PDA

View Full Version : Flying tower


DeadTeddy
2004-01-08, 02:25 PM
well, it's sort of a flying platform with four turrets. it needs to be deployed to be effective. turrets can't fire upwards, making the top an easy kill for reavers. it's dropship center only. it has a huge trunk so it never runs out of ammo.

Undeployed state:
-60 kph
-galaxy armor
-shield off
-shield regenrates
-turrets are as effective as 12 mm chaingun
-tight COF
-takes 15 secs to deploy, weapons can't be used when deploying

Deployed state:
-10 kph
-galaxy armor
-shield that can take 5 times the abuse as the armor
-shield does not regenrate
-turrets ressemble wall turrets
-wide COF
-takes 5 seconds to undeploy, weapons disabled when undeploying
-radar enabled

the idea is that when it's flying fast it's consuming all the energy it has for movement, leaving very little energy to supercharge the guns.

basiclly bringing one of those into a battle where both sides can't advance could do some real damage, or if you're defending a dropship center, or a bridge battle, things like that.

what do you think?

Black
2004-01-08, 02:43 PM
so is this a flying spawn? if so then the NC will have fun with their little TOW missle launchers

Incompetent
2004-01-08, 02:43 PM
No
Edit: to the idea

SecondRaven
2004-01-08, 02:51 PM
We dont need this......this is Planetside not Mechwarrior

MuNsTeR
2004-01-08, 08:18 PM
:no: :nono:

xmodum
2004-01-08, 08:27 PM
:no: :nono: