Lithpope
2003-12-24, 03:51 AM
Yes, you must feed your Striker a steady diet of Reavers, Skeeters, Lightnings, Buggies, the occational wounded tank and of course it's favorite dessert, MAXES.
All kidding aside I know most persons prefer the Deci to the Striker. In some cases it is a superior weapon in others, it is inferior. This thread is not about a comparison between the two or about which is the superior weapon, this thread is about the strengths and uses of the Striker.
Since the BP Striker use has gone down. Is it what it used to be? Nope but, it is a good weapon, lock bugs and all. The following is a compiled list of my experience with the Striker and it's uses.
1) Protect your Airdales - See a nasty furball going on in the skies above you? Tip the balance in favor of good ole Red and Black. Lock an enemy aircraft and start shooting. Nine times out of Ten the enemy airdale will turn tail and run giving your airdale the opprotunity to shoot him out of the skies and occationally you will get the kill yourself. After all, we grunts want our airdales shooting down those nasty Libs and harrying the ground troops in front of us not dogfighting. :D Some would say this is unsporting and it interfears with an honorable dogfight, I say phooey, move your Empire foward to the next base! No it is not killstealing I am sure the airdale wants that nasty aircraft out of his way. Another way to protect your airdales is to pop those nasty AA MAXes, Lock those buggers and drop them so our friends in the sky have a free run of the sky and I am SURE your friend in the sky will appreciate this kill. Tip on multiple air targets, If you lock one and fire and he hits the burners quickly lock another watch that missle hit your new target. Remeber, nothing says intimidation to an enemy aircraft like a missle lock.
2) Support your Vehicles - See a Prowler in a nasty fight? Lock and load baby and tip the scales again. Watch the enemy vehcile freak while he is facing your friendly vehicle and has that nasty ole "Missle Lock" on his screen ( side note, I have noticed that Vangard drivers do not seem too concerned with the Striker, Van drivers correct me if I am wrong). Again, we want our vehicles laying waste to enemy grunts not dueling enemy vehicles. Also, Lock and drop those AV MAXes.
3) Drivers and Pilots Tote one with you - Nothing says I love you as much as bailing out of a dying craft and painting that poor slob who did such a nasty thing to your craft, than a Striker up the tailpipe. This is espcially good for pilots and non combat vehicle drivers.
4) The Stiker is a FIELD Weapon - Indoors there are better alternatives to the Striker, in the field or a base courtyard nothing is better at picking off moving MAXes, I almost feel sorry for the sorry bastards, ALMOST (Particularly if it is a Scattermax moving to the fight, Hate you guys :p ).
5) Travel in packs - As with all AV weapons the Striker is better in packs, find your fellow Stirker users and move with them, you can put up an effective AA umbrella and a decent vehicle shield while moving in the field if you move with you fellow Stiker users. In this mode Lightnings and buggies are easy kills, Aircraft generally run and stay away and tanks while they may not die are out of the fight either repairing or do get killed when your Prowler drivers show up.
General Tips:
- If fighting an aircraft, charge it and strafe some, work your way under him and get those free shots.
- If your Target is at range fire ONE round and gauge reaction, if they move away ( or behind a tree or rock if it is a MAX) don't waste your ammo by firing any more. If they remain stationary after one or two seconds, unload on them.
- Altitude is an advantage, you want to be high so you don't lose your lock by the enemy going over a hill but, you don't want to be too high as to lose your range vertically.
- As mentioned above you can retarget a missle in flight. Your primary target moving out of range or moving behind a barrier? Quickly find a target for that missle, LOCK SOMETHING if at all possible.
- Even if out of ammo, a Lock will more often than not turn away an aircraft.
- Don't waste your ammo on a Lib at max altitude unless you have an ammo resupply nearby and frankly you could be doing something more constructive than shooting at something you more than likely cannot hit.
I know since the BP the Striker has seen a lot less use and it does have a lock bug and maybe I am just plain stupid or crazy but, I love the weapon and get a good pecentage of my kills with it ( I am guessing somewhere in the 30% range) but, I feel the weapon is underutilized and underestimated by the TR. Feel free to flame, taunt, call me stupid or whatever but, it won't change my opinon of this good and functional field weapon.
