View Full Version : Whee, weapons lock.
TeraHertz
2003-11-14, 01:13 PM
Today I shot a few muppets in the back (but didn't kill them) when defending a back door since they kept darting back and forth rather taking up defensive positions.
Then, later outside, I accidentaly killed what I think was a CR5. He was beeing charged by a scatterMAX. My PC locked up for a couple of secs, and when it "woke up" I had weapons lock and a /tell telling me to watch what I shoot. Next time I'll just not fire back till my team mates are dead.
Ok, so the back door shots were unavoidable. I was even aiming high to make sure i hit the steps as the enemy came down, and not my stupid empire mates. The enemy tank i killed that took out ALOT of my own team was just utter bullshit, but I'll live with it I suppose, and the CR5, well that was an accident. As for the death of mr PKNutty "I like to kill friendly ants then threaten people that complain that I'll hack them" he deserved every FF shot he got. All of the greif, fair enough, the devs aren't going to change that I guess. However, for gods sake why does it take so long to go down!? It seems to go down slower when I'm offline than on.
Does anyone else think the greif points should go down faster?
kreeten
2003-11-14, 01:17 PM
I just dont understand how peeps even get remotely close to lockup. Ive been playing since retail release and used all weps. Had pounder since the beginning, use thumper all the time and the closest ive ever gotten was 161 gp. One of those things that make you go....hmmmmm.
TeraHertz
2003-11-14, 01:34 PM
Somewhere on this forums is the reason I got 1/2 my lock, some guy who nailed my squad mates ant, so that his own ant could get in, then started going on how he'd hack me etc.
I met him later when he coudn't run away in his reaver, and I never forget an unfriendly face. Suffice it to say, 500 greif points. Then I got a tank cert for the first time. I killed an enemy tank, it blew up, and it killed a LOAD of allied troops who were all around it. Another load of grief. Other than that it was all little accidental stuff. Killing allied cloakers by mistake, running people over, people bumping into ME, etc.
Madcat170
2003-11-14, 01:44 PM
It Occurs to me, if you had to kill him back and got 500 greif for one kill (which by the way is impossible unless you happened to blow up more than one freindly in the process), you are no better than the Greifer, ive played since retail and in beta, and not had one weapons lock, infact ive not had more than 500 greif at any1 point in the entire time i play. The greif system works exactly as it should. Grow up stop acting like a spoilt little boy that didnt get his way and learn to control you urge to fire.
The weapons lock, is your Fault. Your CP locked up? Your fault. Freindlies ran infront of you and you didnt take your finger off the trigger your Fault.
Every 1 of these posts says " I MESSED UP, THE SYSTEM SHOULD COMPENSATE FOR MY UTTER STUPIDITY!!!!!!11111111"
i know this is a flame but i keep seeing posts like these and have to think nothing more than "idiots"
infinite loop
2003-11-14, 01:51 PM
Somewhere on this forums is the reason I got 1/2 my lock, some guy who nailed my squad mates ant, so that his own ant could get in, then started going on how he'd hack me etc.
I met him later when he coudn't run away in his reaver, and I never forget an unfriendly face. Suffice it to say, 500 greif points. Then I got a tank cert for the first time. I killed an enemy tank, it blew up, and it killed a LOAD of allied troops who were all around it. Another load of grief. Other than that it was all little accidental stuff. Killing allied cloakers by mistake, running people over, people bumping into ME, etc.
Well based on your story, it sounds like the grief system works like it's supposed to. You deserved what you got. Quit TK'ing like crazy! I mean, I TK anyone who pisses me off enough, but I've NEVER gone over 500 grief, and that was when I first started using the thumper. Other than that I hover around 0 grief most of the time. Next time someone does something that pisses you off, get your whole outfit to fuck with him. It causes you less grief, and is way more effective at frustrating the person anyway.
flypengy
2003-11-14, 01:52 PM
A lot of people complain about the grief system. But one you look at the amount of people that actually have weapons lock or are on the verge (a very small percentage) you can typically assume that someone has weapons lock for doing something dumb (tk'ing a gen) or not playing smart (shooting for that kill when you didn't need to)
Liquidtide
2003-11-14, 02:01 PM
Ok, so the back door shots were unavoidable. I was even aiming high to make sure i hit the steps as the enemy came down, and not my stupid empire mates. . . . However, for gods sake why does it take so long to go down!? It seems to go down slower when I'm offline than on. Does anyone else think the greif points should go down faster?
