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View Full Version : If you could have one thing in Planetside?


Biohazzard56
2004-02-21, 03:09 AM
This is a new version of an older thread, if you could see one thing in Planetside what would it be?

My Heavy Deployable Machine Gun concept.

SkunkPunk
2004-02-21, 03:10 AM
My money back.

Biohazzard56
2004-02-21, 03:11 AM
Ouch thats cold

Warborn
2004-02-21, 03:20 AM
UT2k4 engine, including the ragdoll physics, vehicle physics, and overall great performance.

Veteran
2004-02-21, 03:35 AM
Roughly 30% higher damage for all weapon systems, insta-respawn, a better way to get CEP and TR love.

edit: oh yah, Surge would die in its sleep one fine day. Sorry it's more than one thing, I'm bored at work.

Desperado
2004-02-21, 04:58 AM
REMOVAL OF THE FLAIL

But I know that won't happen, So I'm gonna go with improved bunker placements at key structural points, maybe a stationary 30mm in there as well

Ducimus
2004-02-21, 05:03 AM
Heavy Assault changed to Heavy Machine gun, that deploys either prone, or over barracade like in Day of Defeat.

easypickings
2004-02-21, 05:51 AM
night...

and all the things that go with it

kreeten
2004-02-21, 08:20 AM
I wanna go have a beer like EQ....and BTW i dont tip skanky hoz! :groovy:

Doop
2004-02-21, 08:27 AM
Custom outfit decals, so I can draw this guy with a mustache holding a gun.

Kaymon
2004-02-21, 11:02 AM
Roughly 30% higher damage for all weapon systems, insta-respawn, a better way to get CEP and TR love.

They have a game like that, it's called Quake.

What I want are improved (read: realistic) vehicle physics.

Biohazzard56
2004-02-21, 11:04 AM
UT2k4 engine, including the ragdoll physics, vehicle physics, and overall great performance.

Unreal Warfare is the engine you were looking for, its the powerhouse behind Splinter Cell, Rainbow 6, Unreal Tournament 2003, 2004, and Championship. There are alot of other games that im forgetting. Planetside would run great on a optimized version of the engine.

UncleDynamite
2004-02-21, 11:30 AM
The Unreal Warfare engine is amazing, no doubt about it. But I guess the one thing I'd like to see in PS is:

1. Making Heavy Assault into a cert for deployable, squad automatic machine gunes.

If not that, then

2. The Airdel.

dscytherulez
2004-02-21, 11:31 AM
N3RF TEH COMMON POOL!

No, seriously? I'd like to see full fledged night.

Edit: I wouldn't mind that deployed machine gun either.

Eric Cartman
2004-02-21, 11:35 AM
It be great if the lag went WAY DOWN. THough if I got to change somthing it would be to make the sniper better. Like a head shot would be a one shot deal because I love snipers in games and the the in PS sux alot.

prbountyhunter
2004-02-21, 11:48 AM
i want to fight in more storms when its PITCH BLACK outside.

SecondRaven
2004-02-21, 11:54 AM
I would have to say more weather changes huge lighting storms, maybe a hurricane on the coasts of each content or maybe even floods which would make some of the bridges un usable which would make you use the Galaxy (use the Galaxy who would of ever thought) and also use the Lodestar more often.

worldvengence
2004-02-21, 12:09 PM
I vote for NIGHT...who cares if there are issues with it...just make ambiant lighting...stupid devs

Seer
2004-02-21, 12:18 PM
I'd have to go with Warborn's suggestion. It'll never happen, but hopefully the next mmofps--if there even is one--will have a better engine that enables more sophisticated environmental effects.

UncleDynamite
2004-02-21, 12:30 PM
Oh gosh, how could I forget night? Yeah, I would love to have night fighting. Give weapons flashlights, and that would make for one cool game. Spotlights on turrets would be good too.

As for the snipers, I don't think any changes should be made at all.

Rbstr
2004-02-21, 12:38 PM
If we had the unreal engine in this game it would lag so horribly you would not be able to play. That game is optimized to have 32 players in it no more, we can have >100 on scree at sometimes assulting a base it just. it also doen't allow for the game to play like it does.

I would like to see:
the AirDel.
The battle rifle concept.
Full fleged night.
Better vech physics(try to keep air the same becasue they do a very good job at being helos, add new air vechs that fly like planes)
And a fix to whatever they did with the Anti-hat patch that killed my FPS and made the game much more laggy

EDIT weather that effect things, like no OS's in the middle of a big storm, high winds that make flying hard, flood would be cool, and mud that makes vechs slip

MrCovertMan
2004-02-21, 01:29 PM
I'd like to see 5 standard armor soldiers yell "It's morphin time!" then they become rexo and their vehicles all combine to form a megazord.
oh and I'd like snowboards so i can slide across ceryshen and esamir.

