View Full Version : storage
iceman1155
2003-01-25, 09:06 PM
Hey, I dont know if this has been adressed yet or not but i was wondering if anyone has heard wether or not a player is going to be able to store equipment and extra guns on a vehicle? If neone has heard please post...thx
Navaron
2003-01-25, 09:07 PM
Yep, every thing has a trunk, we have no clue how big they are though. You can even set acces to it so that people can't gank your shit.
iceman1155
2003-01-25, 09:14 PM
thx man i was hopin they would... this will make staging attacks and the like much easier
GhostSniper
2003-01-25, 09:30 PM
I thought you stored weapons and ammo, etc. in base lockers, and that enemies COULD steal your stuff...I dont know,feel free to correct me if I'm wrong
Format
2003-01-25, 09:32 PM
Your right ghost, lockers are available to store items (I believe).
Navaron
2003-01-25, 09:39 PM
I haven't heard any new news on lockers lately, so I assume they are still around. However, I don't think you get Locker number 43342, I think all of the lockers just bring up the last thing you stored, so it's doubtfull you could gank someone elses stuff. The trunks however, you fill up yourself, each time i believe, and then you can set who can and can't get in the trunk. (Actually I think you can set who can or can't get in a vehicle at all.)
CDaws
2003-01-25, 09:55 PM
Yeah you can put stuff in lockers and trunks. Trunks you load up and haul it around like a mobile armory and yes you do have to fill it back up when you get a new vehicle. Lockers in a base let you store your gear whether it be captured weapons, armor, ammo or whatever. I don't know if someone else or an enemy can snatch your gear but, I don't really think so. The advantage of having a locker full of gear is during a base takeover is while the power's down you can only get stuff out of your lockers since they can't be generated at any terminals if they turn the generatiors off. :D That's the big thing about lockers. If I'm wrong let me know I got this info from the thread I started a while back.
http://planetside-universe.com/forums/showthread.php?s=&threadid=1016&highlight=looting+and+storage+lockers
Navaron
2003-01-25, 10:43 PM
See that's why we keep Ranger around, he's full of helpful shit. ;)
CDaws
2003-01-25, 11:07 PM
Are you sure it's helpful or am I just full of it? :D
SleightOfHand
2003-01-25, 11:16 PM
I wonder if you'll have to have players carry weapons and ammo out to the trunk...
*pictures outfit members carrying crates out to a Galaxy*
CDaws
2003-01-25, 11:30 PM
Good question. I don't know if you manualy load up the trunks or if there's a loader where the vehicle is created and it loads what you want. It would take too much time and suck to manualy load it going back and forth to a terminal and waiting on gear to generate.
mistled
2003-01-25, 11:32 PM
Originally posted by {BOHICA}Ranger
The advantage of having a locker full of gear is during a base takeover is while the power's down you can only get stuff out of your lockers since they can't be generated at any terminals if they turn the generatiors off. :D That's really cool. Yet another thing I didn't know. I've got to stay out of the word association thread and read more about the game. :)
Zanzibar
2003-01-26, 06:23 AM
lol
oh and also if you say have captured and enemy weapon tht you really want to use but you dont have any ammo then you can store it in your locker till you get that ammo. and they couldnt really do this w/o lockers otherwise how wud infil suits play?cus they wud only b able to have a pistol n a knife so if your defending you wouldnt have time to wait!
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