I feel your pain.
To answer some peoples question about getting on the verge, grief is exponential in other words if you have none you get very little if you hit a freindly, however as you accumulate more that same shot that gives you +5 grief gives me +25 or even higher.... and the thumper (aka the grief machine to my outfit) is even more b/c the damage is cumulative so each nade that a frienly gets hit with (or more times than not runs into) can get you 30-60+ grief a shot, per friendly.
I proposed a system that takes into account enemy presence, the higher the enemy population (large, huge, massive) the less grief is garnished from accidental hits. All my grief has come from massive base invasions in which sometimes you have to sacrafice that n00b who runs up to the back door to fight while you thump the incomming nmes. :ugh:
good thing I can't play much this weekend maybe on Monday my grief will be back down around 400...
BTW: how fast does grief diminish? is it 1 pt per 10 minutes? That's crazy! 1000 grief gets you wep lock. therefore 10000 minutes to diminish to zero, in other words...166.6 hours which is 1 week!
oh and to leave you with a fun quote form a platoonmate last night...
"If you ain't griefing you ain't trying"
~Tide
TheRagingGerbil
2003-11-14, 02:12 PM
Grief system needs revamped.
The fact that I get grief for sitting parked outside of a base and getting slammed into by some asshat who's had to much to drink is complete bullshit.
The fact that I shot down an enemy Liberator, who's passenger have bailed, and the thing crashes into a friendly and I get grief is complete bullshit.
The fact that an enemy tank rolling into a courtyard blows up on my mines and damages a friendly is complete bullshit.
The fact that my mossy gets shot down, I bail, and it crashes into some friendlies and I get grief is complete bullshit.
The fact that I autodrive off of the vehicle pad, completely without the ability to drive, and hit a friendly so I get grief is complete bullshit.
The fact that I can be running across an open field, get run over by the only friendly in the are, and I get grief is complete bullshit.
Now, I don't have weapons lock, aren't even close, and actually havn't had it since beta. I still do all the fun stuff like Liberator runs, flail gunning, etc. etc. I just do it "smartly" and avaid the grief situations. I agree that most of the people complaining are the ones who surge into a situation and hold down the fire button. They are the ones spamming plasma down a hallway containing friendlies. They are the ones blasting the hell out of a tower. I have no problem with all of those people suffering from weapons lock...I actually am quite happy with the system in those regards.
The things I mentioned above are what really pisses me off. Why should I get grief for your inability to drive. Why should I get grief for getting shot down by an enemy and my wreakage lands on your head. Why should I get grief for killing the enemy tank who was going to own our courtyard. These are the things that makes me hate the grief system.
infinite loop
2003-11-14, 02:13 PM
I agree that alot of the time, that n00b who ran in front of your thumper deserves to die. But you have to know when to do it, and when to lay off. Part of the game is accepting that people will get in your way, and you can't do anything about it. If your grief gets high, then you stop TK'ing, it's as simple as that. If you don't want grief, you won't get it. From the day of release, until they buffed the thumper, my grief NEVER went over 150 or so. 150 is a decent amount of accidental grief too. So, knowing that it increases exponentially, why continue to do something that causes it? If you can't control your thumper, then why not stick to MA or HA until your grief goes down?
Dharkbayne
2003-11-14, 02:25 PM
They need to fix the thing that when you kill an nme vehicle, and friendlies get hurt, you do NOT get grief, many a prowler have I blasted, and many a grief point did I get
infinite loop
2003-11-14, 02:27 PM
They need to fix the thing that when you kill an nme vehicle, and friendlies get hurt, you do NOT get grief, many a prowler have I blasted, and many a grief point did I get
Actually I have to disagree. I think that is totally working as intended. You're not supposed to do anything that can cause damage to a friendly. That includes blowing up enemy vehicles in the vicinity of friendlys. You have to know when to hold your fire.
