View Full Version : Tech plant, or no?
ZionsFire
2003-12-17, 12:17 AM
Well vote. Should buggies require tech plants?
No way we are depending on tech plants enough now.
Katanaboy
2003-12-17, 12:34 AM
i dont think they do anymore.
Unknown
2003-12-17, 01:51 AM
i dont think they do anymore.
They don't. At least empire specific assault buggies dont, Skyguards still do.
Hamma
2003-12-17, 02:04 AM
We asked about it on the dev interview, looks like they dont plan on changing the skyguard thing. But empire buggies should not require tech anymore
flypengy
2003-12-17, 04:14 AM
I've always thought that the buggeis should not require tech plants.
While a lightning is suppose to be a light tank, it is designed for infantry suppression, not AV.
The buggies are the best bet when you're techless and are being bombarded by enemy vehicles. (Except for rauder =/)
TeraHertz
2003-12-17, 04:18 AM
Skyguards are a pain in the arse. They should require a tech plant or have their rocket effectivness against infantry reduced to zero.
SilverLord
2003-12-17, 09:06 AM
No tech for empire specific, garunteed, and also, SkyGaurd require tech, I think, like Hamma said.
TheRagingGerbil
2003-12-17, 09:33 AM
Skyguards are a pain in the arse. They should require a tech plant or have their rocket effectivness against infantry reduced to zero.
Do you mean the Enforcer?
I think the Empire buggies should require a tech plant, and the skyguards shouldn't. With that, they need to bring back the pre-nerf Marauder, Enforcer, and THresher. There is so many damn aircraft now, we need all the skyguards we can get.
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