Veteran
2003-10-17, 12:07 AM
The Decimator is the premier AV weapon. It kills MAXs ridiculously easy, kills spawn tubes and generators in record time, and does a decent job on vehicles. I can't explain why they'd throw it in with the mighty Thumper and Rocklet Rifle all for a mere three credits. It makes no sense.
The Skyguard's flak cannon is a superlative AV weapon, even more powerful than the Lightning's 75mm cannon. I know this because I got into a point-blank shooting match with a Skyguard while I was in my Lightning and he won. It's an AA weapon, why does it explode at very close range? The TR Burster MAX doesn't do that... its flak shells do 0 damage if the target is too close. It makes the Skyguard's machine gun merely an afterthought and a second-rate weapons system.
I'm hoping these problems will be corrected at some point. For everyone who whined about the Striker, let me tell you that I ditched that thing for Decimator and almost double my anti-MAX kill ratio. It's one of the few weapons that doesn't even need to hit to be deadly. If it splashes the ground anywhere near a MAX, the MAX takes megadamage, and if used by a competent player in alt-fire mode can hit a MAX at quite a range by detonating it near the MAX. Striker is a one-trick pony basically, and I can't envision myself using it while the Decimator rules the roost.
The Skyguard's flak cannon is a superlative AV weapon, even more powerful than the Lightning's 75mm cannon. I know this because I got into a point-blank shooting match with a Skyguard while I was in my Lightning and he won. It's an AA weapon, why does it explode at very close range? The TR Burster MAX doesn't do that... its flak shells do 0 damage if the target is too close. It makes the Skyguard's machine gun merely an afterthought and a second-rate weapons system.
I'm hoping these problems will be corrected at some point. For everyone who whined about the Striker, let me tell you that I ditched that thing for Decimator and almost double my anti-MAX kill ratio. It's one of the few weapons that doesn't even need to hit to be deadly. If it splashes the ground anywhere near a MAX, the MAX takes megadamage, and if used by a competent player in alt-fire mode can hit a MAX at quite a range by detonating it near the MAX. Striker is a one-trick pony basically, and I can't envision myself using it while the Decimator rules the roost.