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Madcow
2003-10-14, 06:15 PM
There is a main flaw in jacking vehicles that bothers me (and hampers gameplay a little in my opinion). You can steal an enemies vehicle from them if you're lucky and they're not paying attention, but unless you have the proper cert there's often little use to it. Sure, it's fun to man the gun in their tank waiting for them to come back to it but those situations are few and far between. It's also fun to jack a Galaxy right after it's unloaded, but is it useful? Seldom. Probably the most fun I have jacking something I can't drive is sneaking into an enemy held courtyard and jacking a vehicle and not getting into it, watching all the lemmings falling all over each other trying to kill the red dot on their HUD.
I end up certing in the things I jack most often (AMS, Medium Tank, Assault Buggy) just for the joy of driving off with somebody's ride. There is no way to cert in everything though, and the occasions where you're able to jack a vehicle and do nothing with it are pretty anticlimactic. Chances are pretty good they'll just hack it back after they find you, and you've essentially done nothing.
What I propose is this: All enemy vehicles can be jacked and it works the way it works now. The only difference is that if you don't have the proper certification you are able to drive the vehicle but unable to use the vehicle to it's full effectiveness. Perhaps 75% power is the maximum and the handling is slightly poorer. I think this adds a new element to the game without really hurting anything. I'm still going to keep my medium tank cert to be as effective as possible with your Vanguard when I steal it and run you over with it, but if I happen to catch you napping while you're fixing your Lightning you have a little more to lose.
It's also a little more realistic. I'd like to think if I stole your jeep I'd be able to figure out how to get it started.

Kikinchikin
2003-10-14, 06:19 PM
Great idea! :love:

bryan25
2003-10-14, 06:35 PM
What is really fun is if your an Infil and u hack somones vehicle then deploy some boomers(goto have CE of course) around the vehicle. Then when they come back(they come back 90% of the time cuzz they see it on radar), Blow em up. If its not too big of a vihicle wait till they get in and then blow em up for more XP. :)

Cauldron Borne
2003-10-14, 09:10 PM
I just deconstruct 'em. Nothin better than jacking an AMS right under 20-30 guy's noses and decon.ing it right there... hehe I'm sick that way...

Also what's fun is placing a mine right next to the driver's seat. no need to hack. Or you can hack it, place a mine, and ride over it. The guy who hack's it back will be in for a suprise thats likely to kill him and/or dammage his ride.

Happy lil Elf
2003-10-14, 09:15 PM
I just deconstruct 'em. Nothin better than jacking an AMS right under 20-30 guy's noses and decon.ing it right there... hehe I'm sick that way...

Yes there is. Jacking an enemy AMS under 20 guys noses then plowing them down with it :evil:

Cauldron Borne
2003-10-14, 09:20 PM
Oops, forgot about that...

I'm not AMS cert'd. oh well...*dreams

NewCong. Marine
2003-10-14, 10:11 PM
Yes there is. Jacking an enemy AMS under 20 guys noses then plowing them down with it :evil:

Youre a monster.

SandTrout
2003-10-15, 01:33 AM
Yes there is. Jacking an enemy AMS under 20 guys noses then plowing them down with it :evil:Indeed, was the most gratifying thing to do in an infil suit IMO.

Doppler
2003-10-15, 07:53 AM
Whould you be willing to have the cost of advanced hacking raised to say. 15 points to compensate for this? Considering thats what one whould need to duplicate this feet thorugh cert points (more actualy but i'm giving you a discount because you only want them at 70% effectiveness) Basicly it's a balance issue that whould make advanced hacking signifigantly more powerfull then all other support certs, and it already is arguably the best of the bunch.

TheRagingGerbil
2003-10-15, 09:45 AM
Last night two squad mates and I jacked a TR prowler out of a courtyard of a base they just took from us on Searhus. I hopped in the main gun and destroyed their AMS, a harrasser, two reavers, and countless troops. We then drove out of the courtyard and headed north towards another of their bases. On the way we destroyed two more AMS's, a lightning, and ran over about a squad or two worths of troops who were trying to cross a bridge.

We finally ran out of ammo and were reduced to simple mowing. Jesica finally came along in her reaver and dispatched us appropriately. Such wicked fun.

Madcow
2003-10-15, 11:17 AM
Whould you be willing to have the cost of advanced hacking raised to say. 15 points to compensate for this? Considering thats what one whould need to duplicate this feet thorugh cert points (more actualy but i'm giving you a discount because you only want them at 70% effectiveness) Basicly it's a balance issue that whould make advanced hacking signifigantly more powerfull then all other support certs, and it already is arguably the best of the bunch.

