View Full Version : SA Tactics
MilitantB0B
2004-01-31, 08:53 AM
I recently picked up SA and I have been having a blast. My character was originally going to be a sniper and vehicle expert, but after picking SA on advice from my outfit, he is now a grunt and vehicle expert. :p
I am a having a blast and getting ALOT of grief, and I was just wondering if any of you "special" people can share your SA tactics with me and the community.
I'm still pretty new at this cert, so I won't even try to share any tactics.
Thanks in advance.
ObnoxiousFrog
2004-01-31, 09:21 AM
Best overall SA config i got was rexo, thumper, rocklet, rek, and engi tool. 1 canister of engi juice, 6 boxes of rocklet ammo, and 5 boxes of FRAG grenade ammo. Believe me, you can empty the rocklet into a MAX, siwtch out, and in 2-3 frags hes dead.
JakeLogan
2004-01-31, 10:00 AM
I use SA in the congested hallway or stairway battles. You gotta be careful of your friendly units though . grab my rocklet set it on fire all remaining. charge out let it rip. Rinse-repeat
SpunkJackel
2004-01-31, 10:12 AM
Be sure to have at least some Jammer nades for your thumber during defence of a base from the NC, as they bring tons o Vans and it is imparative that you Jam that massive Gun...
Oh..wait...you are NC. Don't worry about Jammers then as there is nothing you must fear.
NoSurrender
2004-01-31, 11:01 AM
well when i have or use SA. (i change my certs frequently) i tend to use it for spec ops. I go with i believe 6 decis a rek a thumper w/ 2 boxes of jammers.
Angel_of_Death
2004-01-31, 11:09 AM
The only and I mean only reason I got SA was for the decimator. And pretty much, I only got the deci. for anti-MAX. But it is so effective, wouldn't trade it for anything.
I think the rocklet is one useless piece of garbage. I have used it quite a bit, and I hate it. Useless.
The thumper is very effective backdoor and indoors, but if you're VS like me, I think you'd be better off with a lasher. Spam the backdoor, and when indoors at close-range, IMO it owns JH if you're good with it. Oh ya, and this thing can be a grief machine if you're not careful with it. Remember to always use plasma grenades...frags aren't as good.
dscytherulez
2004-01-31, 12:31 PM
The only and I mean only reason I got SA was for the decimator. And pretty much, I only got the deci. for anti-MAX. But it is so effective, wouldn't trade it for anything.
I think the rocklet is one useless piece of garbage. I have used it quite a bit, and I hate it. Useless.
The thumper is very effective backdoor and indoors, but if you're VS like me, I think you'd be better off with a lasher. Spam the backdoor, and when indoors at close-range, IMO it owns JH if you're good with it. Oh ya, and this thing can be a grief machine if you're not careful with it. Remember to always use plasma grenades...frags aren't as good.
I disagree, plasma nades aren't that much better than frags for soft targets, and VS hard stuff frags are better.
The rocklet is good if you know how to use it too.
Rbstr
2004-01-31, 12:39 PM
I never realy liked SA , mostl becuase it doen't fit my style very well, and i have no extra 3 certs to spend. It gona be tough at br20, ATV, CE, Infil, sparrow i can't decide, if i could get one more point i would get SA
HawkEye
2004-01-31, 12:39 PM
yea SA kick ass dont why i traded in the deci for phoenix. and as u prolly already if u have deci and ur trying to hit a moving max or vehicle lead ur target :)
noxious
2004-01-31, 03:08 PM
Rocket Rifle indoors with audio amp on secondary fire = instagibber. Thumper is quite effective outdoors just don't take it inside where the potential for greif goes through the roof. I use fragmentation grenades as opposed to plasma they seem more efficient for anti-infantry work which is the only reason I carry it. As for the decimator, well, we all know what it's good for :)
Acaila
2004-01-31, 03:41 PM
Rocket Rifle is an excellent weapon for 1 vs 1 encounters, you just need good aim. It is a poor mans HA, though it doubles as decent MA in a pinch and can waste MAXs with ease. If your under 5m, aim at your opponents shins in secondary, lead where necessary, hit the "I win" button. If you use a Rocket Rifle, don't bother carrying decimators. I am not sure of the exact damage values, but I clip of a Rocket Rifle is around the same armour damage as a decimator, but obviously has much higher AI damage. The balancing element of the Rocket Rifle is; you miss, you die and you cannot deal with more than one opponent without reloading. It takes a bit of practice, but it kicks alot of ass when used right.
Decimator's are the main reason to get SA, they are the best infantry AV weapon in the game. HA+Deci = rambo.
