View Full Version : would ps see the life of xbox
Dragon Rogue
2004-02-19, 09:20 PM
I play alot on xbox live and have just fell in love with planet side and i would like to see it on xbox is there any chane of this happening?
martyr
2004-02-20, 01:20 AM
i wouldn't count on it... i'd say planetside is a touch too complex to be played fluidly on a console system.
also, no console ever produced could run planetside, from a hardware standpoint.
Probably not I'm pretty sure it won't and if it would it would suck. Oh and wrong forum by the way this is more for like site questions this belongs in like the lounge.
Strygun
2004-02-20, 09:07 AM
I'll bump this over to game discussion. This section of the forums is usually reserved for questions regarding PSU.
--
As for the xbox question, there is no doubt in my mind that it will NEVER go to a console.
Uberpimp
2004-02-20, 09:17 AM
Hardware wise yea it would blow on an XBOX although we can dream because imagine having sum buddies over and going out killing smurfs into the wee hours of the night
TheRagingGerbil
2004-02-20, 09:25 AM
Meh, typical xbox user doesn't have the attention span to play PS anyways...
Krinsath
2004-02-20, 10:11 AM
In terms of hardware, the Xbox would probably play it about as well as the "recommended" PS specs. People forget that the PS2 does a fairly decent job with everything save load times and it's only a 300MHz processor. The consoles are built to run games ONLY. So even though the specs are tremendously low, the purpose-built nature of consoles means that the hardware performs at a level about twice that of a comparable PC, more if the game is done properly.
The problem (and reason why it will never be on the Xbox) would be that it would need to more then double the Dev team to adjust the code to the Xbox and then you have the added difficulties involved with making sure the patches were identical for two different systems. Let's be honest, the Devs have enough work trying to keep these single platform patches from being screwed up...let's not make things worse, m'kay? The updates themselves would cause problems as even though we like to complain that the devs don't do updates, they do a lot more than just about any console game out there (read: almost none). Xbox Live games only update content like maps, they don't do bug fixes or rework the code of the game that often.
Controls would also be tricky as you go from having 104 keys plus two mouse buttons to six buttons and two triggers. Little difficult to map that in a usable fashion.
SilverLord
2004-02-20, 10:37 AM
Never ever. I'm suprised CS went to the Xbox, can't you play guys on Xbox that are playing on the PC?
SpunkJackel
2004-02-20, 10:38 AM
Hmm...also, Sony might have a problem putting their game on a microsoft Xbox...
Wraithlord
2004-02-20, 10:43 AM
stupid console users....go get some skill n00bs
:doh:
SilverLord
2004-02-20, 10:55 AM
stupid console users....go get some skill n00bs
:doh:
Ever heard of a thing called money...?
Wraithlord
2004-02-20, 10:58 AM
Im bitter because I spent $900 on a "good" computer 3 years ago right before the xbox came out
the xbox kicked its ass at the time
but now whenever my freind who is an Xbox halowhore comes over and we play halo on the PC I KILL HIS ASS BECAUSE CONTROLLERS SUCK FOR FPS.... :doh:
Red October
2004-02-20, 11:27 AM
Not a chance in hell.
Why?
Quote from SpunkJackel
Hmm...also, Sony might have a problem putting their game on a microsoft Xbox...
Sony and Mircosoft are competitors. Planetside is a Sony game....So the only way you would ever see it on an X-box cosole if Playstation goes the way of Dreamcast...but thats highly unlikely. I think Nintendo will go first before anybody else.
I also seriously doubt PS2 can handle the game. However, PS3 in the future may be able to. Since games on console's are more and more evolving towards online play, that would be my guess.
Rbstr
2004-02-20, 01:10 PM
Well it wouldn't be made on and Xbox that for sure, but i think they could Make a PS2 version that had compatible netcode that would let us play with PS2 users, ps2 and xbox are basicaly computers anyway(and if not ps2 the ps3 definently could, that things a damn super computer)
Vis Armata
2004-02-20, 01:12 PM
The key combinations alone might be a little too much for a console.
Rbstr
2004-02-20, 01:15 PM
you forget they have keyboards and mice for the ps2
Vis Armata
2004-02-20, 01:15 PM
I haven't owned a console since the N64, so pardon my ignorance. :D
Rbstr
2004-02-20, 01:19 PM
I have a gamecube but i hardly use it scence i got PS
Veteran
2004-02-20, 01:49 PM
In defense of consoles, dual analog sticks for the thumbs are pretty sweet once you practice with them. They are dead accurate and reduce a lot of the stress on the wrist of a mouse. You can also play in bed, reclining, etc.
Plus Bill Gates wants to make it an all-console future, and how can we argue with Lord Gates?
TheN00b
2004-02-20, 02:30 PM
*Worships King Bill*
Anyways, PS on Xbox would blow. Hard. There's too many things to mess around with on PS that would be almost impossible to fit into the console.