Subterfuge
2004-02-21, 01:46 PM
I'd like to see 5 standard armor soldiers yell "It's morphin time!" then they become rexo and their vehicles all combine to form a megazord.
oh and I'd like snowboards so i can slide across ceryshen and esamir.


Yeah and we can have a super ultra omega awesome omg zord that combines from a mag, a lightning, a vangaurd, a prowler , a bus, and a mini bus. :rolleyes:



Night would be cool, especially since the vechs have headlights (why?)

I was thinking about adding a new faction that came out of nowhere (Im not good at making up stories) that focused on experimental weaponry that no one else wanted to use for fear of defect. Their colors could be orange and white (yeah they'd look like ice cream, but oh well.)

FraudulentBob
2004-02-21, 01:58 PM
Yeah and we can have a super ultra omega awesome omg zord that combines from a mag, a lightning, a vangaurd, a prowler , a bus, and a mini bus. :rolleyes:



Night would be cool, especially since the vechs have headlights (why?)

I was thinking about adding a new faction that came out of nowhere (Im not good at making up stories) that focused on experimental weaponry that no one else wanted to use for fear of defect. Their colors could be orange and white (yeah they'd look like ice cream, but oh well.)
:rofl:

Kaymon
2004-02-21, 02:02 PM
Airdel - won't happen guys. It would make the galaxy obsolete. No prudent set of devs would do something like that.

Fenrys
2004-02-21, 02:08 PM
Interactive Bases
- various base defenses that could be controlled from the base's main terminal
- using NTU's to repair stuff
- AA turrets
- designating pain field areas
and so on . . .

Biohazzard56
2004-02-21, 02:13 PM
Optimize the Unreal Engine so it would have hundreds of Players and better netcode. Anything can be done through optimizations. When you license a engine you get full souce code access Planetside on the Unreal Warfare engine isnt impossible and would better graphics smoother and at better FPS. The downside is that project would probably take a year

JakeLogan
2004-02-21, 02:28 PM
I want to be able to kick the back end out (meaning the back end begin to slide on tight turns) on the more agile vehicles skyguard buggies ATV Dels etc etc. I would think it would be alot harder for larger vehicles like tanks and such to pursue the lighter vehicles meaning you would have to have an equally agile vehicle to chase the running vehicle in other words you would see more lighter vehicles and such.

Kyraal
2004-02-21, 03:32 PM
Night would be cool, especially since the vechs have headlights (why?)
Headlights so you know which way is straight forward when you're in first person mode.

MidnightDave
2004-02-21, 03:38 PM
No prudent set of devs would do something like that.

So that means that the Airdel is already in the works?

Kaymon
2004-02-21, 03:42 PM
:lol:

Dharkbayne
2004-02-21, 04:01 PM
So that means that the Airdel is already in the works?
:rofl:

Rbstr
2004-02-21, 04:02 PM
wel the last time i used a gal was nearly 2 months ago, so i don't think we have to worry about the gal being used less

Kaymon
2004-02-21, 04:29 PM
It's not the gal being used less, it's the simple fact that if they added the airdel, they NOBODY would use the Gal - EVER. There would be no point to it anymore.

Rbstr
2004-02-21, 04:33 PM
well you couldn't drop maxes or vechs with the airdell, and the airdell has little more armor than a reaver so it wouldn't be the same as a gal

Kaymon
2004-02-21, 05:31 PM
well you couldn't drop maxes

I don't think I've ever seen Max's getting hotdropped. The few outfits I've seen wielding the Galaxy load up with strictly infantry.

or vechs

Lodestar - no vehicle restrictions.

with the airdell, and the airdell has little more armor than a reaver so it wouldn't be the same as a gal

I'm not talking about vehicle stats. Those are completely unimportant to this. The concept is what we're discussing. Regardless, I can't see this happening.

UncleDynamite
2004-02-21, 06:26 PM
So as it stands, we have an air transport that's never used. The current proposal is to create another air transport, the Airdel, that would make the current air transport useless when it's not used anyway. So which is better...

