Fenrys
2003-12-15, 01:00 PM
Does anyone else think it's very clumsy? I've played just one other game (an old WWII flight sim - forget the name) that continued on with a movement after you stoped giving the command to move - I returned that game the same day I bought it out of sheer annoyance.
Lucky for PS, there is so much more content that this issue is not game-breaking for me, but it is still annoying.
If any devs read this, can we please have an alternet system to choose from? Examples below:
w: forward
d: back
a: rotate left
d: rotate right
capslock: strafe left
f: strafe right
or
w: forward
d: back
a: rotate left
d: rotate right
mouse 1: strafe left
mouse 2: strafe right
middle mouse: fire weapons
or (this would only work for the mag/thresher)
w: forward
d: back
a: rotate left
d: rotate right
horizontal mouse movement: strafe
The easiest way would be to just remove the spinning - make it so you only turn when moving the mouse and stop spinning when you stop moving the mouse.
Lucky for PS, there is so much more content that this issue is not game-breaking for me, but it is still annoying.
If any devs read this, can we please have an alternet system to choose from? Examples below:
w: forward
d: back
a: rotate left
d: rotate right
capslock: strafe left
f: strafe right
or
w: forward
d: back
a: rotate left
d: rotate right
mouse 1: strafe left
mouse 2: strafe right
middle mouse: fire weapons
or (this would only work for the mag/thresher)
w: forward
d: back
a: rotate left
d: rotate right
horizontal mouse movement: strafe
The easiest way would be to just remove the spinning - make it so you only turn when moving the mouse and stop spinning when you stop moving the mouse.