View Full Version : Update on Surge Changes
Strygun
2004-03-16, 08:16 PM
http://www.planetside-universe.com/index.php?newsid=832
Dharkbayne
2004-03-16, 08:17 PM
Cool. I thought they were gonna change it because of the whiners, but they didn't. GG Sporkfire!
:( not really what I was looking for even though it is good I guess.
Dharkbayne
2004-03-16, 08:31 PM
Surgile HA noob.
Incompetent
2004-03-16, 08:39 PM
Cool. I thought they were gonna change it because of the whiners, but they didn't. GG Sporkfire!Yeah, I had a bad feeling when I first saw the thread too, but this doesn't bother me much.
Marsman
2004-03-16, 11:52 PM
Yeah, this is a good thing - it's rather intuitive to grab for a weapon if surprised and this action does seem intuitive - doesn't change the timing which I agree with but removing the extra keypress is simple conveinience, Good decision in my book! :thumbsup:
oddfish
2004-03-17, 12:17 AM
everyone was crying so much over this, but i don't see how this is going to hurt the game in any way. this is a good chage. nice work devs ;)
Cryptica
2004-03-17, 04:47 AM
Yeah props to devs for their decision. good work
SilverLord
2004-03-17, 10:01 AM
Surgile HA noob.And exploiter.
WritheNC
2004-03-17, 11:17 AM
not really what I was looking for even though it is good I guess.
Gauss > JH + Surgile. Learn it. Live it. Love it. :)
And it saves you 4 cert points!
oddfish
2004-03-17, 11:20 AM
:cheers: Writhe, it's oh-so-true
kidriot
2004-03-17, 11:38 AM
now if only the DEVs can apply the common sense they showed in this change to re-think the complete nerf.
Krinsath
2004-03-17, 11:49 AM
now if only the DEVs can apply the common sense they showed in this change to re-think the complete nerf.
If only the surgiles could apply the common sense to not abuse an exploit, we wouldn't need a nerf for surge. :rolleyes:
oddfish
2004-03-17, 11:51 AM
yep, misuse the concept and you get punished for it. warp fiends were forced to bend over and relenquish their zippy behavior. it'll be an improvement. now don't start a flame war.
Queensidecastle
2004-03-17, 11:55 AM
Rofl, I cant wait till the first day of the nerf when all the Exploiters just change thier macros and benefit more from warping than ever before
Lartnev
2004-03-17, 11:58 AM
Edited for stupidity. Sorry.
oddfish
2004-03-17, 12:05 PM
yeah.. um.. Oxo, that was along the lines of a non-cool thing to say. I'm not looking to start flaming anyone, but you can make yourself sound like a real ass sometimes. :rolleyes:
Queensidecastle
2004-03-17, 12:09 PM
Just because you dont agree with my position on the Surge nerf you accuse me of being an exploiter? You better have something to back that up with.
I know you are a noobie on these forums so I will give you the benefit of the doubt that you havent read my endless streams of posts criticizing Surgiles and warp exploiters long before you ever started coming here
Lartnev
2004-03-17, 12:12 PM
I just feel that your persistant hatred of this change is unwarrented. The exploit comment was out of order, but I just feel you really seem to be going at the devs jugular over this issue and I don't understand why.
Happy lil Elf
2004-03-17, 12:13 PM
Because he's a dumbass.
Queensidecastle
2004-03-17, 12:13 PM
You know, I would love that people wouldnt exploit the Warp. I would love that Planetside not have said warping problem, but at least I am concious enough to realize there are people who live to exploit. Thats one reason the propose Dev change infuriated me so much, because it will change nothing. The exploiters are going to warp more than ever and as a side benefit all the honest players get to eat a big fat nerf
Lartnev
2004-03-17, 12:16 PM
I think we should just wait until the patch goes live and find that one out.
Yes I agree, there are always people who want to cheat and exploit, having been an admin for a couple of FPS games I know that all too well. This should at least reduce the number of exploiters, even if that's just the number of accidental exploiters (those who may not have been aware of their warping). It certainly won't be as easy to do as it is now.