1. Preserve the Galaxy, even though no one uses it?

or

2. Introduce the Airdel, which people would actually WANT to use?

Basically, I don't see the problem in having a smaller air transport. Look at the Sunderer and Delivery: I usually see Dels more often than not, but occasionally an outfit needs to haul more soldiers and MAXes, so they use the Sundy. Besides, the logic of the Galaxy becoming obsolete is flawed, since you could say the same about MA making the Suppressor obsolete as well.

Rbstr
2004-02-21, 06:28 PM
thats what i'm trying to say

LimpBIT
2004-02-21, 06:52 PM
An Anti Air Reaver like aircraft. ROCK OUT MAN

JakeLogan
2004-02-21, 07:35 PM
The main use of the galaxy anymore is for spec ops guys. and with my outfit being primarily Spec ops it gets used quite often. I think the main problem with the gal is that there is only 1 dropship center per cont. I remember back in beta when the TR and NC Sanc WG both contected to Cyssor (I think it was that cont) Gunuku was always being fought over no matter what TR would always own the southern half of the cont and the NC the northern part.

Seer
2004-02-21, 08:12 PM
The airdel would make the Deliverer itself less desirable, and that is actually significant.

Personally I'd love to see a useful air transport. Hell, I wouldn't mind if they took the vehicle bay out of the galaxy and gave it a slimmer profile to make it easier to land and load. Then I bet it would see more use.

JakeLogan
2004-02-21, 08:28 PM
The airdel would make the Deliverer itself less desirable, and that is actually significant.

Personally I'd love to see a useful air transport. Hell, I wouldn't mind if they took the vehicle bay out of the galaxy and gave it a slimmer profile to make it easier to land and load. Then I bet it would see more use.
Or maybe replace the vehicle bay with more seats and max spots.

Kaymon
2004-02-21, 08:47 PM
Besides, the logic of the Galaxy becoming obsolete is flawed, since you could say the same about MA making the Suppressor obsolete as well.

*sigh*

Let's say they do put in the Airdel. Nobody would use the Galaxy to transport troops because they're all using Airdels. Nobody would use the Galaxy to transport vehicles because it's limited to small ones, so they'd use the Lodestar instead.

Which to use, a vehicle you can get at any tech-plant linked base, or one that requires the only DSC on the continent?

Please, don't say my logic is flawed unless you're going to explain yourself. Besides, how many supressors do you see in combat?

ViperGTS
2004-02-21, 09:10 PM
*sigh*

Let's say they do put in the Airdel. Nobody would use the Galaxy to transport troops because they're all using Airdels. Nobody would use the Galaxy to transport vehicles because it's limited to small ones, so they'd use the Lodestar instead.

Which to use, a vehicle you can get at any tech-plant linked base, or one that requires the only DSC on the continent?

Please, don't say my logic is flawed unless you're going to explain yourself. Besides, how many supressors do you see in combat?
When I played I only used a supressor..........

Kaymon
2004-02-21, 09:12 PM
And did your other certs include CE, Adv Hack, Adv Med, and a few vehicles? Regardless, it's not the point. We're talking about the Airdel. (Sounds like an airborn restaurant)

Warborn
2004-02-21, 09:49 PM
When I played I only used a supressor..........

I clicked the link in your signature and read the thread. This, the quoted text above, is what you should have said when the guy on page one asked you how you get BR5 while having no kills at all.

WritheNC
2004-02-21, 09:53 PM
Can the one thing I wish to have be NOT having Heavy Assault in the game?

Seriously. Just throw all 4 out and let everyone spend their 4 certs on something else. Every time the dev team even looks in the direction of HA, the shit hits the fan heh.

spartan606
2004-02-21, 10:00 PM
Besides, how many supressors do you see in combat?


I personally like the supressor. I use it from time to time because it is very useful for long distance shooting; I once took out a TR Burster MAX (not that it's hard to do) with one...

As for the airdel thing, I'd like to see more vehicles put into the game. Personally I'd like to see a two-person Reaver-like aircraft. One person flies and shoots rockets while the other person mans a turret (think attack helo) with a 30mm cannon on it...

GreyFox
2004-02-21, 10:07 PM
I clicked the link in your signature and read the thread. This, the quoted text above, is what you should have said when the guy on page one asked you how you get BR5 while having no kills at all.
You can get to almost BR5 by using all the weapons and vehicles and using all types of terminals etc.


And yes, the suppressor is quite good. At medium and above range it's practically better then the pulsar.

UncleDynamite
2004-02-21, 11:16 PM
*sigh*

Let's say they do put in the Airdel. Nobody would use the Galaxy to transport troops because they're all using Airdels. Nobody would use the Galaxy to transport vehicles because it's limited to small ones, so they'd use the Lodestar instead.

