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View Full Version : Dropping/destroy armor?


hazzer2007
2004-02-10, 06:54 AM
Wouldn't it be a good idea if you could drop your armour (to the basic 50 points) if there were no weapons terminals around so you could get into vehicles? I saw a VU tank hacked under NC : ncrocks control but I was in the wrong armour, and they needed a driver, and there wasn't any terminals around to change armour (I was in exo 200 points), when I changes to normal armour, they left it and deconstructed it. You can drop/destroy weapons, why not armour?

321
2004-02-10, 10:25 AM
Sure good for my Jackhammer and I would have an excuse for using standard + JH + surge :)

But seriously I think it would be a good idea.

TheRagingGerbil
2004-02-10, 10:27 AM
Interesting idea, and a good one. There should be no reason why you couldn't shed your kevlar vest and body armor, to hop into the smaller cockpited vehicles.

:bigthumb:

Jagd
2004-02-10, 10:36 AM
No, because it would be unbalanced. The tradeoff for having significantly increased protection and double the killing power, is that you can't just jump in and drive most vehicles.

You want infantry killing power? Get a ReXo. You want to drive a superpowered tank around with more armor than 20 foot soldiers? Plan ahead and wear your agile. My main character hasn't had rexo for months, because I realized that being unable to pilot a vehicle whenever I wanted (and without a trip to a terminal) was too much of a liability. I'm not suggesting everyone should make the same decision, but I do think the way its set up is stacked well in the favour of rexo users. You can get an ATV, Harasser, Buggy or Skyguard if you can't remember to choose the right equipment favourite. I mean, you can gun in every single vehicle while wearing rexo now, there is no need to do any more favours for those with twice the firepower and twice the armor as the rest of us.

SilverLord
2004-02-10, 11:08 AM
No, please no, i don't want this to turn into Everquest.

Mazzic
2004-02-10, 12:38 PM
It is a good idea.

Would be good to be able to dump Max Suits as well.

Veteran
2004-02-10, 12:41 PM
The devs have leaked info that would indicate that one could store their heavy infantry armor in a vehicle trunk, etc.

Not too far-fetched.

SandTrout
2004-02-10, 12:50 PM
The catch to droping armor would be that you're now in spawn armor and you need to get to an equip term to get back into reinforced. There needs to be a timer(like hacking) to take off armor so people dont just dump their reinforced once it gets down to 50 armor in combat so they can get more speed.

Veteran
2004-02-10, 12:59 PM
Perhaps if you had to sheath your weapon and remain motionless for three seconds in order to ditch your armor.

BadAsh
2004-02-10, 01:06 PM
I think dumping your armor is a good idea for a MAX suit. And I think a Rexo should be able to pilot/drive any vehicle. The trade off for the Rexo then? It's the 3 cert points you invested. At the very least a Rexo should be able to drive any ground vehicle. Maybe just restrict aircraft to Agile or lighter? Even that is lame to me. You bought the suit, you should be able to wear it.

As for it being overpowering... the agile+surge+HA is just as deadly if not more... so spare me that dead argument...

Personally, I think the restriction is an annoyance and unnessissary.

Jagd
2004-02-10, 01:16 PM
Well make it so all armor can pilot all vehicles, or leave it the way it is. Personally, I don't think tank gunners should be in rexo, but maybe its just me.

Vehicles = ultimate power in Planetside.

You shouldn't be able to operate the most vicious weapons in the game, and then hop out when your ride is smoking and have the best of the infantry world at your disposal. This is more of the super soldier phenomenon that a lot of you types say you're against.

BadAsh
2004-02-10, 01:48 PM
This is more of the super soldier phenomenon that a lot of you types say you're against.

I see your point and it makes good sense. But, I've never really feared an enemy rexo over other armors. A MAX on the other hand makes everyone think "oh shit" and scramble for their AV weapon of choice. I mean think of a worst case scenario... a rexo/mosquito combo hot drops on the tower roof... um, so? I mean when a MAX is outside people curse when some goober opens the door and let's him in... He is the big bad wolf huffing and puffing outside. The rexo is more like a yipping poodle that everyone rushes to engage.

So to my way of thinking it�s not a power/balance issue. It�s an issue about alleviating an annoyance to the game. Frankly, it�s just a pain in the ass to have to make all those extra trips to equipment terminals. The limit is and should be the cert cost of the armor. You bought it? Then you should be able to wear it.

Veteran
2004-02-10, 01:55 PM
I'd rather that my entire opposing force be composed of MAXs.

Surely, that must say something about the lethality of rexo grunts.

edit: MAXs that could hack doors, if you must. The point is: they can't Surge around with Heavy Assault weapons.