I wouldn't much care if they raised it (or even added a jacking cert that you had to get on top of normal hacking). A 15 point cert for what would essentially be lame duck vehicles isn't really feasible, but of course you know that. As I already mentioned, I'd still be keeping vehicle certs for the vehicles that I enjoy driving and want to keep alive for extended periods. Are you suggesting that I should then get a discount on those certs since I've already paid for 70% of them? 1 point vehicle certs?
Additionally, as was already mentioned by Gerbil, empire specific vehicles can't be reloaded. I've continued to have fun with a Magrider after it's out of ammo, but it's a lot more fun with ammo. So I'm paying for certs in a vehicle that I can't get ammo for?
I personally don't get the argument that it's improving what is arguably the best of the support certs. Work on the other ones, too. I personally think Combat Engineering is more fun than my Advance Hacking cert, but I certainly think Advanced Medics need major loving.

Nitsch
2003-10-15, 11:38 AM
I think jacking is powerful enough as is. It basicly allows an Inf to destroy any vehcile without firing a shot. It's the quickest way to take down an AMS.

I actually had a jacking set up for a while where all i had was inf suit, adv hacking and a bunch of different vehcile types. If you chose tank cert, ams and reaver (you can get all those certs at br15) you have covered about 75% of the vehicles you come across.

Doppler
2003-10-15, 12:10 PM
I dont doubt that the ammo issue is a lame one (havning run into it myself numerous times with both infantry weapons and vehicles) however your idea strikes me as both hard to implement and potentialy overpowerring. Vehicles are how they are now because of the balance issue, this has been said by the devs and in previous threads that this self same issue has been brought up. To allow someone to subvert that simply because they get advanced hacking whould be silly. You can instantly destroy any vehicle that you have hacked, or allow someone else in your empire to use it, isnt this good enough?

Madcow
2003-10-15, 12:16 PM
You come across Reavers? Wow. I think I've jacked one of those ever. I have AMS, Medium Tank and will sometimes sub in a third one. I like the buggies but you don't see too many of them.
The repair/rearm pods at the bases can also work against jackers. Magriders were always the easiest to swipe because there were many times a driver and no gunner, and as soon as the driver took off to repair you knew you could take it out from under his nose.
I've jacked a lot of AMSs and it's a lot more fun to steal it and run people over with it than it is to deconstruct it, but deconstructing is pretty effective. I'm just looking for something more along the lines of humiliating than effective. If you leave your Harrasser unattended and it gets jacked and runs you over, that's humiliating. If I jack a Harrasser and am unable to drive it I can still be effective, but it just lacks the style.

Nitsch
2003-10-15, 02:30 PM
I jack reavers all the time. People love to park them on the rearm pads when they either go in to ghost hack or leaving them sitting around with the zerg for the CC capture to finish.

I love sneaking in the middle of Zergs waiting on caps. Most the time they aren't paying attention or are AFK. It's the best time to hack a vehicle and cause some chaos.

TheRagingGerbil
2003-10-15, 02:57 PM
What if decon'd vehicles counted as a vehicle kill?

Madcow
2003-10-15, 03:39 PM
I love sneaking in the middle of Zergs waiting on caps. Most the time they aren't paying attention or are AFK. It's the best time to hack a vehicle and cause some chaos.

That is the best. Nobody is using DL, people are AFK or chatting (or knife fighting each other). There are about a million ways to cause chaos then. That's how I discovered what I thought was the limit (3) of a single boomer kill, a massive crowd around the vehicle terminal with nobody looking down.

Queensidecastle
2003-10-15, 03:39 PM
Yesterday I came across an area the enemy was using for vehicle repairs. Most probably it was a squad of people all with thier own various vehicles. I killed 3 engineers and hacked 4 vehicles on the spot before I was found and killed. Most often hacked vehicle for me is AMS followed by Mosquitos and then perhaps Reavers

Doppler
2003-10-15, 03:40 PM
What if decon'd vehicles counted as a vehicle kill?

Be kinda hard to track.

Madcow
2003-10-15, 03:41 PM
What if decon'd vehicles counted as a vehicle kill?

Or if you could somehow have a combined effect with advanced hacking and combat engineer. You hack the vehicle as usual, but then have the option of ownership. If you don't take ownership of the vehicle you can use an ace to boobytrap it.

Pipe dream, I know. It would be like Casino, the guy gets back in his Magrider and boom!

SandTrout
2003-10-15, 04:20 PM
Or if you could somehow have a combined effect with advanced hacking and combat engineer. You hack the vehicle as usual, but then have the option of ownership. If you don't take ownership of the vehicle you can use an ace to boobytrap it.

Pipe dream, I know. It would be like Casino, the guy gets back in his Magrider and boom! This would rock SO much, and I dont think it would be over powering as long as there were some way to notice a booby-trap, such as an Icon that apeared when you used Adv. Targeting, a popup if you tried to repair it(some damage is delt when the booby trap is put in place), or something to that effect.

A phisical device attatched to the vehicle where it was hacked wouldn't be a bad idea either. That way, even the newbies with no implants and no repair cert could still detect a booby-traped vehicle.