Which to use, a vehicle you can get at any tech-plant linked base, or one that requires the only DSC on the continent?

Please, don't say my logic is flawed unless you're going to explain yourself. Besides, how many supressors do you see in combat?

Actually, my point was precisely that: you don't see that many suppressors in combat, because MA have made it obsolete (although some people still occassionally use it). But no one's complaining about the suppressor being underused, because they have other good weapons available.

So let's say the Airdel finds its way into the game. Yes, it and the Lodestar will render the Galaxy an essentially obsolete vehicle. But so what? At least we'll have an air transport that people will actually want and will use, which is better than just having the Galaxy that finds no service whatsoever. And if a squad wants to shuttle some extra troops or MAXes around, then they'll still have the Gal.

Warborn
2004-02-21, 11:21 PM
And yes, the suppressor is quite good. At medium and above range it's practically better then the pulsar.

Maybe better than a Pulsar if the target isn't moving to let you hold the fire button down, taking advantage of its accuracy, which is the only thing the Surpressor has going for it.

But, let's not derail this any further. I demand Planetside's next expansion be nothing more than an upgrade to the Unreal Warfare engine.

Destroyeron
2004-02-21, 11:22 PM
UT2k4 engine, including the ragdoll physics, vehicle physics, and overall great performance.

I'd want that, except I'd also want realistic vehicle physics (not sure how the ut2k4 engine handles vehicle), destructable enviroments (within reason, meaning the farther you go down the harder it gets to make a hole (aka, if you REALLY wanted that hole into the enemy cy, you could do it, but ti'd take a lot of rockets)), and oh yeah, more weapons, that giant mech thing, a mothership, deployable machine guns, and the ability to super customize our armour, face, hair, nose hairs, size of feet, size of boobs, more emotes, and the ability to run around naked.

Warborn
2004-02-21, 11:24 PM
I'd want that, except I'd also want realistic vehicle physics (not sure how the ut2k4 engine handles vehicle), destructable enviroments (within reason, meaning the farther you go down the harder it gets to make a hole (aka, if you REALLY wanted that hole into the enemy cy, you could do it, but ti'd take a lot of rockets)), and oh yeah, more weapons, that giant mech thing, a mothership, deployable machine guns, and the ability to super customize our armour, face, hair, nose hairs, size of feet, size of boobs, more emotes, and the ability to run around naked.

It handles vehicles very well. The force of an explosion can cause vehicles to rock, tip a bit, or completely overturn. Upon destruction, vehicles tend to explode a bit, and fly into the air. Shot down aircraft set aflame and spiral down to earth. And so on and so forth. The engine is amazing, and if PS were using it it'd be an incredible game, because it would be so much fun to just play and blow stuff up and watch bodies fall off the edge of a tower and so forth, and all the while getting far better performance out of the game than PS's current engine could ever deliver.

Also, that's a pretty big "one thing you'd change about PS".

GrimReaper02184
2004-02-21, 11:29 PM
I'm going with Warborn

Destroyeron
2004-02-21, 11:38 PM
hehe, ok, give me a list of games that use that engine, I must see it in action. Atleast after I get my new pc, that could handle it better.

Kaymon
2004-02-21, 11:54 PM
Actually, my point was precisely that: you don't see that many suppressors in combat, because MA have made it obsolete (although some people still occassionally use it). But no one's complaining about the suppressor being underused, because they have other good weapons available.

So let's say the Airdel finds its way into the game. Yes, it and the Lodestar will render the Galaxy an essentially obsolete vehicle. But so what? At least we'll have an air transport that people will actually want and will use, which is better than just having the Galaxy that finds no service whatsoever. And if a squad wants to shuttle some extra troops or MAXes around, then they'll still have the Gal.

The diffrence is that the supressor is a free weapon, a nice little standby if the terminals are blown. You always have it. The Galaxy requires you to cert up and have a DSC. That's why we'll never see the Airdel. It's redundant. Every task the Airdel promises is already filled.

Back when they made the CC weapons and vehicles, they told us that they made a point of making sure none of the new toys would render the current selection useless or redundant. They did a good job of that. The Airdel would do nothing more than what current vehicles already do.

That's why you'll never see it in game.

UncleDynamite
2004-02-22, 12:10 AM
The diffrence is that the supressor is a free weapon, a nice little standby if the terminals are blown. You always have it. The Galaxy requires you to cert up and have a DSC. That's why we'll never see the Airdel. It's redundant. Every task the Airdel promises is already filled.

