View Full Version : New Stuff
Peacemaker
2004-03-15, 11:22 PM
Lotsa new stuff going in most notably two things one i like the other I dislike.
Armor bars are going in.. now we can see friendly armor status.
Automatic reload option. I used to have to take my hand away from my movement keys for a split second. I think this is a change for the worse.
Automatic reload option. I used to have to take my hand away from my movement keys for a split second. I think this is a change for the worse.
'Bout fucking time. Now I can bind right mouse to a medkit or something.
WAIT! I DONT PLAY PLANETSIDE ANYMORE!
Dharkbayne
2004-03-16, 12:04 AM
It's an option right? I mean, you don't HAVE to have auto-reload on, right?
Peacemaker
2004-03-16, 12:07 AM
Correct but your still at a disadvantage. What advantage do you have for reloading? Switching during reload just leaves it unloaded.
ZionsFire
2004-03-16, 01:03 AM
Oh. Fucking. Snap.
Jaged
2004-03-16, 01:20 AM
Nifty. Where did you here about this and when is it going in?
teratravp
2004-03-16, 01:28 AM
They said it kinda might make it into 2.7 in the new dev notes thread.
I say good. PS has a LOT of annoying tendencies... can't log out any time you want, somewhat whack spawn times and spawn time adjustments, etc, etc... throw in all the little things that are liable to annoy people here. auto reload is to me like at least picking one of those grating things out of a hat and doing something about it. maybe it's not the one you wanted, but a lot of people are going to be doing a lot less cursing now, I mean there should be only so many times you have to tell your computer to f off when you're playing a game. If you're in tune enough to monitor 50 possible threats coming at you when you're sieging a base and keep a constant eye on your ammo number, and deal with lag or anything else, then congrats, but to me this one makes sense.
Armor bars are going in.. now we can see friendly armor status.
Finally this wil help a lot since I have both repair and medical and I think it's a pain to check both but, after a while I stopped chasing people around for healing and repairs and now I only heal them if they are in my squad or if they come up to me and ask for a heal/repair. I only go to the people that are dead to revive them even though I recently forgot my adv. medic cert and just kept medic because no one would wait for me to come.
BigFreak
2004-03-16, 03:35 AM
Auto reload=silly-lame sniper buff? :/
Jaged
2004-03-16, 03:42 AM
Meh, it would only buff noob snipers. Anyone who has been using the gun for more then a day has developed an "instant reload after every shot" reflex. Hell, I was using the bolt driver so long I started doing that with other guns. That got me killed alot, to say the least.
Incompetent
2004-03-16, 04:15 AM
Auto-reload sucks, if you need it you should be taken out back and removed from the gene pool, being able to see friendly armor status is win.
Edit:If you're in tune enough to monitor 50 possible threats coming at you when you're sieging a base and keep a constant eye on your ammo number, and deal with lag or anything else, then congrats, but to me this one makes sense.Hell lets just go ahead and turn on god mode so you don't have to worry about watching your health either. It's very simple, if you forget to reload, you deserve to die, and its your own god damned fault. If forgetting to reload is that big a problem for you, then you need to go buy yourself a copy of the sims and play something on your level instead of dumbing the game down for the rest of us.
BigFreak
2004-03-16, 04:27 AM
Yea, Jaged, but I've seen plenty of snipers who manage to screw it up, with insane delays between shots :/
Stormhunter
2004-03-16, 05:35 AM
Auto reload = lame.
Armor bar = Ok.
Angel18
2004-03-16, 05:41 AM
Auto reload is kinda lame, I think. Would not want to see it though, mostly because it's kinda cheap to use. Armor bar over friendlies, kinda ok. I hope advanced targeting will show it on enemies too.
Acaila
2004-03-16, 09:23 AM
I would never use auto reload, if I run through my clip in a fight, I either back off and heal/reload or switch to a secondary weapon.
Lartnev
2004-03-16, 09:58 AM
I don't honestly care about auto-reload.
I mean you're all saying it's lame, but, I mean, why? You say it's cheap why? Because pressing r takes skill or something?
I'm sticking with manual reload because I sometimes use the punisher and it's sometimes handy to switch grenade type/rocket after you've fired one.
