View Full Version : more backpack space?
xmodum
2003-12-26, 03:40 PM
I think that cr5's should be given more inventory space,1. u can see their backpack(i know they did this just to easily recognize a commander).2, sence u CAN see the backpack , that should give u more room right ? just a thought .
PS:sry for my spelling if i mispelled anything , i got a new chair for x-mas and it like 10 feet higher from my other,lol plus i just woke up
Otherick
2003-12-26, 03:55 PM
thought this post was about that, but then EVERYONE would want to be a CR5 so we would have more leaders then people to lead
PS when i meant EVERYONE i meant EVERYONE and I can point this out that I do not want to be a CR5, maybe in 8-12 months maybe
Doppler
2003-12-26, 04:29 PM
No the reason you can see their backpack is because it's a sat uplink radio. Nice try.
Rayder
2003-12-26, 06:07 PM
No the reason you can see their backpack is because it's a sat uplink radio. Nice try.
That, and it carries their secret stash of super-uber-secret pron.
MuNsTeR
2003-12-26, 06:47 PM
:D That, and it carries their secret stash of super-uber-secret pron.
ZionsFire
2003-12-26, 08:06 PM
From now on PLEASE try and clean up your posts. It hurts my eyes.
xmodum
2003-12-26, 10:46 PM
ok then, i see wut u guys r sayin.
how about more room for every1 , i can second that
GrimReaper02184
2003-12-26, 11:08 PM
what i really want is for the TR backpack's to be fixed... the right shoulderpad is way off, it makes me not want cr5 anymore... :(
GreyFlcn
2003-12-27, 02:18 AM
Could they perhaps make the CR5 backpack into an automatic CUD?
I mean it's got the antenna and everything.
Veteran
2003-12-27, 02:30 AM
I'd say people have too much inventory. Just exactly where are those three Decimators that you can fit in Agile's inventory stored? That's three friggin missile launchers. Silly.
Doppler
2003-12-27, 10:17 AM
I'm relatively happy with the current inventory spread, what I whould like to see, is more points of deflection between rexo and agile.
Chaaos
2003-12-27, 11:58 AM
What I would like to see is my armor to be depleted before I take health damage but that won't happen.
xmodum
2003-12-27, 12:39 PM
might for ReXo
Acaila
2003-12-27, 01:09 PM
If they modify either the armour points or the deflection for rexo, they unbalance low damage per impact weapons and high damage per impact weapons.[/hijacked]
Otherick
2003-12-27, 01:25 PM
how about if u hit a CR5 in the back, theres a 50-50 chance that it will explode. Gives it a down side to CR 5
Rayder
2003-12-27, 01:26 PM
No.
Mognoc
2003-12-27, 03:08 PM
Thats retarded. A sat-uplink explodes? No...Although, maybe if a CR5's backpack was hit by a high caliber weapon, it would disable their globals for a while. Just my .02 cents
noxious
2003-12-27, 03:09 PM
I never mused on inventory space too much, though now that I have, I must say I think they have found quite a wonderful balance. I use agile armor with 3 setups.
All of them have engie + medic in the pistol slots so I wont mention those every time. The first has a lasher, three boxes of lasher ammo and two decimators. This is great, I can kill 3 maxes. The only downside is lack of lasher ammo and no rek/cud. The second compromises, I have a lasher, 1 deci, 4 lasher ammo boxes and a CUD/REK. This one has less antimax ability traded for extra versatility (CUD and REK come in handy, as does the 50 extra lasher rounds). The third is a lasher with 5 boxes of ammo, rek, cud, two canisters of medic juice and one of engie juice (sorry I don't know the technical term =D). I use these when I need to support my team and/or don't expect a lot of armored opposition.
The beauty is that all three setups are very useful, yet all have weaknesses. Any less inventory and I would be constantly running out of ammo, anymore and I wouldn't ever worry about ammo at all.
Searo
2003-12-28, 10:58 PM
Worst. Thread. Ever.
1. Everyone does want CR5. Maybe not immediately, or in the week, but it's a goal to be reached.
2. What does a chair have to with your typing?
3. Don't use IM slang please.
4. More backpack space for CR5s wouldn't unbalance the game, but it certainly wouldn't add to it at all. Would make CR5s more powerful than the common grunt, which isn't supposed to be there.
5. Exploding/disabled packs are region specific damage. Devs have firmly said no to that.
6. Why would armor prevent health damage? Bullets penetrate, shatter armor and send fragments into the wound, etc...
7. More room for everyone wouldn't be good either. It's not fair to have a Jackhammer/Bolt Driver/Decimator/Engy Gun/ Med Ap/CUD/Grenades is it? There's a limit there for a reason.
Please begin thinking of game BALANCE before you suggest something, and not OMG THATS TEH OWN!!
Corrosion
2003-12-29, 12:55 AM
From now on PLEASE try and clean up your posts. It hurts my eyes.
Sorry Grammar Nazi
Yea, more space would be nice.
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