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View Full Version : Will there not be any bombs? (proximity, timed detonation)


RabidPlatypus
2003-01-19, 11:21 PM
Stuff like that could potentially add a lot to gameplay, but also take away.

It it they were added in a patch/expansion it could be bad because NOBODY would want to go into a base first only to be blown to pieces.

It could also be good to allow more strategy.

Discuss

�io
2003-01-19, 11:25 PM
Remote det packs as well as nades(timed or impact probably) other than that nothing that i know of.

RabidPlatypus
2003-01-19, 11:32 PM
come to think of it, if there are bombs that detonate when you get near them or any type of bomb, the hacker cert could be used to diffuse them, since right now it doesn't seem like a very diverse skill.

Airlift
2003-01-19, 11:48 PM
There are also mines

Sturm
2003-01-20, 12:33 AM
The ACE is a tool used to create such things.....
"The ACE uses nano-tech to create matrix patterns in one of four varieties. Used by Combat Engineers exclusively, the ACE can be deployed as either a High-Explosive Mine, a remote-detonated Boomer, a deployable Spitfire turret, or a deployable Motion Sensor Alarm.
"

Sputty
2003-01-20, 02:09 AM
Check the 'certifications' section of PSU for more info. http://www.planetside-universe.com/content.php?p=sdCertInfo
It explains alot of tings about what you asked there.