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BadAsh
2004-02-28, 04:02 AM
While playing VS on Emerald tonight I got owned several times in a row by the NC player "SGSwift". He is good to be sure, but he is one of those guys who somehow always manages to surge-o-port all over the screen really badly and very consistantly. Some people who surge you can actually fight, others warp like lunitics and you can't really return fire. You just have to try and guess their location and spam that area.

I finally gunned him down after about 6 or 7 tries by just firing where I knew he had to be and not where I actually saw him.

Fortunately SGSwift is the only NC on Emerald with this "Gift" that i've seen consistantly have this ability... on Markov there used to be several such as "XeonProc", "lllSilencerlll", "SaPhiRe", etc... You just can't fight these guys because they are effectively surging agile cloakers with jackhammers... except that darklight won't help you see them...

The later on in a tower battle I step outside to be killed by "TheDarkSlayer" a TR player with an invisible Reaver... no sound, no graphic, just massive damage and death when you step outside... It's nothing the TR player did, it's just PS lag as usual on a busy night...

After being annoyed by PS lag issues I made a huge mistake. I loaded up Quake 3 Arena and played a few games of Capture the Flag on a server that I ping well to.

OMG it felt good to have things like aim and skill be a factor in a fight again... the faster paced action and pin point accuracy of the weapons was a nice change from PS. No retarded COF and no surge-o-portation/low FPS server-side lag. Just a fast pace test of tactical skill. Of course then I miss the vehicular and superior team-play aspects of PS... so both games leave me... unsatisfied...

Man, only if PS was as playable as Q3A... Or Q3A had the depth of PS... but, sadly the technology is just not here yet...

WritheNC
2004-02-28, 04:52 AM
I feel the same way every time I point a gun in the direction of someone from Ahriman Corps. Almost all of them are better than me anyway.

I'm not trying to insult their skill level, but I don't think I've run around a corner and seen them NOT surging around like mad. I usually lose by 1 shot in sweeper battles with them, since I don't have the twitch enough to adjust my aim when ANYONE I'm fighting warps on the screen six inches to the right.

Eldanesh
2004-02-28, 05:49 AM
Only person I see do it consistantly is bigmacattack, even then its not too hard to trace him.

Apparantly I do it fairly regularly too, don't ask me how though... :lol:

ORANGE
2004-02-28, 10:01 AM
Tired of PS vote with your dollars........thats all I have to say.

Acaila
2004-02-28, 11:55 AM
You have to trade a certain amount of reliability for bandwidth conservation, unfortunately. There is some VS on Markov named like Siphic or something that warps so bad I was thinking speed hack, never seen anything like it, the guy was impossible to track in a tower, had good aim aswell. He would appear, fly around for 4 seconds through walls, the roof, up and down flights of stairs and it was just like fuck, there goes half my squad.

SilverLord
2004-02-28, 12:23 PM
We all have seen SGswift port around, just deal with it, stfu, and kill him. He's a really cool guy and just talk to him, he might acually explain to you why this happens and he isn't banned.

Talk to the guy without calling him a cheater before you rant on him.

Vick
2004-02-28, 12:48 PM
We all have seen SGswift port around, just deal with it, stfu, and kill him. He's a really cool guy and just talk to him, he might acually explain to you why this happens and he isn't banned.

Talk to the guy without calling him a cheater before you rant on him.
He didnt call him a cheater...

Anyway, I can do pretty ok in my rexo-gauss against these guys, but maybe I am a warper too.

BDMJ
2004-02-28, 02:21 PM
AC warps alot too. Arakiel in particular. It is more noticable for him because he didn't used to warp like that.

BadAsh
2004-02-28, 02:35 PM
We all have seen SGswift port around, just deal with it, stfu, and kill him. He's a really cool guy and just talk to him, he might acually explain to you why this happens and he isn't banned.

Talk to the guy without calling him a cheater before you rant on him.


I apologize if it sounded like I was accusing anyone of anything. I�ve just noticed that some specific players have a knack of always treating you to a lagged or bugged experience every time you engage them in a fight. I dunno if it has something to do with their PC, bandwidth, combination of the two, or whatever. All I know is some people you just can�t fight because of a persistent glitch.