Finally if it's done with macros, I remember seeing on the weekly development activities that they're looking into better ways of detecting cheaters (could have been exploiters). Maybe that includes picking up macroers (I know EverQuest has done this for a while, but I guess they're a lot easier to pick up).
Queensidecastle
2004-03-17, 12:32 PM
Lets hope so.
Oh, and I was reading this thread on another computer and cought Happy's comment. I of course never agree with anything you have to say either but your constant personal attacks and trolling is getting real old. Your ignored for a reason.
Krinsath
2004-03-17, 12:33 PM
You know, I would love that people wouldnt exploit the Warp. I would love that Planetside not have said warping problem, but at least I am concious enough to realize there are people who live to exploit. Thats one reason the propose Dev change infuriated me so much, because it will change nothing. The exploiters are going to warp more than ever and as a side benefit all the honest players get to eat a big fat nerf
You might be correct, you might be wrong. However, you seem unwilling to acknowledge the latter. :)
Once the fix gets on test, we'll resume the discussion...until then how about we all just agree to disagree on the effects since none of us can verify anything, m'kay?
People say surgiles are the worst players in the games, newb, exploiters.
Wtf? SG, AC, all these outfits with the best players in the game are full of noobs?
They are better players then you, deal with it. Warping is lame, but do you think that is why they have 10 times the kills as you? No, they have skill.
I have skill, I do not whine or scream "newb" if I get killed. I have no problem competing with the surgiles with my medium assault. Why do you guys have trouble killing these guys when you have rexo and heavy assault??? BECAUSE YOU SUCK.
Say Arakiel or SGswift kill you with surgile/HA, do you think they would not kill you with rexo and medium assault if you were surgile?
Krinsath
2004-03-17, 04:18 PM
Bad example for a variety of reasons Vick.
1) You use a Gauss, as you've proclaimed loudly many times, the rifle with the highest TTK in CQB. How successful are you with a Cycler, with the worst TTK at close range?
2) You're NC, and forgive my ignorance if you play other empires as I've seen no information to indicate you do, which means you rarely face a JH at point-blank. The Lasher and MCG, while nasty at point-blank, are not nearly as lethal as a JH.
3) Recall you posting that you run on a fairly high-end system (ignore the following if that is incorrect). Unless you're going to be paying to upgrade everyone's computer, you can't hide behind the "update your machine"...some people have more important things to spend money on than a $50 game. PS should not be about who has the deepest pockets...or who's parents have the deepest pockets in some cases.
4) The two people you reference are some of the worst warpers in the game. Whatever the reason is (lag, laptop, etc.), they can warp simply by WALKING up steps. I wouldn't be surprised to find out that they have a CSR who shadows them at all times looking for proof of wrongdoing. They still play so I'm guessing they haven't seen anything yet, which is why I generally don't complain about them. But to bring them up as proof that surgile is a valid tactic? That's pushing it.
5) Skilled players will remain skilled players, no matter what happens. If taking away Surge makes them no longer effective, then that is more or less proof that they are not skilled at PS, but skilled at abusing exploits...which really isn't a skill at all.
Saying "people who can't beat those that abuse the netcode suck" is probably the most misinformed, asinine opinion ever voiced on the subject here. QSC and myself have gone round and round on the surge issue, but the points he raises (along with Eldanesh) have at least some merit.
This, this is drivel. Not a single valid point made, not a single suggestion made to improve the problem...only insults hurled around.
If you have a valid argument, by all means share it. Childish finger-pointing and name-calling can be left on the Official Forums...nobody here is paid to deal with it like Spork is on the OF.
DucusSumus
2004-03-17, 04:20 PM
I was worrided there for a second as well. Its a good thing that the devs are standing by this change despite the NC whines. Well done, Devs!
oddfish
2004-03-17, 04:24 PM
I'm proud to say that I am one of the few, the proud, NC non-whiners. This reply is spam.
Krinsath
2004-03-17, 04:27 PM
I'm proud to say that I am one of the few, the proud, NC non-whiners. This reply is spam.
