and equip will still be very limited
(I AM NOT SUGGESTING ALL SHOULD BE IMPLEMNTED TOGETHER)
1. Reincrantions
upon reaching BR20 players could become eligable for reincarnation
reincarnation invovles restting a charcater back to BR1
except the charcater will have a few bonus cert points (e.g. 4+ cert points) mabe even an extra implant
the character then can level up normally back to BR20
(to stop people becomming to powerful too quick reincarnated charatcers recive only 1/2 the normal exp)
an additional option is to allow multiple reincarantions up to a max e.g. 3 (extra 12 points max) (mabe extra 2 implants)
and after each reincarnation xp is gained at 1/2 the rate of the last
e.g.
no reinc 23cert poitns, 3 implants (normal)
1 reinc 1/2 27cert points 4 implants
2 reinc 1/4 31cert points 4 implants
3 reinc 1/8 35cert points 5 implants
Just to give thoes BR20 CR5 somehting else to do ;)
Ok that one was just to get warmed up
Optinal Addtion 2.
Highly specialsed BR20 Certifications
Characters that reach BR20 get new certifications options only avaiable to people who reach BR20.
These certification are very expensive costing 15-20 points each (basically taking up all available cert points with a few left over )
These new certs would be for 'overpowered' battle systems the trade off being that they have become highly specialsed and havent enough cert points for much else.
(Possible new battle systems for use in this instance)
Infilration suit with 1 pistol slot and one large weapon slot thus this infil suit can equip any weapon (same backpack space) 18 cert points
Reinforced exo suit. same as current with fotospeed of std armour. constant regen 1HP per second, double the armour, addtional pack space. 15 certs
Displacer suit. same as aglie suit , charcters appears 2m from actual position (however weapon fire comes from true position) 15 cert points
Heavy battle tank
carries 6 (2 main turret cannons forward and aft 330 deg pivot) large central turret with rapid fire chain gun, smaller AA guided rocket turret on top of chain gun turret.) 17 cert points
NOTE THESE ARE JUST EXAMPLES ! if they sound overpowered to you thats the idea, by picking one of these a charcter will only have enough certs poitns for mabe 1-2 other certifications.
Additional Option 3
Highly specialsed CR5 Certifications
same prinicpal as the BR20 certs, except these cert are designed for use as a battle commander.
e.g.
Avd Galaxy, similar to reg galaxy, but has more space, 3x the health and armour, and 2 autotracking turrets that fire AA and AG guided rockets (so even when empty with only pilot galaxy can defend itself),
galaxy also has a massive radar view that increase with altitude but loses definition of target (e.g at max range tanks and player look the same) 16certs
Tactial Mobile Unit. ONe man unit that cloaks like AMS when deployed. when inside the unit the group commander gets several mini vid screens come up of first person views of squad mates. as well as locations of the map a relative to enemy positions
thus highly effective for organisining defense and attacks
*additional addon is if players uses uplink device then he can acess the TMB when outside the unit at will. 16certs
Again these are just highly overpowered examples.
Now what these would do to improve the game.
Option 1: far fewer people would sit at BR20 when they could reincnate and get some extra cert points and implanets, but would take much longer to level back to BR20 ech time lowering the number of players at the top which has to be a good thing.
As far as the individual palyer goes it will add at least an extra year or mroe to play time as it will take the long leveling hard just to get all 3 reincarnations
Option 2: if you make really useful overpowered equipment and vehicles then people will want to use them. if you amke them cost alot then u make people become extreme specilists. Thus more empahaiss is put back on team play as an uber tank with 6 positions needs 5 other people to operate.
or specialised armours will be good in certain instances but require group help to accomplish anything major like base capture.
Option 3: at CR5 dosent mean much, except u get to use a few fucntions not avaible to anyone else. If this method was implemented then a CR5 could actually do his job really well.
The CR5 would sacrific his own battle strength to greatly improve that of his team mates, becoming a true battle commander and not just a dude who starts alot of squads.
Anyways they's just a few ideas on how I think PS could be altered to cure the BR20 CR5 cap , while keeping it interesting for the high levles and not disadvanaging the low levers.
Also since you need to achive BR20 or CR5 to use these options the use of special units and equip will still be very limited