Heckler01
2004-02-20, 08:07 PM
Would be sweet to know everyone is working with the same rig, no more bs about h4xorz...
Gates has obviously never played an FPS. Mouse = Win.
dscytherulez
2004-02-20, 08:38 PM
Well, A console can't handle something like planetside. And even if it could, I would imagine it would go to playstation, not XBOX...being sony and everything.
Biohazzard56
2004-02-20, 08:50 PM
Working as a beta tester for a local developer, All consoles could handle Planetside if optimized correctly. Of couse with graphical limitiations, networking would take awhile but not impossible. Xbox Live users would love it, but i seriously doubt that it would be ported to the consoles. PS on Xbox controlls would be cool to try out, but I wouldnt want to play with other console players. Here are some main concerns.
Low Resolution compaired to the PC, the average console game resolution is 640x480. It looks good on TVs, you can try it out yourself if you have an s-video on your graphics card play a game at that res on a TV it doesnt look bad. Even with that the graphics would have to be compromised quite a bit.
The CPU load for Planetside is MASSIVE, thats the main reason why i dont think Planetside will ever be ported to console. With console programming and optimizations its possible for all consoles (the biggest reason why PS probably will never see a console)
RAM- Again this is possible through optimizations, but this is the biggest killing point where its possible but not probable of a GC or PS2 port.
Its "possible" but Sony isnt stupid enough to release it on the PS2. As I said and Ill say it one more time anything can be done through optimizations and how much optimization a dev team is willing to do. But the Xbox is the only real choice from a technical standpoint.
Plus, Planetside doesnt have universal appeal to the console crowd, and im not shure i want to play with (hardcore) console gamers.
Update: I volunteer at this place and go there 3 days a week to help them beta test and give feedback to the team. www.raylogic.com, they are working on a new console project but thats all I can say due to NDA restrictions.
Kaymon
2004-02-20, 08:54 PM
Listen to dscytherulez everyone.
Planetside = Sony
Playstation = Sony
xBox = Micro$oft
Biohazzard56
2004-02-20, 08:58 PM
Playstation Sony and SOE Sony are two diffrent companies with the same parent Company (Japan). Im confident that Planetside wouldnt go to PS2 its a thing called "Quality Assurance". I have a better understanding of Game Development then 99.9% of you here (.1% is Spork and Dallas). Believe it or not but the Gaming Industry isnt all about money.
Kaymon
2004-02-20, 09:06 PM
So then... if PS is someday ported to a console, they'll go with whichever console it works best with, as opposed to which console is owned by the same parent company?
As for syaing the gaming industry isn't all about money, well... the way Core Combat was 'duct tape and bubble gum' shoved into the market, I'm tempted to beleive otherwise.
Biohazzard56
2004-02-20, 09:17 PM
Core Combat was not about money, the Planetside team had a good concept and worked on it, the overall Failure of Core Combat was not the developers fault but the lack of players in the cavern. Thats why the Planetside time is working on CC changes to give incentives to get players down there.
As for console porting, its not opposed to there own console its just what ever console fits there needs and the technical elements that make that console the best to develop a particular game for.
Kaymon
2004-02-20, 09:20 PM
I wasn't talking about playability of CC, I was talking about the massive bugs that came with its release. (The failure with the HART timer, stutterbug, ect). I think they needed way more time to hammer those out before they released it. Hell, even the beta testers were telling them not to release it so soon.
I heard it was pressure from management to release it when they did. Not a surprise, if you ask me.
Biohazzard56
2004-02-20, 09:26 PM
In-Game bugs are relative to the end user, the HART timer issue was in a seperate patch. As I said the failure of CC wasnt SOE's fault.
Kaymon
2004-02-20, 09:37 PM
Relative to the end user? Isn't that what beta testing is for, making sure end-users aren't getting so many damn bugs?
Biohazzard56
2004-02-20, 09:42 PM
As far as I remember there werent alot of issues, but those bugs may have just been your experience. In Game Design and Development it comes down to this "You cant make everyone happy, but you can try to make most of them happy". Which means the devs try to cater to as many as possible. Beta Testing is (supposed) to be where the developers squash as many bugs as they can so the product is stable. Feel free to correct me if im wrong about the CC launch, i dont remember it that well.
Kaymon
2004-02-20, 09:49 PM
My entire outfit, and many allied outfits, were completely unable to play because the game would stutter at 4 seconds per frame (no joke, that was the average I timed it at) whenever you were within 50 meters of another player. It was a full month before I was able to log on and actually DO something in-game.
If I recall, the OF was overflowing with people that had the same isssues.
Sputty
2004-02-20, 09:50 PM
If it went to a console, and it won't, it would go to the PS2
Not on this generation of consoles. And you'd need a mouse and keyboard, because while people might say they're fine with thumbsticks, it's still a judgement error to play against people with mice while using one.
Ait'al
2004-02-21, 02:17 AM
NM
Otherick
2004-02-21, 05:46 AM
maybe they'll make a RTS Game thats based on Planetside for the xbox?