I almost expect to see the Loch Ness Monster now. :lol: j/k, I know for a fact that the vast majority of NC are not whiners and are probably just as happy to see the TR and VS exploiters get a nerf as everyone else.
oddfish
2004-03-17, 04:30 PM
Oh.. well then. i don't feel special anymore. I'm gonna go have a sprite and watch soem TV now. :doh:
Diddy Mao
2004-03-17, 10:32 PM
I run Planetside on a Atari 2600 And that Other Paddle is Surge'n to the Ball and I always loose it's always warp'n. And Besides most of you that are bitter about Surge call'n it a exploit are just victims by it. Sure I see the Warping go on but it's Due to the Bunny Hopp'n not the Surge it'self. Out of the whole time I've played planetside i've amassed a good 13k kills (respectable) but I've only been accused of Hack'n twice "today" by a vs I killed @ cetan while hew as snipe'n and I bailed on the roof, and raindog666 (He accuses every1). Even if your surge you still need to have good enough reaction time to fire and dodge. Most Surgiles aren't n00bs, but i do pitty you all if you atleast haven't tried it "once"
I give up, I have no point.
I just think it is stupid some people cannot deal with a simple problem like surge. I liked using it the way it was, its fun, and effective. Without surgile everything seems so "newb friendly", we have loser-players calling SGswift and Arakiel newbs because they warp. Like they would not pwn you anyway. It is just dumb and it sucks. My computer specs, choice of weapon, and empire have nothing to do with it. Some people can compete, others cant, because they are not as good, so they whine and degrade the game. It happens everywhere.
Eldanesh
2004-03-17, 11:34 PM
1) You use a Gauss, as you've proclaimed loudly many times, the rifle with the highest TTK in CQB. How successful are you with a Cycler, with the worst TTK at close range?
2) You're NC, and forgive my ignorance if you play other empires as I've seen no information to indicate you do, which means you rarely face a JH at point-blank. The Lasher and MCG, while nasty at point-blank, are not nearly as lethal as a JH.
Cycler- Do not remember exact numbers however let's assume it does have worst ttk at close range, (I still remain of the opinion that all the MA are very well-balanced vs each other) slightly slower ttk does make a huge difference up close, however inaccuracy is also another factor, the ability do deal with a few missed shots is just as important as killing quickly. This is is why I pay 4 certs for a JH; it can take a few misses without getting me killed. Bloom for all MA gets huge after the first burst, cycler has a slightly longer burst, however in extended use up close I have found it�s nicer to have extra clip size and better medium range ability than a slightly lower ttk. (also not to be picky about English, but its better to have a lower ttk than a high one, like golf ;) ) In any case, I would say it's Vick's ability that allows success near-point-blank, cycler/gauss or otherwise.
All HA hurts just as bad and is just as lethal as a JH up close if the recipient is not prepared for what is coming. I have played TR + VS to the mid-br's and dealing with the JH is just like dealing with any other HA if not easier. Head-to-head HA's are very equal across the board point blank and JH has a much steeper drop-off for practical (ie, non-base/tower) use. MCG does very well against MA at mid-ranges, while JH has to cross distance and take cover to get that same effect.
Remember, one miss with the JH point-blank is way worse than a few misses with a MCG, if anything I prefer MCG for surgile in towers simply because it is easier to hold down the trigger with no worries until they are dead. All HA is lethal >5m its all in how well you can keep that shot lined up and in the case of the JH, time your twitches.
4) The two people you reference are some of the worst warpers in the game. Whatever the reason is (lag, laptop, etc.), they can warp simply by WALKING up steps. I wouldn't be surprised to find out that they have a CSR who shadows them at all times looking for proof of wrongdoing. They still play so I'm guessing they haven't seen anything yet, which is why I generally don't complain about them. But to bring them up as proof that surgile is a valid tactic? That's pushing it.
5) Skilled players will remain skilled players, no matter what happens. If taking away Surge makes them no longer effective, then that is more or less proof that they are not skilled at PS, but skilled at abusing exploits...which really isn't a skill at all.