Dharkbayne
2004-03-16, 01:10 PM
Come on, it's not that hard to reload, when the bullets stop coming out, hit R... OOOHHH WOOOOW SO HARD! And any sniper who leaves his gun empty deserves to be shot, multiple times. In the head.
Lartnev
2004-03-16, 01:15 PM
But that still doesn't explain how auto-reload is lame, other than it saves people from hitting r.
Dharkbayne
2004-03-16, 01:25 PM
It's not lame, just... pointless, I mean, you HAVE an ammo indicator, that reminds you when to reload.
Majik
2004-03-16, 01:31 PM
I'll admit I have died, more than once, because I took down an enemy with the last of a clip and not realizing it turned to take on the next enemy in line. However, I never once thought to myself "Gee I wish my weapon was smart enough to load itself", and I certainly never got pissed off at the game or my computer. I reload between every kill I can. Only time I forget to load is in mass combat where I basically can't take my finger off the trigger long enough to reload. Auto reload is unneccesary, and a buff to snipers who watch their shot and forget to hit the reload for a few seconds. This will just make it even harder for me to get the Phalanxes back on line.
Queensidecastle
2004-03-16, 01:45 PM
Auto reload = lame.
I agree
PhoenixTypeX
2004-03-16, 03:04 PM
I dunno what your mareing on about! The armor bar, is an amazing idea and the auto reload, sure it doesnt add too much to the game but it's a nice addition. And as for saying it's noob god damn your all "l33t" PS players... You can press R ! ;) It's not going to be too hard to implement for the devs so why bitch and moan about it.
Incompetent
2004-03-16, 03:17 PM
And as for saying it's noob god damn your all "l33t" PS players... You can press R ! It's not "OMFG, I'm so l337 I can remember to hit R!!!1," it's more "If you are so fucking stupid you forget to reload on a regular basis you need to find a new game."
Jaged
2004-03-16, 03:36 PM
Wow, it is going to be so wierd sniping without having to reload. The insta-reload reflex was part of the characacter of the gun. I for one am going to continue to snipe the old way.
Then again, not having to keep my finger on the r key could be usefull. Now I can have it on the C and 2 keys to uncrouch and pull out my sweeper if a cloaker gets up behind me. This could potentialy be another nerf to cloaker if snipers use this correctly because once that amp starts unloading your reaction time is vital to your survival.
Dharkbayne
2004-03-16, 03:37 PM
But what if you DONT want to reload, i.e. you shoot and someone starts shooting at you, but you can't switch to your cycler/sweeper/ect. because you're reloading your bolt driver?
Jaged
2004-03-16, 03:43 PM
Good point, dhark. The only problem with that is I am going to be reloading anyway. My left index finger is my curent form of auto reload when I am sniping. Like its a reflex. .....Aim, Fire-reload.............. Aim, Fire-reload Rince and repeat. This would simply free up that finget to do other things that I mentioned earlier.
BlackHawk
2004-03-16, 05:11 PM
Maybe it's just me, but there have been times when I was lagging so much that even after hitting R multiple times, my bolt driver simply wouldn't reload for several seconds. If auto-reload would take care of that, I don't see how it's lame.
That said, I probably won't use auto-reload anyway, for several of the reasons stated already (not the "it's lame" ones ;)).
Red October
2004-03-16, 06:02 PM
Hmmmm....the way I took it, the auto-reload is just another feature if you want it. So you could choose between manual or auto. Its not being forced on anyone from what I gather.
I'll probally get flamed for this, but I like the idea. Why? Because I'm lazy. In the instance's of sniping it can be of good use, particularly if you have one of those brain fart moments where you forget to hit "R" (happens a lot when you play sauced off your rocker). For infil's who come up from behind with thier little gun, it saves them .7 calories to auto reload. Or if your storming the inside of a base and you have one slot in your rexo AV and the other AI....hell...auto reload.
teratravp
2004-03-16, 06:39 PM
a million bucks on all the guys saying they're going to keep doing it manually will be using it too ;)
Zurgnoff
2004-03-16, 06:42 PM
I doubt auto reload will change the game much if any. I usually reload before my clip is empty anyway and even if I dont how long does it take to hit r when your using awsd and not the arrow keys.
