Kikinchikin
2004-01-09, 04:27 PM
Yeah the flail is "mobile artillery," but in a sense its not. If mobile strictly means able to move, then it is, but what about some piece of artillery that infantry can carry?Here's my idea
All of the following would take up both rifle slots or ur entire inventory. Rexos only can carry them. The cert would be 4 cert poitns and called man portable artillery or w/e
Mortar
not a great range
one direct hit kills any infantry other than max
slow RoF (maybe the time it takes to fire a bolt driver shot, reload and fire again)
Splash damage is ok not nearly as good as a tank shell but still decent
Ammo at maybe 50
Takes 5 seconds to deploy/undeploy
operator is fully vulnerable at all times
would be ideal for bombarding vehicle terminals.
radius of lil less than 180 degress (turn radius)
Cannon
Empire specific cannons: TR have a much faster RoF,NC's cannons do more splash damage, VS have no arc as its a laser like thing (like the magrider)
Decent range
One hit kill on direct hits
Splash damage is alright (better for NC)
doesnt suffer a huge arc penalty, except at longer ranges.
Requires rexo once agian
Must be crouched to wield it
Has a full 360 degree radius
Takes only 2 seconds to deploy
RoF similar to the tank guns.
Portable turret
Starts as two boxes (one per rifle slot), once deployed springs up into an open turret.
Acts as a vehicle, although the soldier is visible, it works like an ATV
Very low armor (slightly more than a switchblade)
Fires small bullets at a slightly lower RoF than the phalanx turrets
Has a reticule that can be toggled for sniping action
Has a semi auto and full auto mode
CoF is bad going full auto for more than 5 seconds
180 degree turn radius (very slow movements)
takes 10 seconds to deploy/undeploy
comes with ap and ai ammo
Those are some ideas i had while being bored at school today. I was holding my pen like a gun and then thought "hey why not a mobile cannon?" Discuss
All of the following would take up both rifle slots or ur entire inventory. Rexos only can carry them. The cert would be 4 cert poitns and called man portable artillery or w/e
Mortar
not a great range
one direct hit kills any infantry other than max
slow RoF (maybe the time it takes to fire a bolt driver shot, reload and fire again)
Splash damage is ok not nearly as good as a tank shell but still decent
Ammo at maybe 50
Takes 5 seconds to deploy/undeploy
operator is fully vulnerable at all times
would be ideal for bombarding vehicle terminals.
radius of lil less than 180 degress (turn radius)
Cannon
Empire specific cannons: TR have a much faster RoF,NC's cannons do more splash damage, VS have no arc as its a laser like thing (like the magrider)
Decent range
One hit kill on direct hits
Splash damage is alright (better for NC)
doesnt suffer a huge arc penalty, except at longer ranges.
Requires rexo once agian
Must be crouched to wield it
Has a full 360 degree radius
Takes only 2 seconds to deploy
RoF similar to the tank guns.
Portable turret
Starts as two boxes (one per rifle slot), once deployed springs up into an open turret.
Acts as a vehicle, although the soldier is visible, it works like an ATV
Very low armor (slightly more than a switchblade)
Fires small bullets at a slightly lower RoF than the phalanx turrets
Has a reticule that can be toggled for sniping action
Has a semi auto and full auto mode
CoF is bad going full auto for more than 5 seconds
180 degree turn radius (very slow movements)
takes 10 seconds to deploy/undeploy
comes with ap and ai ammo
Those are some ideas i had while being bored at school today. I was holding my pen like a gun and then thought "hey why not a mobile cannon?" Discuss