I have never seen them warping any more than any other person normally does, even today when I was in a tower with swift, I took care to watch exactly what he did, nothing different from what I or any other good surgile I have ever seen does, However he has great timing and can line up JH shots with the firing rhythm better than most.
I generally don't complain about them.
Yes, I did see that, I wanted to make note that they really just seem like normal guys, but just better at what they do.
Planetside really feels like a slow fps, I know I thought so when I first started, thus I gravitated to the play style I was most familiar with, Mobility rather than just standing still trying to line up shots. Many good players I have met also seem to gravitate to this play style, not because of some malicious need to exploit, but because it is familiar, natural, is effective in the right hands, and regardless of what the OMFG JH N00b!!'ers say, takes a decent amount of skill and dedication to get into.
Really, a sweeper/cycler Rexo has a faster ttk on me than I have on them a lot of the time, its a tough world out there most of the time, thus towers/bases are naturally gravitated to because of the opportunities for surprise and such, where the mobility of agile comes into its own.
Yes, the good players will still come through, its just frustrating seeing the devs rabidly trying to destroy a play style and class that many have become attached to. (What if they decided to remove infiltrator one day?) While surgile is far from dead as a result of this, it certainly does not help to know that the devs will come right out and say that they do not like it and want to get rid of it.
Until they nerf Agile/Surge/HA into oblivion I will still keep trying to use it, Just a shame they pick one class to destroy out of all others, (they just buffed rexo too!) =\
shaizan
2004-03-17, 11:36 PM
Vick, I would submit that some of your assumptions are broad and unfair generalizations. Not everyone that has a difficult time dealing with Surgile tactics is a horrid player. In some cases it is due to hardware and/or connetion restrictions.
In my case I try to stay on the outskirts of a big fight as much as is practical so that I can funciton at a better efficiency. My machine does it's best, but there is only so much it can do.
I know I personally have a strong distaste for Surgile because of the warping issue that Surge exaggerates a great deal. Yes, it is still there with or with out Surge. However, Surge makes it much worse.
Anyway, I don't see whom you're trying to win over with 'you all suck' as an arugment. Did you expect folks to say, "Well, yes, Vick is right we are really bad at this game" ;) Every empire is going to get some really proficient and some really poor players as a result of the average of those players proficiency levels averaged across the empires. Thus, I 'm having a difficult time believing 'they all suck'.
Diddy Mao
2004-03-17, 11:39 PM
I give up, I have no point.
I just think it is stupid some people cannot deal with a simple problem like surge. I liked using it the way it was, its fun, and effective. Without surgile everything seems so "newb friendly", we have loser-players calling SGswift and Arakiel newbs because they warp. Like they would not pwn you anyway. It is just dumb and it sucks. My computer specs, choice of weapon, and empire have nothing to do with it. Some people can compete, others cant, because they are not as good, so they whine and degrade the game. It happens everywhere.
Half comes from Frustration the other half comes from Jealousy, surge is easy to counter. Calling those that use it exploiters is totally unfair, but since good portion of this forum has a zerg mentality (One says one thing the other follows) the seperate opinions get shot down and treated like they have the plague. I find it Ironic that the ones some of you call n00bs have almost double your kills hardly classified as a n00b
oddfish
2004-03-17, 11:40 PM
I give up, I have no point.
I just think it is stupid some people cannot deal with a simple problem like surge. I liked using it the way it was, its fun, and effective. Without surgile everything seems so "newb friendly", we have loser-players calling SGswift and Arakiel newbs because they warp. Like they would not pwn you anyway. It is just dumb and it sucks. My computer specs, choice of weapon, and empire have nothing to do with it. Some people can compete, others cant, because they are not as good, so they whine and degrade the game. It happens everywhere.
i hate to say this, but you've just repeated the same thing a zillion people have said before in defense of keeping this flawed concept in the game. IF YOU CAN'T HANDLE IT YOU SUCK SO GO DIE NOW PL33Z!!
this is not a good argument. at all. in any way. i'm not saying if you like surgile you're a piece of moose shit or anything, because i've owned guys using that tactic before and it doesn't affect me too much, but when some ass is warping all over the screen and kills me because i couldn't see him then that's a little bit stupid.
