Veteran
2003-11-14, 02:15 AM
I played for a few hours earlier and I was looking forward to seeing the module benefits propagate through the lattice, but to my dismay I noticed that not a single TR base on the map had a module. Not even one.
Modules are too fragile and it's too easy to steal them or for a friendly to destroy them. This must change.
I went into the caverns to get a module, but the TR controlled module building wouldn't cough up a module box. I was the only guy in the caverns and I couldn't get a module.
If it's going to be so easy to destroy/steal modules, it should be easy for lone soldiers to get one from the caverns, because believe me, whole squads of people willing/able to go down there are uncommon.
How about ditching the whole stealability crap and making a module permanent in a facility until it decays, which could be 8 hours or so. Stealing modules isn't turning into the intriguing thing they had hoped for, mainly because disgruntled CC-haters love to dump modules in the drink to 'prove' their feelings about the expansion.
Judging from the devs' willingness to accept community input on the matter, I expect the situation will improve over time. Somewhere out there, someone has that ingenious idea that will make modules really cool. Spit em out!
Modules are too fragile and it's too easy to steal them or for a friendly to destroy them. This must change.
I went into the caverns to get a module, but the TR controlled module building wouldn't cough up a module box. I was the only guy in the caverns and I couldn't get a module.
If it's going to be so easy to destroy/steal modules, it should be easy for lone soldiers to get one from the caverns, because believe me, whole squads of people willing/able to go down there are uncommon.
How about ditching the whole stealability crap and making a module permanent in a facility until it decays, which could be 8 hours or so. Stealing modules isn't turning into the intriguing thing they had hoped for, mainly because disgruntled CC-haters love to dump modules in the drink to 'prove' their feelings about the expansion.
Judging from the devs' willingness to accept community input on the matter, I expect the situation will improve over time. Somewhere out there, someone has that ingenious idea that will make modules really cool. Spit em out!