View Full Version : Somthing I would like to see.. Customizable Rides...
MrVicchio
2003-01-20, 12:45 AM
Something I would like to see as time goes on, is customizable Vehicles in PS. What I mean is... like a MAX for instance, you choose a type to go out with. Anti-Air.. Anti-Personnel..
I would like to see it where as you approch the higher BEP you can customize what weapons are on your choice ride.. Thoughts anyone?
CDaws
2003-01-20, 01:18 AM
It's a very cool idea but, it probably won't happen.
CrazyJoker
2003-01-20, 01:19 AM
I agree totally. If I'm going into combat w/ my squad or just some fellow soldiers and we're going to be short on air support it would be nice to equip my tank w/ some higher power AA. I'm sure there are plenty of scenarios in which it would be nice to equip your tank/plane w/ different weapons.
Sputty
2003-01-20, 02:07 AM
That would allow too much change in the weapons and make it difficult to counter anything ever. It would overpower many things and make it impossible to tkae on.
chaos1428
2003-01-20, 02:18 AM
I agree with Sputty. Take Mech 4, for example. People would sit for hours, even days specing out there mech. Sure, it was nice to make yourself more effective, but the game just devolved into one shot kills, who can fire faster. When I did beta for Battletech 3025, it was much better, because it was all stock mechs. No mechlab, which I felt added a whole lot more to the game. Even with mech 4, you could find some servers that did stock mechs only. It allowed for a more tactical mindset, rather than just who can shoot the fastest.
Ludio
2003-01-20, 02:28 AM
There are two problems with this:
First is that it is tough to balance. In a MMOG you want lots of balance and allowing too much variability in vehicle weapons will make this tough. It will reduce the need for the squads that make this game great, instead of a squad/platoon working together to fill multiple roles by using different vehicles you would only need heavy tanks with different weapons. Maybe a heavily armored AA platform would imbalance the game. Thats not to say custom vehicles would be impossible, just that it would take a lot of extra work/balancing and the devs probably have better things to do.
The other problem is for other players. If you see a lone tank while your flying a reaver you expect to have an advantage over it. With this system you would never know what to expect. This isnt the end of the world and you could argue that its better that way, but still in war certain vehicles are better against others and its nice to have recognizable differences. After all, whats the point of having different vehicles at all if they can all mount the same/similar weapons.
It is a neat idea, but I think the biggest problem is again the fact that only a few people can do the work of many. The point of having all those certs is so that people can have different roles. The MAX is unique in the sense that it retains some of the customability of infantry and some of the abilities of vehicles. And I would like to remind you that all those different configs for the MAX need a different cert.
Hamma
2003-01-20, 02:35 AM
I want to pimp our my ride with chrome dubs :brow:
Sputty
2003-01-20, 02:37 AM
But that would just give away your position and everyone wants to kill the celebs.
Hamma
2003-01-20, 02:38 AM
At least I would go out in style.
Sputty
2003-01-20, 02:39 AM
:rofl: Yeah, that's true
I think Ludio nailed it.
While it'd be fun to be able to swap out various weapons on your jeep or tank or what have you, it'd likely just end up 'overbalancing' one thing or another, and I'm sure none of us want to see battles devolve into zerging bases with exactly the same vehicle/weapon setup :sick:
MrVicchio
2003-01-20, 08:12 AM
I understand the balance issue.. but here is how I see it:
Each of the three variations for the vehivles would ROCK against one type of unti... but be weak against another.... call the rock-paper-siccors(I FORGOT HOW TO SPELL THAT BITE ME IAM LAZY) Anyhoots, I think it could work, with some tweaking.
Ludio
2003-01-20, 08:48 AM
Well isn't that basically what the MAX currently has? The MAX requires three different certs to get the three different configurations so to keep it balanced each vehicle that had the three configs would have to have three different certs. That could work, but it would require a lot of certs. And what about people who want a tank that can do multiple things (like what they have now), the main cannon for anti-vehicle and the secondary gun for anti-infantry.
Im not saying that your idea wont work, it has promise and I think players ability to choose what they want is important, but it would require a lot more certs in the game, or some other balancing.
I really think the devs made the vehicles for specific roles, if you want custom weapons, use an infantry/MAX.
MrVicchio
2003-01-20, 09:05 AM
See, it was the MAX that got me thinking..
"Why not the vehicles too...?"
I think it could be a nice future addition.. if you choose the wrong config and go into battle.. you wont be as effective... same thing with a max...
Ludio
2003-01-20, 09:46 AM
Well I look forward to when the game is released, both because I can finally play it and the devs will have some time to put in these extra features.
Joker
2003-01-20, 10:06 AM
Hehe how bout an Enforcer with blacked out windows, a fat spoiler, chrome hubcaps, stripes up the side, thumping sub in the back and hydraulic suspension.
Mmmmmm that would be cool
[ Joker ] [ DsV ]
Hamma
2003-01-20, 12:13 PM
2 15's
oyea, id drive that beast around.
Tobias
2003-01-20, 12:13 PM
Put some lasers on all those vehicles that dont have them to Vanuanize them. That would be bitchen.
SandTrout
2003-01-20, 01:08 PM
Would be nice, but probably not going in. Also, if they did add it, it would more likely be ajustments of RoF and blast radius.
CrazyJoker
2003-01-20, 01:28 PM
I gotta agree with Vicchio here, if the maxes are customizable then I see no reason why the tanks shouldn't be customizable. If I put a high power cannon on the front of my tank then its probably going to be large enough that it will take up room that would normally be reserved for the AA gun. Your assumptions are based entirely on the fact that the person knows exactly what is coming at them at all times, which they don't.
Same thing could be used for planes. This is definitely boardering on the creation of a bomber but I would love (even though I'm not an airman myself) to see air-to-air and air-to-ground rockets available for the planes. Other options for them in the future would be a specialized radar for reconnaisance possibly (but probably not) even for stealth detection.
The biggest worry is that tanks will rule the battlefield, which is understable until you remember that the most important battles are going to happen in areas beyond their reach. Tanks can't get into bases, they can't hack, etc. I wouldn't be surprised if tank drivers saw a good percentage of their action not in attacking but in taking out incoming reinforcements for enemy defenders.
LuxMortis
2003-01-20, 08:09 PM
i would agree, but i would have to say only on buggies
DarkJaguar
2003-01-20, 09:03 PM
if it can be carried in a galaxy it should be coustomizable, the end.
Sputty
2003-01-21, 05:53 AM
Originally posted by DarkJaguar
if it can be carried in a galaxy it should be coustomizable, the end.
:huh: How does tht make any sense?
LuxMortis
2003-01-21, 08:02 AM
he's saying it should be customizable if it is able to be carried in as galaxy
Sputty
2003-01-21, 08:10 AM
Ok, heh, why is what my question was. I don't see why that should happen. Buggies or a lightning can fit in a galaxy. Why should ight tnaks be cusomizable? It's probably the second strongest ground vehicle next to the heavy tanks.
Dead Ben
2003-01-21, 10:45 AM
I wanna drop the suspension on my buggy about 5 inches and make a lowrider outta it. put some 20's on it and ride into battle.
ABRAXAAS
2003-01-21, 03:48 PM
The paint and logos we need to be able to put our clan tag designs on the vehicles :D
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