TheRagingGerbil
2003-11-14, 02:47 PM
Even when the friendly charges that same prowler with his JH/Lasher/chaingun ablazin'?
No, he deserved to die. I should get more BEP.
infinite loop
2003-11-14, 02:54 PM
Well there are obvious exceptions to everything. But I think the first point was referring to a group of friendlies near an enemy vehicle. When you see that and shoot, you deserve grief. The n00b who runs toward the veh with his JH out deserved to die, you're right. But that goes back to accepting a certain amount of accidental grief. You're not going to get much grief for killing that one n00b.
Reload
2003-11-14, 03:26 PM
I have been playing the game since open beta used and never have got more than 100 grief points.
You want to know the secret to low greif, it's very easy to accomplish. Dont shoot if there are a load of freindlies in your line of fire, and dont try to plow your vehicle through a mass of friendlies.
And dont tell me you got high grief because everyone got in your way, your just being careless.
Liquidtide
2003-11-14, 03:32 PM
Reload is it players like you who walk in the middle of the bridge when there are vehicles comming? Are you the player who runs toward that lightning guns a blazin while there are (________ fill in your empire specific tanks) on the way? If so you deserve the death that comes to you.
TeraHertz
2003-11-14, 03:34 PM
yay, a magrider rammed my stationary deliverer, and im back in weapons lock again \o/ woohoo. This is fun! [/sarcasm]
btw, yes a magrider REALLY did ram me, that wasnt sarcasm, only the "fun" bit was.
Queensidecastle
2003-11-14, 03:35 PM
I feel your pain Gerbil, but I think the reason the vehicle grief for infantry is the way it is so that you cannot harrass someone in a vehicle by jumping out in front of them constantly causing them to get grief while you do not. Just imagine some ass following your tank around causing you to hit him every 5 feet or so.
It Occurs to me, if you had to kill him back and got 500 greif for one kill (which by the way is impossible unless you happened to blow up more than one freindly in the process)
Take an MCG after a friendly MAX and you will get more than that. Grief is partially based off time as well. If you havent gotten any grief for a while and toss a tumper down some stairs, you will prolly get 10 or so grief. The same action every 5 minutes will scale up untill you get as much as 150 for hitting someone with a nade. Finally, if you are trying to teach some shithead a lesson that disrespects you, use a Rocklet when you TK them or a boomer. It is much lower grief per kill then Heavy assault since its more damage per shot unless of course you have a jackhammer. Never attack someone if they are in a vehicle. Thats hundreds and hundreds of grief unless of course the vehicle is heavily damaged. As previously pointed out, just get your outfit mates in on it. Spreads the grief load and is such a hassle for the idiot that they usually are forced to log as a result
The best I ever heard of for teaching an asshole a lesson in respect was to trick them onto a Gal and eject them over the warpgate if you have a pop lock. That would be super rare to pull off now days
Happy lil Elf
2003-11-14, 03:50 PM
Where's the "You'd have to be an inept moron to get a weapons lock." option?
TeraHertz
2003-11-14, 03:52 PM
Where's the "You'd have to be an inept moron to get a weapons lock." option?
Dunno, try getting your head out of your ass and help me look for it.
WarZone
2003-11-14, 03:54 PM
Ahh Grief what a complicated subject.
I myself usually keep some grief and I have had weapons lock once.
Alot of what is said is true. There are flaws in this system. For example I am going to decimate a Max who is blowing up a no traffic AMS. I shot the Max and some of the splash damage hits the AMS 100 grief points. I think that is a problem. Ally Tanks, Reavers, whatever running into you gives you grief that is a problem. Mine grief is a major problem. How can I predict that a friendly will be part of my explosion? I have even received grief for no reason. But I suck it up.
Lately, as a VS trooper, I have had major problems with VS grunts running into my Lasher fire. Here is a tip for everyone. When you are fighting NC Jackhammers keep your distance, but my VS buddies don't seem to acknowledge this tactic and just zerg into my fire and the NC's Jackhammers. How bad do you guys need kills anyway? Anymore I don't even bother stopping my fire hell I get 124 point reduction of grief everyday ;) It is always too late by the time they run into my fire so might as well kill/injure a couple of more enemies.