look, yay for computer specs and server strength.. the surgile thing was a problem, it needed solved and it got solved. i know it's not up to the specs of many of the PS gamers but if you're going to get pissed about it at least use a better argument than "JUST CUZ YOU CAN'T DEAL WITH SURGILES DOESN'T MEAN IT'S AN EXPLOIT, IT JUST MEANS YOU SUCK."
i know many a BR20 who've been killed by a surgile who's been warping all over the screen. these BR20's are 90 percent of the time not n00bs, trust me. ;) if there was no warping involved then they would have knocked the fuck out of the surgile user.. so don't tell me that it means you suck.. don't say that, cuz it's just bullshit. BULLSHIT BULLSHIT BULLSHIT. it's a bad argument.. BAD.
and until you come up with a better one and deliver it in a civil manner, and you can use naughty words as long as the antecedent of the naughty words isn't a person's name, then forget trying to say the change is bad. becuase i won't even bother replying to the same recylced junk over and over again.
SuperBallz
2004-03-18, 11:04 AM
A Poll Would Of Been Good Here :P
Hitman47
2004-03-18, 11:19 AM
If there is a problem with the warping then why dont they make it so that there is a consistant delay with jumping when it comes to turning surge on rather then just redoing surge all over that way it would eliminate the warping problem
Krinsath
2004-03-18, 11:26 AM
Half comes from Frustration the other half comes from Jealousy, surge is easy to counter. Calling those that use it exploiters is totally unfair, but since good portion of this forum has a zerg mentality (One says one thing the other follows) the seperate opinions get shot down and treated like they have the plague. I find it Ironic that the ones some of you call n00bs have almost double your kills hardly classified as a n00b
Not everyone who uses Surge with Agile is an exploiter. However, a large enough number of them are.
The Devs apparently did not intend for the Agile to be able to dominate the Rexo under any conditions. Compete? Yes. Dominate? No.
Their whole approach in the design WAS to take it away from the high-speed twitch gaming so common on CS and other FPSes. That's why you have the huge continents and the big battles. Yes, it is familar to those who have played other FPSes, but PS is not like other FPSes...which is why the Devs have decided that Surge no longer fits their design goals and needs to be slightly altered.
I have no doubt that Swift and Prophet and Arakiel and others will still be competitive, because they are not stupid players who need a crutch. Sad fact is that they are not the only type of Surgile out there and many people DO use warping and surge as a crutch. The Devs do not want players to use crutches, you sink or swim on your own merits. As I said, good players will be good players, even if all you give them to fight with is a baseball bat.
Krinsath
2004-03-18, 11:28 AM
If there is a problem with the warping then why dont they make it so that there is a consistant delay with jumping when it comes to turning surge on rather then just redoing surge all over that way it would eliminate the warping problem
As has been mentioned many times: on majority of inclines and definately in large battles, the warping can be accomplished without jumping. Hence, anything that affects only jumping will not solve the core problem.
I think the Devs have the best solution short of fixing the problems with the engine, which based on their previous failed attempts to do so, might not be currently possible.
kidriot
2004-03-18, 04:26 PM
the DEVs have done one of the worst things you can do to an online game.
they�ve battered together the wonderful clusterfuck PS once was and could have been into a nicely shaped cube where no one is allowed to think outside the box.
congratulations to newbs and Joe Blows who, out of sheer suck-itude, have ruined the game for the few remaining greats this game had.
with your whines, you�ve punished the players who pushed the envelope on this game. the players that evolved this game into quick and dirty warfare are now obligated to rexotanks if they want to achieve similar success. you have punished movement, adaptation and quick-thinking.
you�ve eliminated the rock, paper, scissors of PS into rexotank rexotank rexotank.
grats to you.