Thumper's can get you alot of kills, and are good to use if you suffer from FPS problems as you don't require perfect aim to use them effectively. Plasma is the way to go, largest splash damage and most DoT. Frag nades have a higher hit damage, though they lose to burn damage, they cause less grief aswell and tend to be better for indoors work during a zerg where your opponent can pull back for healing. They are also better for armoured targets, but if your shooting frag nades at a tank, your fucked. Thumper's are a good outdoors weapon, and the indirect fire makes them nasty in stair cases. If your indoors and not using indirect fire frequently, the Rocket Rifle is probably a better choice for you.
Aurorapro
2004-01-31, 05:26 PM
I tend to find that the thumper is extremely useful when you are above your enemy either on the wall of a base or on the roof, i love shooting plasma's at the backdoor with loads of nme's there or shooting it into the little niches people hide in by the entrance to the courtyard 3 direct hits into a group will get you at least 3 kills. I dont tend to only have SA equipment i always have a sweeper or empire specific MA or HA weapon handy so you cacn take out troops if you run out of ammo or pump that annoying cloaker behind you full of lead when he tries to kill you instead of wasting a plasma, i also have a armour and med guns so i can heal myself and repair if shot by sniper or people below, it keeps you alive much longer and can get you those importan extra 10 kills.
Hope this helps.
SandTrout
2004-01-31, 10:47 PM
You will love thumper if you get good at following a max and fireing grenades over his shoulder(difficult skill to learn, but worth it). I never got much used from the rocklet myself, but it's better with reinforced than agile from what I hear.
Use plasmas if you're suppressing enemies in a spawn room of a base or tower. They have a larger blast radius and a little less dropoff in perriferaral damage than HE(Pet peeve: they are not fragmentation grenades). However, when you're dealing with backdoors where you have both softies and MAXes, HEs are much more effective. They have less chance to pop a med-pack or let second wind help them, and an HE grenade will put a respectable dent in a MAX.
MilitantB0B
2004-01-31, 11:58 PM
Well, its official, the rocklet has become my main weapon of choice. Not sure if I am really good with the rocklet, or just really bad with everything else, but inspight of my outfits objections, I do the best with my rocklet. My loadout normally consists of a rocklet, couple of reloads for rocklet, 2 decimators (man I love these things) and 3 health packs.
One of the reasons I love the rocklet so much is that it reminds me very much of the rocket launchers of old. Remember the rocket launchers in Unreal or doom or quake? The rocklet is as close as your going to get in planetside. All the practice i got in UT for aiming for the shins is now paying off. Plus, it does good damage against both armor and infantry. It is basicaly like a handheld reaver pod.
SA is the best in outdoor base battles - Indoors it quickly turns into a greif machine, which is why, generally, you hold your fire unless absolutely necessary, which takes some practice. I generall run around with a thumper with plasma nades and a deci.
Another tip - GET REXO. Switching inventory slots is bad business when you can just hit 4 as hard as you can and then make that max kiss your deci.
Secondary fire on thumper is GREAT for supression. On top of staircase, you can fire down to where the zerg lemmigns are and make them eat plasma. Defending? Fire it up and give the defenders a chance to heal and repair before you run out of shots.
The thumper ROF is a bane - It takes some work to get out of that "zerg rush towards the enemy" instinct that most folks have - One that I have yet to get out of. However, you want to keep distance when engaging outside. Indoors, its mostly impossible.
Deci Sniping = Win. Use secondary fire so you can at least get a little splash damage if you miss.
Rocklet: Just aim for the ground. It kills everything, in short order. However, make sure you only use the secondary fire when you are in a congsted area, since the COF goes berzerk. Its the Spray N' Pray gun with explosives. Primary is for that whole 'aiming' deal, and for outdoors.
Just my 2 cents. I love SA with all my <3.
noxious
2004-02-01, 01:17 PM
Spee - You can switch weapons faster using a single weapon slot than you can switching from 2 to 4 in rexo. I know it sounds absurd, but it is true. I have F bound to inventory. To get a decimator out, I press F, right click (I position mouse over deci in inventory before going into combat), press F, press middle mouse button and it's out. Now, the reason it is faster is because when you swap a weapon from your inventory into a holster, the weapon you're holding dissappears rather than first holstering as it does when you swtich from one weapon slot to another. As with most things that give you an edge, this takes practice, but it is marginally faster.
Visor
2004-02-01, 02:07 PM
Its true it is faster but, you cant move while you are doing it leaving you defenceless if a MAX is breathing down your neck.
Although it makes up for it because you get the extra speed with agile.
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