I don't even want to get into the whole cloaker thinking he is a Max bit. If you want to go one on one with a zerg of NC/TR storming the base then grab a Max/Infantry Armor. All you are doing by getting in the way is causing others and me grief. If there is a choice between you and me I will choose you. Infiltrator is a silent assassin not a powerhouse-killing role.
Now don't think I don't run into other people's Lasher fire. I do, but I also try to limit it by staying in one location and crouch firing or moving to less crowded conditions. And when I do die I seldom send a tell or even care. Part of the game as long as it is accidental.
Now we all need to recognize that the grief system helps keep PS fun. Some people exist only to cause others problems and luckily grief keeps them at bay. The only change I would justify making is allowing players to forgive grief. There are plenty of times when I make stupid mistakes and cause people grief, so maybe that should be an option?
Reload
2003-11-14, 04:09 PM
Reload is it players like you who walk in the middle of the bridge when there are vehicles comming? Are you the player who runs toward that lightning guns a blazin while there are (________ fill in your empire specific tanks) on the way? If so you deserve the death that comes to you.
The answer to your questions is NO.
In fact the opposite. I'm a considerate player and I'm always aware of the situation around me. Hence I have never exceeded 100 grief.
TeraHertz
2003-11-14, 04:27 PM
Look you guys arent getting it.
I dont get that much greif, but in two days I racked up 1000 through various events. Now if I get 30 I lock out. That 30 could be gained from a a 3 shot burst of the lasher, which is usualy what somone will take when they surge over your head into the battle.
an hour ago I got 39 GP from a magrider driving into my stationary deliverer.
Understand?
Queensidecastle
2003-11-14, 04:34 PM
I am not sure if this is still the case, but You use to be able to switch servers and play with another char and would have 0 grief. Not only is this fun, but you learn a hell of a lot more about the game when playing the other empires. You can still play Planetside this way while burning down your grief on the other server
infinite loop
2003-11-14, 04:37 PM
Look you guys arent getting it.
I dont get that much greif, but in two days I racked up 1000 through various events. Now if I get 30 I lock out. That 30 could be gained from a a 3 shot burst of the lasher, which is usualy what somone will take when they surge over your head into the battle.
an hour ago I got 39 GP from a magrider driving into my stationary deliverer.
Understand?
I understand and believe that is impossible to wrack up 1000 GP in 2 days without trying to on purpose. You deserved it. Live with the consequences, instead of calling for a change in a system that just bit you in the ass for your actions. Not trying to be a jerk, but honestly the system works. Go play on another server for awhile, or another game, or whatever. Just remember that you can't go on TK'ing sprees and get away with it.
Happy lil Elf
2003-11-14, 04:54 PM
Sigh, it looks like one short sentence wasn't enough.
How's this? You get no sympathy. Continue to do stupid shit and you will continue to get weapon locks. Simple enough for you? Also if you're going to make a poll try making an unbiased one. At least then it might serve a purpose.
dymetrie
2003-11-14, 05:07 PM
I generally have no probs with greeff (have hit about 200 at most in my sparrow)
But there is a new and evil greef racker amongst us....
And it's all to do with 'THE FLAIL'
My Outift Compadre, picked up 1100 greeff in one night just trying to target his flail...
This new weapon, is possibly gonna screw up a hell of a lot of people.... and makes me think... CC, apart from the price for a system which screws everyone up, its 'advantages' are screwing up everyone else!!
Please Sony, let us have some leniency from this computer-game-death.....
Dym
Still not able to hit anyone :(
dymetrie
2003-11-14, 05:08 PM
And my sig of two dicepoint characters is still pwned by admin!!!
WTF!!!
Don't worry TeraHertz once you've played for a while you'll get used to checking your fire, and grief will never bother you again. While going on crusades against annoying teammates can be fun, I'd say getting stuck with weaponlock is a good enough reason to make me think twice before going off on one again. :D
TeraHertz
2003-11-14, 10:41 PM
My grief was 1003, aprroximatley 5 hours 30 mins later it is now 974 GP. Thats a grand total of 29 GP recuction despite ZERO greif in that period. As I said in my earlier post I got 39 grief when a magrider rammed into my Deliverer, when I was stationary. So despite waiting 5.5 hours it takes just 1 seconds of my own, or someone else's carlesness to put me back up there. It strikes me that even if Im careful as Jagd says, I guaruntee it wont be long before I'm back in lock. I could live with that if it wasnt subsctiption based, I could just go away for a week, but it's not.
