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View Full Version : Mobile Turrets and such


Peacemaker
2003-11-01, 11:59 AM
Just talkin on IRC and I brought up a 2 rifle slot mortar. Then I thought about it. What if u either made it a two man deployable. OR you could make it so that one exceptionaly slow MAX armor could carry it, lock down and use it. Its only short range (visual range) , an infantry man could target it for u over the next hill but nothing really long ranged. (cant sit beyond visual range and hit something) The shells would have to be bright orbs too so it could be easy to see. The other thing that would be cool is a MAX AT. A lock down style Anti Tank gun. Perfect for closing off those choke points and bridges.

Firefly
2003-11-01, 12:24 PM
It's called a Switchblade in secondary mode.

NoSurrender
2003-11-01, 03:33 PM
no its the flail, but thats a damn good idea peace.

ZionsFire
2003-11-01, 03:42 PM
Peace's idea>all :p

Peacemaker
2003-11-01, 03:50 PM
The flail is what inspired me. The mortar mode is more for makeing infantry take cover and when used in groups can take out armored targets. The switchblade is not what Im talking about either b/c i mean an armor that u can just go to a supply term and reequip it with a diffrent weapon. Mortar, Supressive Machine Gun (a mobile phalnax turret), AT cannon, fixxed AA gun, AT Missle Launcher, AA Missle Launcher. Besides this should all be in normal PS game not in CC. Its no fair that everyone who does not own CC cant have this advantage.

ZionsFire
2003-11-01, 03:52 PM
Indeed, we need a suppression weapon. Maybe, take two TR MCGs and stick em side by side.

Peacemaker
2003-11-01, 03:56 PM
Thats like a dual cycler. Not as rapidfire. Maybe like a common pool max type deal that can deploy into like 4 punisher stlye things. Nothing overly powerful but usefull in certain situations.

ZionsFire
2003-11-01, 04:02 PM
Well, I was thinking it would have a faster rate of fire than the dual cycler but very miniscule damge. Just something to make the enemy take cover.

Incompetent
2003-11-01, 04:31 PM
If they are going to put in suppression weapons they need to put in a way to dig foxholes and the like, maybe make it an engineering ability that uses an ACElike device. Deploy it and it digs a foxhole you and maybe one other person can hide in fairly quickly, or deploys a blast shield like barrier you can hide behind, max deployable two of each. Of course combat engy would give you bigger, better ones that i could describe in detail if anyone cares.

They SHOULD have these already since they put in arty anyway.

ZjinPS
2003-11-01, 05:04 PM
How about a tracked vehicle that uses missiles.. i.e. Strikers for anti air.. Well an upgrade to strikers..

Indecisive
2003-11-01, 06:13 PM
Surppresion= pounder just get on TS and time your shots with another pounder and the carnage will never have a break.