Anyway, as I mentioned in another post� I conservatively estimate that about 30% of my deaths in PS are due to some type of lag related glitch in game play. Likewise many of the players I waste I�m sure lagged in some way. I just rarely get the feeling that I had a good clean fight and that the best player won. As time goes on I�m finding this less and less acceptable.

NoSurrender
2004-02-29, 12:18 AM
lmao speak of the devil. last night i owned him and stole his Gauss. he was worse with the JH though. ( i was NC, was a br19 cr3 so i can talk). hes a good player a killing him is kinda like some you go yay i killed : : but nothing much besides that. oh and ash nice job killing me like 4 times one night with that lasher that you lub.

Veteran
2004-02-29, 12:34 AM
I hope the stench of Raph Koster doesn't pollute this game.

Unknown
2004-02-29, 04:21 AM
Hehe, I was fighting some SG last night (anyone else notice how they go to continents where the TR and VS are fighting and harrass the VS? They might do it to the TR too, wouldn't know, but twice in as many days I saw them doing disruption tactics against the VS who were fighting the TR). It was on the northern part of Forseral (while VS was tied up at Caer against the TR), and they were mostly in aircraft (not sure where they were getting them, they had no bases. Jacked or hacked them out of our bases I suppose), and I pretty much suck when it comes to flying against these guys. I'm normally an....average pilot. I don't profess to be anything more, so when I go against these 'l33t' pilots I consistantly get owned, but just about everyone else I can usually handle in a fair fight.

Anyhow, I was using my secondary character "Meandering" and was helping to stop them with a few others, occasionally attempting to dogfight them, though mostly engaging them air to ground, or ground to air (Lancer can finally shoot down aircraft consistantly now, yay!). After we finally got them off the cont I was at the Dropship center about to get a new aircraft and head south when I saw someone heading to the air terminal on radar. I assumed it was a cloaker and I pulled out my AMP (had my Lancer in my rifle slot) and waited for him to arrive at the door, when who but SGSwift burst through the door with a sweeper! Scared the crap out of me, but I wasn't about to go down with a fight, so I futilely (or so I thought) fired my AMP blindly at him. After strafing around randomly and keeping my finger on my trigger and crosshairs on him...I won (with about 25 health and no armor to spare). He sent me a tell claiming he was tired...I responded that he must have been or I wouldn't have stood a chance hehe. Had a good laugh about that one. Only time I have ever beaten SGSwift one on one that I can remember.

SilverLord
2004-03-01, 10:22 AM
Alot of good players like swift go around to continents where the other two empires are fighting and cap a tower and play tower power, see how long they can hold it before they get kicked off.

321
2004-03-01, 10:26 AM
Doing what SGSwift did is really easy. Using surge to warp is not a hack or anything you just have to do a certain thing to warp around which I won't post here. Now less and less peopel are using that.

SilverLord
2004-03-01, 11:37 AM
you just have to do a certain thingNow...321 = exploiter.

martyr
2004-03-01, 01:42 PM
when i see sgswift on my continent, i leave. he can have it; my pulsar is no match.

Dharkbayne
2004-03-01, 01:47 PM
321 is a surge monkey warper.

Veteran
2004-03-01, 01:48 PM
Anyone who knowingly or wantonly exploits to increase their kill-count has willfully abandoned their claim to glory.

What sterner punishment could be levied upon a player than to become forever a scrub in the hall of heroes?

Queensidecastle
2004-03-01, 02:25 PM
Swift and Prophet are total exploiters. I dont care if he says he is on a laptop or what hack they are using at the moment, they are the only people I ever see warping. I have actually been chasing Prophet before, surging in my cloaking suit and the fucker out ran me. They are weak shitty players that have to cheat to beat anyone. The other day the dumbass tried to attack my skyguard with a mosquito. Somehow he managed to not instantly die and landed on top of the tower I was sitting next to. Well the dude does a VVB. Myself being me was like, "oh no you just didnt", and ran up the stairs and WTFpwnd him with a rocklet. Of course he didnt hang around long enough for my VVB but oh well

Veteran
2004-03-01, 02:54 PM
When Microsoft introduces pure server-side gaming, these orifice-spelunkers will be the butt of all hatred.

Cheaters are forcing an all-console environment.