I've seen a spitfire TK on the kill reports. Accidents happen.
Madcow
2003-11-14, 11:48 PM
Yay, another thread where Terahertz bitches about the grief system.
Get over it. You went out of your way to grief somebody, warranted or not. You put yourself in a situation where an accident would get you close to lock down. Instead of an accident, you killed a vehicle too close to friendlies (your fault, especially with 500 grief already. Learn some restraint).
Basically your two options were to learn a little something from your carelessness or bitch about it for no reason. You chose poorly.
Veteran
2003-11-15, 12:00 AM
Controlling your weapon is more important than killing the enemy. TK'ing someone for any reason, especially revenge, is detrimental to your empire. The grief system has been tried like the patience of a mother of eight and the current incarnation is what was required to keep people from becoming full-time griefers.
TeraHertz
2003-11-15, 12:35 AM
Yay, another thread where Terahertz bitches about the grief system.
Get over it. You went out of your way to grief somebody, warranted or not. You put yourself in a situation where an accident would get you close to lock down. Instead of an accident, you killed a vehicle too close to friendlies (your fault, especially with 500 grief already. Learn some restraint).
Basically your two options were to learn a little something from your carelessness or bitch about it for no reason. You chose poorly.
Well, I have to do SOMETHING while I wait for my grief to go down. Might as well give you guys somthing to attempt to feel superior about. :D
Veteran
2003-11-15, 01:05 AM
They need a server where everyone is everyone else's enemy, all weapons are common pool and there's no rules against griefing. Kind of like Darktide meets PlanetSide. What fun that would be.
flypengy
2003-11-15, 04:54 AM
Even when the friendly charges that same prowler with his JH/Lasher/chaingun ablazin'?
No, he deserved to die. I should get more BEP.
Then deal with the grief. And smile with the exp.
DramaticFanatic
2003-11-15, 06:07 AM
"Stay the same, despite the inacuracy of weapons."
Hell, I can't answer that. It's a biased poll. More like, stay the same, despite the inaccuarcy of others.
You'll probably have figured out by now that grief goes down whether you're logged off or not, but the weaponlock timer stops counting down while you are logged off. It's pretty effective at making you regret being careless though, until you realize the Simpsons is on and you should just stay logged in at sanctuary.
Reload
2003-11-15, 03:06 PM
"Stay the same, despite the inacuracy of weapons."
Hell, I can't answer that. It's a biased poll. More like, stay the same, despite the inaccuarcy of others.
LOL, well said.
:cheers:
MuNsTeR
2003-11-16, 04:34 AM
1 solution is no friendly fire
greif is fine the way it is.
I understand the need for a grief system, but it is a bit nasty...My grief is 1060 at the moment, which means for the next few day, i have to basically stop shooting (tank driver), the main reason for my high grief, I was flailing a base, and a friendly gal flew into my line of fire, I couldn't see it, i was hitting lots of enemy, and a full gal appears....immediate uber grief, when i got my first weaplock i slowed down, did CE for awhile, but after a day and a half i stil had 890 grief, now its back up to 1060 (mainly from blowing tanks up surrounded by friendlies) myself and my gunner both have had weaplock on a few occasions. I just deal with it.
Overall i would like to see longer weaplocks to discourage tkers, but the grief should go down a lot faster, If i want to get my grief back to 0, I basically have to stand around in game CE'ing (boredom central) or log off for a few days, both of which i am loathe to do..
Any ideas anyone :D
Create a character on a different server, and go play there until your grief returns to normal. If you have multiple characters on the same server, they share the same grief level.
SleightOfHand
2003-11-16, 05:23 PM
Grief is account-wide, unless they changed it.
Rayder
2003-11-16, 05:46 PM
They changed it, it's server based now. I don't like the grief system the way it is now, but I agree that it should be here. I don't like the fact that I have to stay logged on to get rid of a weapons lock. I mean, people walk in front of my fire all the time, they run in front of my vehicles, I've killed friendlies when I was the only one on the cont, explain that.