All kidding aside I know most persons prefer the Deci to the Striker. In some cases it is a superior weapon in others, it is inferior. This thread is not about a comparison between the two or about which is the superior weapon, this thread is about the strengths and uses of the Striker.
Since the BP Striker use has gone down. Is it what it used to be? Nope but, it is a good weapon, lock bugs and all. The following is a compiled list of my experience with the Striker and it's uses.
1) Protect your Airdales - See a nasty furball going on in the skies above you? Tip the balance in favor of good ole Red and Black. Lock an enemy aircraft and start shooting. Nine times out of Ten the enemy airdale will turn tail and run giving your airdale the opprotunity to shoot him out of the skies and occationally you will get the kill yourself. After all, we grunts want our airdales shooting down those nasty Libs and harrying the ground troops in front of us not dogfighting. :D Some would say this is unsporting and it interfears with an honorable dogfight, I say phooey, move your Empire foward to the next base! No it is not killstealing I am sure the airdale wants that nasty aircraft out of his way. Another way to protect your airdales is to pop those nasty AA MAXes, Lock those buggers and drop them so our friends in the sky have a free run of the sky and I am SURE your friend in the sky will appreciate this kill. Tip on multiple air targets, If you lock one and fire and he hits the burners quickly lock another watch that missle hit your new target. Remeber, nothing says intimidation to an enemy aircraft like a missle lock.
2) Support your Vehicles - See a Prowler in a nasty fight? Lock and load baby and tip the scales again. Watch the enemy vehcile freak while he is facing your friendly vehicle and has that nasty ole "Missle Lock" on his screen ( side note, I have noticed that Vangard drivers do not seem too concerned with the Striker, Van drivers correct me if I am wrong). Again, we want our vehicles laying waste to enemy grunts not dueling enemy vehicles. Also, Lock and drop those AV MAXes.
3) Drivers and Pilots Tote one with you - Nothing says I love you as much as bailing out of a dying craft and painting that poor slob who did such a nasty thing to your craft, than a Striker up the tailpipe. This is espcially good for pilots and non combat vehicle drivers.
4) The Stiker is a FIELD Weapon - Indoors there are better alternatives to the Striker, in the field or a base courtyard nothing is better at picking off moving MAXes, I almost feel sorry for the sorry bastards, ALMOST (Particularly if it is a Scattermax moving to the fight, Hate you guys :p ).
5) Travel in packs - As with all AV weapons the Striker is better in packs, find your fellow Stirker users and move with them, you can put up an effective AA umbrella and a decent vehicle shield while moving in the field if you move with you fellow Stiker users. In this mode Lightnings and buggies are easy kills, Aircraft generally run and stay away and tanks while they may not die are out of the fight either repairing or do get killed when your Prowler drivers show up.
General Tips:
- If fighting an aircraft, charge it and strafe some, work your way under him and get those free shots.
- If your Target is at range fire ONE round and gauge reaction, if they move away ( or behind a tree or rock if it is a MAX) don't waste your ammo by firing any more. If they remain stationary after one or two seconds, unload on them.
- Altitude is an advantage, you want to be high so you don't lose your lock by the enemy going over a hill but, you don't want to be too high as to lose your range vertically.
- As mentioned above you can retarget a missle in flight. Your primary target moving out of range or moving behind a barrier? Quickly find a target for that missle, LOCK SOMETHING if at all possible.
- Even if out of ammo, a Lock will more often than not turn away an aircraft.
- Don't waste your ammo on a Lib at max altitude unless you have an ammo resupply nearby and frankly you could be doing something more constructive than shooting at something you more than likely cannot hit.
I know since the BP the Striker has seen a lot less use and it does have a lock bug and maybe I am just plain stupid or crazy but, I love the weapon and get a good pecentage of my kills with it ( I am guessing somewhere in the 30% range) but, I feel the weapon is underutilized and underestimated by the TR. Feel free to flame, taunt, call me stupid or whatever but, it won't change my opinon of this good and functional field weapon.