Incompetent
2004-02-21, 06:32 AM
The only thing worse then playing a FPS on a console is playing an RTS.
Rbstr
2004-02-21, 12:26 PM
yeah those just suck.
i realy doubt it would ever go to Microsofe even if the Xbox is better for the game.
Because Bio, the place you test is it's own eintity it not part of the companies that make the things they desine stuff for.
but SOE is owned by sony, and every sony made game i've seen has gone the the PS2 to date.
Though i realy doubs it would see the light of day on PS2 even, the hardware just wouldn't work, and you would basicaly need a disk for every continent. Though the PS3 is gone have specs that are better than most new computers it seems, then we may see a port
Biohazzard56
2004-02-21, 12:37 PM
It is sony and i would go to the PS2 but usually developers pick the best system for their needs.
Kyraal
2004-02-21, 12:57 PM
I have a better understanding of Game Development then 99.9% of you here (.1% is Spork and Dallas).
I can't help but to scratch my head in wonder at that. Aside from being a rather onoxious statement, I'd like to see the facts you base it on.
Winged_Nazgul
2004-02-21, 01:34 PM
Well, maybe not Planetside but I can see a game similar to it coming out for the consoles. If not for this current crop of consoles, maybe for the next-gen machines.
Biohazzard56
2004-02-21, 05:11 PM
I can't help but to scratch my head in wonder at that. Aside from being a rather onoxious statement, I'd like to see the facts you base it on.
Im a Beta Tester for a local game developer and ive been to meetings similar to when SOE has discussions about Planetside, www.raylogic.com
Angel_of_Death
2004-02-21, 05:26 PM
Xbox could easily run PS, hardware-wise. But some games like these are just better than on consoles, mainly because of the controls, it would be horrible to see how they would try to implement the current control scheme on to a controller.
I would much rather play FPS on consoles, but I hate when games are ported to a different system / console, way after its release (ie. Halo, CS, GTA). A game loses its lustre after so long, regardless how many new people try it out.
GrimReaper02184
2004-02-21, 11:41 PM
Just an idea i had. Propably sounds stupid.
What if Sony developed a new Console Gaming System specified only for PlanetSide. It would cost around $200 and it could run PS at full graphics with smooth gameplay, and include a mouse and keyboard. Just plug it into your TV and you're good to go.
Sound good?
Dharkbayne
2004-02-21, 11:44 PM
sounds stupid.
Destroyeron
2004-02-21, 11:46 PM
stupid console users....go get some skill n00bs
:doh:
I think being able to hit a guy running across the map Sidewinder on halo with a rocket launch is some skills. So yeah, bite me.
Kaymon
2004-02-22, 12:33 AM
Mouse and keyboard are much easier to move and aim with.
Those who pwn at FPS on consoles have what we call 'skill'.
Angel_of_Death
2004-02-22, 12:51 AM
Mouse and keyboard are much easier to move and aim with.
Those who pwn at FPS on consoles have what we call 'skill'.
It's all a matter of preferences. I prefer controllers. Sue me.
Those who pwn at FPS on a PC have skill too. If you pwn, you have skill, regardless of what you are playing on. Simple. If, say, Halo PC players could play Xbox Halo players, and said player on an Xbox pwned, then yes, I'd say that said player has more skill than others.
Personally, I love consoles much, much more than PC and I find it alot easier to play with a controller, for certain games, than on a M+K. Ex. I'd rather play FPS (Halo :D) on consoles, but strategy games on PC. Used to think that RPG's were always better on PC's too, then I met FF games (as well as the upcoming Fable).
But that's just me.
Kaymon
2004-02-22, 12:57 AM
I say that because it's easier to move a cursor more accurately with a mouse than with a controller.
Though I suppose it is a matter of prefrence, and what we're used to. I wonder what would happen if you put Halo PC and xBox onto the same servers, who would own?
Kyraal
2004-02-22, 04:13 AM
Im a Beta Tester for a local game developer and ive been to meetings similar to when SOE has discussions about Planetside, www.raylogic.com
See? You're just assuming. Making a statement like that -- even including a percentage which put you up there alongside with Spork and Dallas -- is just ridiculous. Don't assume you're better than everyone else like that; it's a big faux pas.
As for the whole console debate. I'm not going to say that console controllers are worse suited for FPS, because obviously some people prefer it that way. However, there is usually a reason there is assisted aiming built into most of those FPS games for the consoles, and unfortunately that has a tendancy to carry over to PC ports -- and even PC versions developed alongside the console versions.
Ait'al
2004-02-22, 04:47 AM
It is sony and i would go to the PS2 but usually developers pick the best system for their needs.
Bio. What are the Hardware stats of the PS2.
And how on earth would planetside expand on a fucking console! You couldnt get the storage needed or affordibly put in a fucking connetion for people do dl the fucking patches. PS is totally designed around the PC.
And dont avoid the first question.
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