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View Full Version : At point blank range, how do pistols stand up to the supressor in TTK?


Fenrys
2004-01-20, 02:16 AM
It seems like the MagScat would kill faster while the others would kill significantly slower.


Don't get me wrong, they all have their uses.

But it seems like the supressor is a mere common pool pistol that occupies a rifle slot because of the built-in silencer. Even the AMP appears to outkill it in close quarters (although a longer lifespan could be granted by being invisable w/ the amp, biasing my pov).

Personaly, I'd like to see all pistols buffed to kill faster than a supressor at close range, simply because it would make for more interesting fights in spawn rooms.

Jaged
2004-01-20, 02:33 AM
Cloakers can already pwn my sniper ass too quickly. Do they need to make it faster?

GreyFlcn
2004-01-20, 02:42 AM
Repeater, Yes
MagScatter, Yes
Beamer, About 50-55% slower

SilverLord
2004-01-20, 11:33 AM
I think he's talking about making the Suppresser better?

Veteran
2004-01-20, 11:58 AM
Go into VR and check out the AMP. If you fire one shot at a time, you will notice that it is amazingly useful for sniping.

Seriously. Fire one shot at a time with the AMP and note how often that one shot lands in the exact middle of the COF. Yes, sometimes it will not, but 60% or more of the time it will be a sniping weapon.

Then, consider that the AMP does some pretty harsh damage.

AMP is the ownage weapon if you must rely on a pistol-slot weapon. Second perhaps is the Spiker.

If you're using the Suppressor as anything but a fall-back weapon, you're out of your element.

Queensidecastle
2004-01-20, 12:03 PM
The suppressor is shite and needs to stay that way. Just like Standard armor, you spawn at a disadvantage and this is how it should be. I find that it is easier to use a supressor to kill someone camping your tubes than the pistols but mostly this is because of the tight CoF and is forgiving if you miss a few shots

Black
2004-01-20, 12:08 PM
the AMP is a awsome pistol it owns when your a cloaker or sniper with agile armor on.

Firefly
2004-01-20, 12:15 PM
The AMP's usefulness is the fact that you can dump a ton of ammo into a target.

The Repeater's usefulness is its accuracy at stand-off range (stand-off for stealther, thanks).

The Mag-Scatter's usefulness is the damage it does. It's slower but the fucker does some nasty damage in three rounds.

The Beamer? Man I wouldn't use that if it were the only weapon around- I'd rather use my knife.

The Supressor- I had a medic on my team who was amazing with it. He racked up impressive kills. Don't underestimate the Supressor. It's got good range, decent damage, and awesome accuracy. It is, however, a basic weapon and should be considered a last resort in close-quarters battle. If Stealthers could carry a Supressor that would be well-received among some cloakers.

And as far as the Spiker- if you place the AMP above the Spiker, you're either warped or you're a fool who can't use it. I'd use the Spiker if I felt like spending time in the caverns getting a ton of them from my locker. I prefer using the Magscatter pistol simply because that roar turns me on and I consider it my trademark. Second to that, I use the AMP because it's common pool and can kill someone a little faster than the Magscatter.

Black
2004-01-20, 12:19 PM
The AMP's usefulness is the fact that you can dump a ton of ammo into a target.

The Repeater's usefulness is its accuracy at stand-off range (stand-off for stealther, thanks).

The Mag-Scatter's usefulness is the damage it does. It's slower but the fucker does some nasty damage in three rounds.

The Beamer? Man I wouldn't use that if it were the only weapon around- I'd rather use my knife.

The Supressor- I had a medic on my team who was amazing with it. He racked up impressive kills. Don't underestimate the Supressor. It's got good range, decent damage, and awesome accuracy. It is, however, a basic weapon and should be considered a last resort in close-quarters battle. If Stealthers could carry a Supressor that would be well-received among some cloakers.

And as far as the Spiker- if you place the AMP above the Spiker, you're either warped or you're a fool who can't use it. I'd use the Spiker if I felt like spending time in the caverns getting a ton of them from my locker. I prefer using the Magscatter pistol simply because that roar turns me on and I consider it my trademark. Second to that, I use the AMP because it's common pool and can kill someone a little faster than the Magscatter.
Exactly u put all those points right on the dot

Queensidecastle
2004-01-20, 12:43 PM
The spiker totally ownz but you dont spawn with it. Also it is medium assault and getting them is a total pain in the ass so its just not worth it in the long run. 2 points for weapons you dont/cant use is much better spent as an infiltrator on things like ground support or adv medical

Gunslanger
2004-01-20, 02:20 PM
ya, the beamer sucks badly...

the AMP should NOT be more powerful than the surpresser. when in the hell is a pistol more powerful than a rifle? :rolleyes:

Fenrys
2004-01-20, 02:32 PM
Seems like th supressor IS an AMP with a silencer on it. I'm not on a Buff the Supressor campaign. I'd like to see the empire pistols be more effective than the supressor in close quarters, but not at longer ranges.

Gunslanger
2004-01-20, 02:35 PM
you know what a tek 9 is? what bullets does it take? 9mm. ok, you know what an MP5 is? what bullets does it take? 9mm. which one you think does more damage at close range? a pistol-i don't care how close range-should not do more damage than a rifle. the AMP is closer to a tek due to it being fully automatic, but still should not be more powerful than a rifle.

dscytherulez
2004-01-20, 08:37 PM
Eh...who the hell even relates things 2 tek-9's anymore? You should use something better well known (Uzi, Mac 10/11). Anyway, the reason an MP5 will be better than a pistol at close range is its firing speed and also the speed at which the bullet travels. The bullet of an MP5 will reach its target faster than an average pistol. You can also lay down on the trigger instead of pulling it repeatedly.

In all reality a well placed Desert Eagle shot will down someone much faster than some idiot who doesn't know what hes doing with an MP5. It really all depends on the user and their accuracy and reaction time.

But...Seeing as how this is a game, there is no judge of someones true handling of a gun, so they make the supressor a better weapon than a pistol...which, I think, is how it should be.

GreyFlcn
2004-01-20, 08:38 PM
Actually Your going to find a lot of VS using the Supressor after this patch....
http://www.planetsideimages.com/uploads/killspeed.gif

Firefly
2004-01-20, 08:56 PM
It might help if the two axis on that graph were labeled. Then the drunk folks would know what we're looking at.

They, I mean.

GreyFlcn
2004-01-20, 09:00 PM
Kill Speed (Seconds) over Range

Notice past 40m range, you'd much rather be carrying a Suppresor.

GreyFlcn
2004-01-20, 09:04 PM
Ahh yes, any guesses as to which MA Rifle is going to be the best (http://www.planetsideimages.com/uploads/gauss.gif) now?

UncleDynamite
2004-01-20, 09:55 PM
Ahh yes, any guesses as to which MA Rifle is going to be the best (http://www.planetsideimages.com/uploads/gauss.gif) now?

The graph you use to show how the Gauss is "The Best MA" doesn't show why, though. What type of armor are you testing it on?

Graphs are interesting, but I've found that with PS, they don't really matter. They keep showing how the Gauss is supposed to rock at range (which it does), but with some practice, a Cycler is also a great long-range weapon (something the graphs generally don't indicate).

Fenrys
2004-01-20, 10:41 PM
What shooting-style was used to get the numbers on that graph? Single shot? 3 round burst? Full-auto?

A single round at a time is the most accurate, and the pulsar can fire single rounds w/o CoF bloom faster than the gauss . . .

UncleDynamite
2004-01-20, 10:45 PM
A single round at a time is the most accurate, and the pulsar can fire single rounds w/o CoF bloom faster than the gauss . . .

And heck, the Cycler can fire single rounds even faster than both of them. Repeatedly clicking the fire button on the Cycler is a tremendously good tactic, since it retains accuracy and the orginal (if not faster) rate of fire.

Queensidecastle
2004-01-21, 09:35 AM
Where did those graphs come from? Before the Balance pass the Suppressor was far below any empire MA at any range over any time and hasnt had any buffs. This still holds true in actuall combat. Those graphs suggest that the Suppressor ownz all MA at virtually any range which we all know is laughable