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View Full Version : w00t, new patch notes :)


GreyFlcn
2004-02-10, 07:50 PM
http://planetside.station.sony.com/game_updates/development.jsp?category=Testing

TheN00b
2004-02-10, 08:39 PM
Umm, it doesn't show anything... :confused:

UncleDynamite
2004-02-10, 08:52 PM
The Official Website seems bugged right now. Parts of the pages aren't appearing at all.

bryan25
2004-02-10, 08:52 PM
YA whats the big idea. ARE U MESSIN WITH OURS MINDS?!

GreyFox
2004-02-10, 10:57 PM
Umm, it doesn't show anything... :confused:
Try it out with IE.

NoSurrender
2004-02-11, 12:25 AM
thats not a patch. thats what theyre thinking about.

Otherick
2004-02-11, 07:31 AM
w000t w000t they buffin the striker......... no wait that cant be good. And they is switchin the max's around that cant be good as well.

The Decimator will become available through the Anti-Vehicular certification. It will no longer be a part of the Special Assault arsenal. Can I get a w00t w00t?

The Lancer's Cone of Fire while turning has been reduced. Its projectile speed is slightly faster as well. This allows it to be more accurate and lets the Lancer capitalize on its "direct-line of fire" capability, making it more effective. PARTY!
Lasher

The Lasher's clip size is being increased to hold 25 rounds, and its reload time is being shortened.what more could I ask for?

and they arent gonna touch the reaver. Ooo i like that

Warborn
2004-02-11, 09:47 AM
I'm also really glad the TR Burster is being nerfed. I was screwing around with NC on Markov last night and I now realize just how annoying the Burster can be, pelting towers from a huge distance with dozens of painful, large explosions. They deserve the nerf for sure.

GreyFox
2004-02-11, 09:54 AM
thats not a patch. thats what theyre thinking about.Actually, that will be the next patch.

Thrik
2004-02-11, 09:58 AM
Interesting switch on the DC/Pounder MAXs.

ChemicalHex
2004-02-11, 10:40 AM
Interesting switch on the DC/Pounder MAXs.

Actually, thats how they were in beta. The reason they made the switch back then was because the Pounder was horrible at AV, but now that they're increasing the projectile velocity and giving it a flatter arc it may fair better now.

SilverLord
2004-02-11, 10:56 AM
Actually, thats how they were in beta. The reason they made the switch back then was because the Pounder was horrible at AV, but now that they're increasing the projectile velocity and giving it a flatter arc it may fair better now.Hopefully. DC being AI is a godsend.

Marsman
2004-02-11, 11:16 AM
We have two threads going on the same thing here - lets close this one and move it to the other thread.

http://planetside-universe.com/forums/showthread.php?t=19535