Laugh it up, cheater. You think you're hot sh1t cause you can hack a console? Wait until your meager skills are spread over the dirt like a squashed roach.

Fvcktards.

edit: if you don't cheat, this post has nothing to do with you. If you do, get that flesh-rod out of your mouth and your penis out of that drinking straw.

edit2: if you hack a console to play burned single-player games, this post has nothing to do with you. If you hack it to try to influence multi-player games, retract your penis from afore-mentioned drinking-straw.

SilverLord
2004-03-01, 07:54 PM
I really could care less how they warp, hacks or comp problem.

All that matters is that when I kill him, I am 100% better than him.

321, you are officially not even cool now becuase u exploit becuase you *think* swift does.

Vick
2004-03-01, 08:13 PM
Swift and Prophet are total exploiters. I dont care if he says he is on a laptop or what hack they are using at the moment, they are the only people I ever see warping. I have actually been chasing Prophet before, surging in my cloaking suit and the fucker out ran me. They are weak shitty players that have to cheat to beat anyone. The other day the dumbass tried to attack my skyguard with a mosquito. Somehow he managed to not instantly die and landed on top of the tower I was sitting next to. Well the dude does a VVB. Myself being me was like, "oh no you just didnt", and ran up the stairs and WTFpwnd him with a rocklet. Of course he didnt hang around long enough for my VVB but oh well

WOW U PWN DEWD

Spee
2004-03-01, 08:24 PM
Apparently, I warp. But not on purpose.


I was on werner, playing with a ping of 2xx, and was circle-strafing a guy with my surpriessor. He was in rexo, and had a gauss. I totally bitchowned him. I got a tell saying I was flying everywhere around the screen, and my wener character isnt even br4 yet, so I cant use surge.


Fscking DSl.

SilverLord
2004-03-01, 08:29 PM
Fscking DSl.Or it's because your trying to play across the ocean.

Assuming your in the United States.

Spee
2004-03-01, 08:53 PM
Or it's because your trying to play across the ocean.




Silence you. :p


When my ping is 1000+ then Ill start to worry.

SilverLord
2004-03-01, 09:10 PM
When my ping is 1000+ then Ill start to worry.:rofl:

TheN00b
2004-03-01, 09:23 PM
:lol: :rofl:

LimpBIT
2004-03-01, 11:52 PM
i have surge and unfortunatly i have to admit surge overpowering the enemy on occasion.

flypengy
2004-03-02, 03:30 AM
Hitting a warper isn't hard. They aren't blinking all over the screen there is pattern to their movement. Predict it, just like you would predict any other movement in this game...

Sorry guys. Warping isn't considered exploiting. This game has some shitty coding so warping happens (without the person even trying to). You think a CSR has never seen someone repeatedly warp around? Yet these people continue to play. You may not like it, but till I hear someone say it's bannable to warp... I guess you guys will have to continue to whine.

SilverLord
2004-03-02, 10:22 AM
I guess you guys will have to continue to whine.We will becuase the devs are more worried about high res textures than FPS optimization.

Unknown
2004-03-02, 02:35 PM
We will becuase the devs are more worried about high res textures than FPS optimization.
Ok, no offense bud, this isn't directed to you in particular. This is a trend I've seen alot lately and frankly it's kind of annoying. The devs work on many things at once, and there are a lot of devs who work on different things. Why do people always assume that because they did something other than *insert favorite bug fix/balance fix/performance fix here* that they aren't working on said fix? It seems that with nearly every fix (or at least less 'important' fixes) there's someone who gripes about them working on and releasing that fix instead of their fix. If your fix is at least moderatly important then you can safely bet they are at least dedicating some resources to it.

Madcow
2004-03-02, 02:52 PM
You give them lots of credit. How many months did it take them to even address some of the multitude of infil suit bugs which have existed since pre-release? The reason that people complain is that the public face of PS (Spork and Smoke) are often hesistant to even acknowledge an issue in the game until a fix for said issue is very close to completion. Because of that there is a general feeling that they either don't know or don't care, and in either scenario the end result is a feeling that they're ignoring their fanbase. Basically, their communication skills blow.

Krinsath
2004-03-02, 03:16 PM
Here's the point Unknown was trying to make:

Let's say there are 5 devs. There's more, but for the sake of this illustration, there's five.

