Jagd
2004-01-21, 11:22 AM
Ok so as you must know by now, the idea of defensive force domes has been nixed. Here is my idea for breathing some new life into the idea, giving defenders a chance to "win the battle" and incorporate some other new features we are told are coming soon.
The defensive force dome would extend from the outer walls of a base, and cover the entire top as in the original plan. How they work is quite simple, after a base has been successfully captured or resecured, the dome comes up for 5 minutes. During that time, Fame and Glory screens are shown to anyone within the facility's SOI although they pop up in a window, so you can close them right away if you want. They include such stats as most kills during hack, longest killing spree, most successful ressurections, who actually hacked the cc, the berzerker award (most kills in 1 minute), most repair juice used, and the coveted invincibility award for being the player who stayed alive for the longest continuous period during the 25 minute capture process. I'm sure you all have some ideas for other fame and glory stats, please post them below!
Ok, so when the dome comes up, the area inside it (essentially, the base) becomes a weapons-free zone just like sanctuary but only to players not belonging to the faction that owns the base. At this time, enemy vehicles inside the dome are immediately deconstructed, killing any occupants. This allows the defenders 5 minutes to freely repair turrets or generators and place deployables, while attackers can stay in the base if they like but are unable to hack terminals, heal themselves, or deal any damage. Most invaders would likely fall back to regroup at this point, but there may be the odd cloaker who wants to try and blend into the background and wait for the 5 minutes to elapse before continuing their sabotage mission. This system ensures that defenders can't be totally lazy, and will need to make a sweep through the base to mop up any skulkers, but it shouldn't be too hard considering the fact that they are defenseless.
That's it. Nothing too fancy or complicated, nothing ridiculously difficult to overcome. Just a small reprise, a little taste of victory with some time to regroup, and then the dome drops and it's back to business as usual. Thoughts? Flames? A danish? Please?
The defensive force dome would extend from the outer walls of a base, and cover the entire top as in the original plan. How they work is quite simple, after a base has been successfully captured or resecured, the dome comes up for 5 minutes. During that time, Fame and Glory screens are shown to anyone within the facility's SOI although they pop up in a window, so you can close them right away if you want. They include such stats as most kills during hack, longest killing spree, most successful ressurections, who actually hacked the cc, the berzerker award (most kills in 1 minute), most repair juice used, and the coveted invincibility award for being the player who stayed alive for the longest continuous period during the 25 minute capture process. I'm sure you all have some ideas for other fame and glory stats, please post them below!
Ok, so when the dome comes up, the area inside it (essentially, the base) becomes a weapons-free zone just like sanctuary but only to players not belonging to the faction that owns the base. At this time, enemy vehicles inside the dome are immediately deconstructed, killing any occupants. This allows the defenders 5 minutes to freely repair turrets or generators and place deployables, while attackers can stay in the base if they like but are unable to hack terminals, heal themselves, or deal any damage. Most invaders would likely fall back to regroup at this point, but there may be the odd cloaker who wants to try and blend into the background and wait for the 5 minutes to elapse before continuing their sabotage mission. This system ensures that defenders can't be totally lazy, and will need to make a sweep through the base to mop up any skulkers, but it shouldn't be too hard considering the fact that they are defenseless.
That's it. Nothing too fancy or complicated, nothing ridiculously difficult to overcome. Just a small reprise, a little taste of victory with some time to regroup, and then the dome drops and it's back to business as usual. Thoughts? Flames? A danish? Please?