Madcat170
2003-11-16, 06:07 PM
You know there is one way to totally avoid greif, to stop people walking in front of you because of lag, to stop all the "Greif Freindly" weapons like the thumper being so Greif Freindly, and its so bloody obvious that nobody even thinks of it.
Stop Zerging.
Rayder
2003-11-16, 06:21 PM
Actually the only way to not get grief is to not play the game.
Madcat170
2003-11-16, 06:27 PM
If you didnt play the game, it wouldnt matter about the greif any way, so you wouldnt care, so you wouldnt have to worry about it. Not playing the game to avoid greif is simply, thick.
Just stop Zerging its so much easier to avoid greif its stupid.
Rayder
2003-11-16, 06:33 PM
Yes but not playing is the only way to avoid grief altogether
Hamma
2003-11-16, 09:40 PM
I've never been wep locked even when the system was b0rked back in beta.
infinite loop
2003-11-17, 11:16 AM
If you didnt play the game, it wouldnt matter about the greif any way, so you wouldnt care, so you wouldnt have to worry about it. Not playing the game to avoid greif is simply, thick.
Just stop Zerging its so much easier to avoid greif its stupid.
The problem lies with playstyle, not whether alot of friendlies are around or not. I run with the zerg as much as anyone, and I don't have a grief problem. I even use the thumper! I have no sympathy for people with weapons lock. They did it to themselves.
flypengy
2003-11-17, 12:31 PM
Not playing is not the only way to avoid grief.
You need to realize what is causing you grief. Are you using plasma inside a tower? That could be a problem... Shooting your lasher mindlessly? That can do it...
Once you've realized what is causing you grief instead of bitchin' that it should be changed, change how you use it. Avoid using plasma indoors You will get grief. Don't mindlessly spam with your weapons, if someone is in front of you, don't fire unless you're sure you have a clean shot.
If all else fails, be a cloaker for a couple of days till your high grief subsides. If you're running around with a pistol/boomers and are still getting massive amounts of grief that you are weapons locking, there is only one solution:
Go to your Start menu, doube click Add or Remove Programs, select Planetside, and choose to uninstall.
jetface
2003-11-17, 12:31 PM
I don't understand how anyone gets weapons lock, aside from playing with low FPS (time to upgrade), which I don't think the grief system considers, and it shouldn't. I've had some unpleasant experiences of vehicles driving over my stationary skyguard. One time I had a guy run up to my stationary magrider, run into it, and I got grief. I do my fair share of jackass killing as well. In fact, if someone is bothering me, I like getting grief from blasting them or crushing them with my tires. Its like extra points. The gal drop idea is hilarious. Can you drop passengers over the ocean?
Despite all of these grief activities, I have never gotten anywhere near weapons lock. Usually I am well under 100. You have to pay attention to what is going on around you, learn to use the radar. You've got to learn to use your brakes and steering wheel to avoid friendlies while driving (except for the magrider, which doesn't seem to have any brakes). You can almost be certain that if there is a friendly around and you are driving, they will run right in front of you as soon as they can. Sometimes, you have to check your fire, maybe even move up to the front lines and stop hiding behind a tree or human shields so you can get a clear shot. You'll find, if you check your fire, the guys who run around like crazy doing their best to block your shot will soften up the enemy before they die, giving you a chance to clean up the mess.
Anyways, 1000 grief, how do you do it?
Madcow
2003-11-17, 01:18 PM
Can you drop passengers over the ocean?
When the game had been out about a week I got on a Gal with a pilot named ScubaSteve. Once we were full we started heading towards a battle, and when we got close to the battle he veered off course and all of us were trying to figure out where he was going. He got a ways out over the ocean and said "Scuba lessons start now. Go, go, go!" and forced us all out of the Gal into the ocean. I was in a MAX and drowned about 3 steps from air after using run mode to get as far as possible. I thought it was pretty stinking funny myself, and it cost him 0 grief points.
jetface
2003-11-17, 01:57 PM
That is hilarious, although I bet you went ScubaSteve hunting after that.
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