BadAsh
2004-02-10, 02:20 PM
I'd rather that my entire opposing force be composed of MAXs.

Surely, that must say something about the lethality of rexo grunts.

edit: MAXs that could hack doors, if you must. The point is: they can't Surge around with Heavy Assault weapons.

You gotta be kidding me. When a surging rexo ha comes after me, I kill him. "Problem" solved.

Veteran
2004-02-10, 02:46 PM
I tend to see three types of soldiers...

1: The MAX. He's big, mean, and slow as a Hooked on Phonics student with epilepsy.
2: The grunt. He's not so big, but he's mean, and he can whip out a weapon that's perfect for killing you.
3: The support personnel. He's fixing something, despite the fact that nobody cares that he ever lived, and will die as soon as most of the player population realizes he's alive. You may never understand the cryptic motivations behind a support trooper, but chances are one of the spawn tubes, turrets or vehicle terminals that you've used has been thanks to one of these support monkeys.

Happy lil Elf
2004-02-10, 02:58 PM
Please direct me where anyone said they could pick the armor back up? As long as you can't put it back on after you take it off I'd be fine with it.

No one said we should let Rexo drive vehciles so I'm not sure where the whole Rexos hotdropping on towers from Mossys is coming from. The point is if you are in rexo and came across a hacked vehicle (or you happen to have advanced Hacking) it'd be nice to be able to throw off your armor in order to be able to jack it. I don't see where he suggested you should be able to carry spare armor in your inventory to put on after you drop on a tower. Hell, considering how quickly things despawn after they're dropped even if you can could pick it up and put it back on later I don't see that happening very ofetn since chances are it's no longer going to be there.

Jagd-Your argument isn't a very valid one.

Silver-Please explain how the fuck this idea would turn PS into EQ?

Jagd
2004-02-10, 03:09 PM
What is invalid about my argument? It is the reason rexos can't pilot vehicles.

Happy lil Elf
2004-02-10, 03:13 PM
Once they drop their armor they aren't really rexos anymore, are they? They lose the inventory space and the armor.

Saying they shouldn't be able to drop it because "people should have to plan ahead" is retarded imo.

Jagd
2004-02-10, 03:15 PM
Well talk to SOE, they limited the uses of ReXo for a reason.

But if its purely about being annoyed or put out by having to make a trip to a terminal, then hey I want my Reaver to carry as many rockets as a Prowler has tank shells. It is inconvenient to have to find an air tower every 4 minutes of combat.

Happy lil Elf
2004-02-10, 03:24 PM
Yes, they did. Probably because they didn't want Rexo piloting tanks and aircraft. Of course with the idea presented here Rexos would not be piloting tanks or aircraft.

*edit* Missed the second part,

But if its purely about being annoyed or put out by having to make a trip to a terminal, then hey I want my Reaver to carry as many rockets as a Prowler has tank shells. It is inconvenient to have to find an air tower every 4 minutes of combat.

Not the same thing. Does your reaver deconstruct if you have to go to an air tower but don't make it in time? No? Didn't think so.

BadAsh
2004-02-10, 04:09 PM
No one said we should let Rexo drive vehciles so I'm not sure where the whole Rexos hotdropping on towers from Mossys is coming from.

The reason for the dropping armor suggestion was to help prevent/resolve the problem when you are wearing rexo you can't drive/pilot most vehicles. So if you are in a rexo and jack a vehicle, chances are you can't drive/fly it. So the idea of shedding your armor came up.

As a counter suggestion to the shedding armor idea I suggested simply letting the rexo drive/pilot any vehicle. I have yet to hear a valid reason that the rexo needs to be an invalid armor for driving/piloting. The only thing I've heard is the "too powerful" wail. So I posed the "nightmare" or "worst case" senario where this "over powered" idea might be a problem... mossy hot dropping rexo troopers...

If there is something over powered about that, I'm not seeing it.

Happy lil Elf
2004-02-10, 04:27 PM
I don't know that I'd agree with simply lettting Rexo fly vehicles. Doing so would be a major change to the game and is something that would need extensive testing before any change were done.

Being able to shed your armor really doesn't have much potential to drastically change the way the game works and/or how it is played. All it really has to potential to do is get rid of one of the little annoyances that is still in the game and so, in my opinion at least, it's a good idea.

Dharkbayne
2004-02-10, 07:20 PM
You should be able to ditch your armor, but say, a 5 second wait, you can also get out of MAXes, but when you get out, all you have is the basic spawn armor/weapons, and infiltrators can't get out of their armor, for obvious reasons (They have no armor.)