They breakdown as follows:

Smoke - Idea man
2 Guys who do engine work and bug fixes
1 Guy who does textures
1 Guy who does database tweaks

Now, while there's certainly a general level of computer competence across most programmers, once you get a project of this involvement going it becomes a monster where only those who know exactly what's going on are going to work on it. For instance, the database guy is not going to go messing around with the engine because without a complete understanding, it's easy to make an unintentional mistake and cause bigger problems. In a similar vein, the guy who does textures is not going to work on the database.

Let's say Smoke comes up with a new vehicle. The design parameters are given to the engine boys, the artwork to Mr. Texture and the relevant information for tracking it given to the database guy. They each do their own thing, and in this case, are all involved in the same project.

Now, pretend that there's a bug where the database does not store inventory favorites properly if there's a Punisher loaded with AP ammo and a Frag grenade included in it. What on God's green earth is the texture guy going to do with this problem? Exactly Jack/Squat. So he goes and works on another project, let's say making new models for the vehicles that look schnazzier and allow players to identify enemy vehicles faster.

The texture guy finishes in time to get those changes into QA, the database guy is still plugging. Spork says "hey! We have new textures for vehicles!" and you guys all go "BUT MY PUNISHER FAVORITE IS STILL BROKEN!! OMGWTFBBQ!!!!111one!!!!"...IT'S BEING WORKED ON, THERE JUST ISN'T THE STAFF TO MAKE IT WORK AT THE MOMENT. The texture guy finished his project, that doesn't mean the Devs don't care about Punisher problem, it just hasn't made it into QA yet. Would you rather them develop all this stuff with people and then NOT release it because issue X, which may take another month to be fully resolved, is still being worked on? That's idiotic...get the stuff out as quick as is safe to do so.

We don't get status updates every three seconds because some issues are complex. Working in the field, the general statement you give someone who asks for an ETA is "Well, assuming nothing goes wrong...". Since most PS gamers take Spork and Smoke as sort of demi-gods and every word they utter is the immutable truth and *any* delay is obviously a conspiracy to milk the playerbase...yeah, I'd be hesitant about giving any projections about things that aren't already in the pipeline.

That's why you see random things getting "fixed" that don't seem to be that important, because the guy (or girl) who could fix such things had it come up on their list. You have to have these people doing *something* because otherwise there's no point in paying them. If you don't pay them, they leave and then when you DO need a texture guy (such as in the case of a new vehicle), then you're shafted because you have to wait for a few weeks to get applicants and hire someone and then wait for them to produce things.

Moral of the story: STFU about these strange improvements. A guy who knows how to work 3D Studio MAX like a champ isn't going to know squat about the PS engine code so he CAN'T do optimizations, even if he WANTED to. Having him sitting there twiddling his thumbs because the emphasis is elsewhere is bad business, so they give them other projects to do. These other projects sometimes finish before your issue is resolved...Grow up, sit down, shut up, and play the game (that's not directed at anyone in particular, but if you whine about the Devs doing things that aren't Issue X...if the shoe fits...).

Veteran
2004-03-02, 03:19 PM
Once AI gets advanced enough, there will be applications that do nothing but write code.

As much as human coders fear this, it is inevitable.

Skynet is only a matter of time.

Krinsath
2004-03-02, 03:22 PM
Once AI gets advanced enough, there will be applications that do nothing but write code.

As much as human coders fear this, it is inevitable.

Skynet is only a matter of time.

:lol: How very true...however, AI has yet to evolve to the point where it can actually process multi-faceted information. You can get it to excel in limited functions (chess, poker, StarCraft, etc.), but once you try and make it go beyond that limited function, it tends to fall apart. Not saying it won't happen, but it will take a while still. In the meantime, human coders will be around probably until such time as the Dev team is looking to retire.

Veteran
2004-03-02, 03:36 PM
StarCraft? God damn it! I don't think computers were invented to zerg rush!

Adun Touradas

Krinsath
2004-03-02, 03:37 PM
Well, the AI in that can be tweaked to the point where it is near impossible to win, same as many other games (Civilization for instance). Sometimes it involves a measure of cheating on the computers part as well. ;)