PhoenixTypeX
2004-03-16, 06:53 PM
Incompetent that may be your name here but you seem to be in real life too. PS is not just a game for hardcore gamers it's open to the masses and it's going to be a good tool for learners to use who have just started playing. I can't see how it will affect the game in any significant way. I know I won't be using it as I like to be in control of when I reload and know I'm doing it because I think that it's the right time to do so. Then again there are people who will use it and that it fine too. Remember we pay monthly for server maintainence and running costs, dev participation with the community is a privilage not a right so any ideas they have should be appreciated.
Lartnev
2004-03-16, 07:47 PM
Maybe it's just me, but there have been times when I was lagging so much that even after hitting R multiple times, my bolt driver simply wouldn't reload for several seconds. If auto-reload would take care of that, I don't see how it's lame.
That's just lag, auto-reload wouldn't make a difference at all since it'll just be your client automatically sending the reload request to the server.
Incompetent
2004-03-16, 08:36 PM
Incompetent that may be your name here but you seem to be in real life too.What did that take you five seconds to think up?
PS is not just a game for hardcore gamersKnowing to reload is not a skill exclusive to the uber l337 hardcore gamer. It's a skill exclusive to people who can aren't still wearing diapers when they are twenty.
I can't see how it will affect the game in any significant way.It won't, but it's just a waste of dev time and signals that the devs may be willing to lower the skill level ingame to the absolute lowest level.
dev participation with the community is a privilage not a right so any ideas they have should be appreciated.A stupid idea is a stupid idea, it doesn't matter who came up with it.
it's open to the masses and it's going to be a good tool for learners to use who have just started playing.Making a noob friendly or accessible game is not a bad thing, dumbing the first and so far only MMOFPS into "Babies First Shooter" is a fucking disgrace.
TheN00b
2004-03-16, 09:32 PM
While I agree that the auto-reload is one of the lamest things ever, I don't agree with Incom that it's a 'fucking disgrace'. Sure, it does lower skill level, but it's not like the Empire flags were changed into McDonalds flags and every player was Ronald McDonald... *shudders*
Uhh, since I'm kind of an experienced FPS player, I know when I have to reload. =| But I'll use manual reload, not auto. Sometimes when I run out of ammo for my Lasher or something, I'll switch to a plasma grenade to finish them off. Quicker.
SuperBallz
2004-03-16, 11:12 PM
they r OPTIONS if u dont like it don't use it.
I like Both though i prefer manual loading
UncleDynamite
2004-03-16, 11:39 PM
I'd rather not see an auto-reload feature in the game, but if its going to be in, I'm fine with it. For one thing, your weapon will only auto-reload if you empty your magazine. I'm sure most of us are very aware on how important it is to reload everytime it's safe to do so, especially between fights. Forgetting to do so could cause you to enter a new battle with only a fraction of your maximum ammo present in your gun. In the beginning of a fray, having only a partially-full magazine can mean a quick trip to the respawn tubes, especially if you have the false assumption that your weapon is completely loaded.
So despite the presence of auto-reload, it still won't kill the importance of knowing when to manually reload. If you have 2 bullets out of 30, the computer won't do anything about it until two shots later. At that point, auto-reload will kick in, but those precious seconds it takes are liable to get you killed. And you'll probably be thinking that if you had just hit "R" a few minutes earlier, you wouldn't have had the problem in the first place.
noxious
2004-03-17, 12:53 AM
a million bucks on all the guys saying they're going to keep doing it manually will be using it too ;)
I for one, will never use auto-reload. It would be too much of a disadvantage, especially with the surge nerf that wont allow you to surge with a weapon out.
oddfish
2004-03-17, 01:07 AM
Autoreload may be a problem sometimes when you don't want to reload you want to switch to a 'nade or a sidearm. You have to wait for the gun to reload before you can switch weapons, so if it's reloading while your zipping up steps in a tower and you would rather be switching to your sweeper or whatever then it's gonna get annoying real fast. All i'm gonna say is that i'll be turning it off because it's a double edged knife. It can be good when you don't want to spend the millisecond to hit the second mouse button or the "r" button, but it can suck when you want to switch guns after you exhausted the 30rds. of ammo in your gauss, or 50 in your cycler, or whatever.
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