Back when they made the CC weapons and vehicles, they told us that they made a point of making sure none of the new toys would render the current selection useless or redundant. They did a good job of that. The Airdel would do nothing more than what current vehicles already do.

That's why you'll never see it in game.

You bring up some excellent points, but even if the Airdel never makes it into the game, it still would have been an great addition. As most of us have admitted, the Galaxy is no longer used extensively. So I see no reason why the devs should be so intent on preserving its status as the only air transport in the game if no one is going to bother piloting one. The devs should either 1) Fix the Gal or 2) Replace it with something similar but better. As it stands, the current Galaxy is benefitting no one, and I think most of us would like to see that changed.

Dharkbayne
2004-02-22, 12:11 AM
give the gally a front mounted pilot fired 50 MM , change the other guns to 35 MM , make it a gunship again.

Destroyeron
2004-02-22, 12:19 AM
Uncle D, check your pms

GreyFox
2004-02-22, 12:19 AM
I don't know if the fact that the Galaxy is underused is an American issue or not. But on Werner I see it used all the time, and our outfit uses it alot aswell.

Altough, it's mostly in the initial stages of a continent invasion, we sometimes, and often use it throughout the entire invasion.

It's one of the best ways to take a tower, and facility alike.

Kaymon
2004-02-22, 12:24 AM
Just to be clear on the issue:

I like the idea of the Airdel. (Just REEKS of irony, doesn't it?)

They just need to give the Gal some serious love. Like triple the armor and speed, replace the 12mm with 35mm (while giving the guns the ability to shoot any aircraft at any angle, none of this blind spot shit) make landing *much* easier, give it an autoland that works even when it's completely empty (instead of the usual crash and burn), and give it an autorecall. (you hit the autorecall and it takes off and flies towards you.

Yea, and a ton of other awesome buffs. Though from the looks of it, the Airdel is everything the people wanted the Galaxy to be.

shaizan
2004-02-22, 04:29 AM
I'd like weather effects and night time. I'd love to see the wind affect flight, for example. More than that I'd like to see the Surge bugs fixed. Although I am not exceedingly confident it can be fixed. If the warping could ever be permanantly remided I'd not be so horribly annoyed with regards to the Jackhammer Surgile assault techniqe.

Oh, I'd also like to see a random chance for guns to jam. Not a big one, mind you, but something to add a touch of risk to fireing a weapon in full auto for long amonts of time without fear of overheat.

Dyentious
2004-02-22, 04:49 AM
Surgile change to make it only activate while weapon is holstered.

That would be my vote

Otherick
2004-02-22, 06:22 AM
I would want to nerf the nerfers

Sentrosi
2004-02-22, 06:48 AM
The biggest Ego Deflator tool Auraxis has ever seen.

I'd use it against many TR CR5's who spam global stuff that is not needed. Collectively bring them all under the same philosophy that I have in regards to defense and going on the offensive. Then run Auraxis into the Red and Black of the Terran Republic. This "Civil unrest" would be quelled in a week. You know what would happen then?


I would win Planetside. Game would be over. DEV's would probably have to nerf myself then. Restart the world and reset all characters back to BR0 CR0.

JakeLogan
2004-02-22, 12:31 PM
The biggest Ego Deflator tool Auraxis has ever seen.

I'd use it against many TR CR5's who spam global stuff that is not needed. Collectively bring them all under the same philosophy that I have in regards to defense and going on the offensive. Then run Auraxis into the Red and Black of the Terran Republic. This "Civil unrest" would be quelled in a week. You know what would happen then?


I would win Planetside. Game would be over. DEV's would probably have to nerf myself then. Restart the world and reset all characters back to BR0 CR0.
:rofl: :lol: :rofl: :lol: :rofl: :lol: :rofl: :lol:
I wouldn't mind the actually having a night.

Rbstr
2004-02-22, 12:59 PM
I'm sorry to all you peopl that thing the unreal engine would be great for PS, while it has good graphics, good vech physics, and fast net code. that net code would uttely fail in PS, if the 32 player UT2K4 demo servers are very laggy think of what it would be like with the hundered + people that PS has. Absolutely horrible.

Though revamped physics would be nice and not that hard to do.

Subterfuge
2004-02-22, 01:45 PM
I was thinking of adding a strictly AA aircraft, slick and fast. Maybe not as fast as the mosquito, but you could possibly replace it with this. Meh, and why aren't there any helicopters? I saw add a heavy anti-ground helicopter that kicks ass with dual hellfire rockets and a 360 degree rotable chaingun on the front :love: