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Manitou
2004-01-12, 10:33 AM
I submitted these ideas over at the OF:

Force Dome Idea/Variations
1. If you are able to position an AMS close enough to the Force Dome and keep it alive for X number of minutes, the cloaking bubble will disolve a small, infantry sized hole where the cloaking bubble touches the dome.
- The base defenders would hear an alarm along the lines of "The dome has been breached" and the mini-map would have a flashing point at the breach location.
- Defenders could close the breach quickly by throwing a jammer grenade into the breach.
- The dome can only be breached in three(?) or less places simultaneously. (This would encourage the zerg to work together. Uh oh!)
- If there is a Pain Module installed in the domed base, (not a linked facility benefit) the soldiers who go through the breach begin to take damage, say maybe 1 point per minute. This encourages the breaching soldiers to head to the gens or to the module room. If they get to the module room, they could throw a jammer grenade and disable the pain module for X number of minutes.

Advanced Medic Idea
1. As an Adv. Medic after reviving a fallen soldier, make it so that using 50% of the medic's stamina and say 50% of the applicator's juice you can instantly reset the implants the fallen soldier has. (The Adv. Medic has to be at 100% stamina to do this. The devs can balance the stamina and applicator usage amounts.)

Comments?

Firefly
2004-01-12, 10:51 AM
I submitted these ideas over at the OF:

Force Dome Idea/Variations
1. If you are able to position an AMS close enough to the Force Dome and keep it alive for X number of minutes, the cloaking bubble will disolve a small, infantry sized hole where the cloaking bubble touches the dome. [...]

- The dome can only be breached in three(?) or less places simultaneously. (This would encourage the zerg to work together. Uh oh!)[...]

Comments?
Yes. Comment: this allows for coordinated strikes. Soldiers can bring two AMS to a fight. One gets deployed in Sanc and the soldiers will bind to it. Then both AMS deploy to the continent, one deploys in a hidden location near the WG and the other goes to the combat SOI. Soldiers use coordination to rapidly deconstruct at one AMS and respawn at the matrixed AMS, thus allowing for surgical strikes.