View Full Version : Spec Ops: Fear Us
KaozReign
2003-10-25, 02:59 AM
In 1 short session:
Oshur lost power on every base BUT Jamshid and Dahaka.
Not bad for just 2-3 TR's on continent.
I do love my work.
Veteran
2003-10-25, 04:43 AM
With Pain Modules and Radiators, I wonder if counter-shadow-ops will be more viable. Since you are a Terran, your actions are heroic, but when the NC and VS do it, it is sabotage and must be stopped at all costs!
Black
2003-10-25, 06:13 AM
lol when did u do that kaoz?
SecondRaven
2003-10-25, 11:46 AM
Black Ops...Covert ops...bah i would rather go blazing with a guass and a sweeper on my back anyday
aiwest420
2003-10-25, 12:47 PM
zergs = low fps+lag+grief+noobs.
spec-ops owns, good job ;)
west, comin to a tech plant near you! hrhrhrhr
KaozReign
2003-10-25, 01:06 PM
Black - Sentrosi and I did it last night.
And the pain module is going to make Spec Ops life hell I'm sure but we'll adapt.
Too much fun watching the repair crews try to clean up our mess behind us when we're takin another base down. We had them running circles last night. The only base that never lost power was Dahaka - simply b/c we never set foot in that base.
Black
2003-10-25, 02:41 PM
Isnt the pain module only in one room? it would probably or most likely be in Spawn room.
Hamma
2003-10-25, 02:42 PM
The pain module wont be installed in every base anyway.
Yesterday we had a squad of 6 who captured half of searhus in like 45 minutes, but whoop-dee-doo there was no resistance.
Incompetent
2003-10-25, 05:09 PM
Er, thats kinda the idea, you run around and sabatoge things will refusing to fight them on open ground, forcing the enemy troops, typically the best ones, to run around and chase shadows for an hour instead of doing something useful.
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