:groovy: :groovy: :groovy:
Krinsath
2004-03-18, 04:32 PM
the DEVs have done one of the worst things you can do to an online game.
they�ve battered together the wonderful clusterfuck PS once was and could have been into a nicely shaped cube where no one is allowed to think outside the box.
congratulations to newbs and Joe Blows who, out of sheer suck-itude, have ruined the game for the few remaining greats this game had.
with your whines, you�ve punished the players who pushed the envelope on this game. the players that evolved this game into quick and dirty warfare are now obligated to rexotanks if they want to achieve similar success. you have punished movement, adaptation and quick-thinking.
you�ve eliminated the rock, paper, scissors of PS into rexotank rexotank rexotank.
grats to you.
:groovy: :groovy: :groovy:
kidriot, it's posts like this that make it hard for anyone to take the Surgiles seriously. It amounts to "whine whine whine...bitch bitch bitch"...which ironically is what you accuse others of.
Fact is warping is a PROBLEM and problems get FIXED.
For the umpteen millionth time, YOU DON'T HAVE ANY IDEA WHAT THE ACTUAL EFFECTS OF THIS WILL BE IN GAME.
So please, STFU until the patch is available and then if it has reduced all CQB to Rexo on Rexo, you may resume your complaints. For all you know, Surgile could be just as viable a style, but not nearly as overpowering as it is currently. Surgiles still have their alternate style and CAN be effective, and those who actually invest in armor don't have to wonder why they wasted three certs to be beaten by the guy who's using the free suit.
If you're going to post, at least have a point other than pointless crying that your toy has been taken away. I have no idea how old you are, but please...mature a bit.
Madcow
2004-03-18, 04:37 PM
If you're going to post, at least have a point other than pointless crying that your toy has been taken away. I have no idea how old you are, but please...mature a bit.
To the best of my knowledge he hasn't played the game in months. He's not criticizing them for taking his toy away.
oddfish
2004-03-18, 04:47 PM
the DEVs have done one of the worst things you can do to an online game.
they�ve battered together the wonderful clusterfuck PS once was and could have been into a nicely shaped cube where no one is allowed to think outside the box.
congratulations to newbs and Joe Blows who, out of sheer suck-itude, have ruined the game for the few remaining greats this game had.
with your whines, you�ve punished the players who pushed the envelope on this game. the players that evolved this game into quick and dirty warfare are now obligated to rexotanks if they want to achieve similar success. you have punished movement, adaptation and quick-thinking.
you�ve eliminated the rock, paper, scissors of PS into rexotank rexotank rexotank.
grats to you.
uh. no. that's just not even within the ballpark of a rational and enlightened response. basically, what you've established is that the people who don't use surgile are behind the curve or something.
kidriot
2004-03-18, 04:47 PM
the fact is warping WILL NOT be fixed with this heavy nerf to surgile.
the fact is you warp WITH a weapon in hand. you warp WORSE without a weapon in hand, because of your increased speed.
they havn�t changed the nature of surge, only the nature of it�s usage with weapons. where�s the fix to warping? what they are �fixing� is surgile. please, don�t fool yourself. this will not, in any way, affect warping. you will still warp when surging up and down stairs or when jumping. hell, even vehicles occasionally warp.
and MadCow is correct, I havn�t played since November. my post isn�t a bitch or a whine it�s more of a
�Hey, listen up, we evolved this game to the point where a handful of us completely changed the face of Planetside. We created a tactic to control spawnpoints which is the primary concern of any battle in Planetside. We didn�t do it because of warping but because we were great players. Now you fucked us because they didn�t FIX WARPING but they are FIXING our playstyle. Enjoy your game.�
kidriot
2004-03-18, 04:57 PM
uh. no. that's just not even within the ballpark of a rational and enlightened response. basically, what you've established is that the people who don't use surgile are behind the curve or something.
I�m not talking about surgile, I�m talking about a playstyle. I�m all for fixing warping. warping is one of the unfortunate side affects of fighting around stairs. warping sucks ass. if they fixed warping on SERVER SIDE I�d be satisfied. however, they aren�t fixing warping, they are fucking with a playstyle. that�s what I�m talking about.
you don�t need surge to be an effective player in PS. there are so many varieties of roles that to claim that merely being a surgile put you at the cream of the crop of PS players is entirely wrong.
what I am saying is that they have punished innovation. that�s all. how long till, in one form or another, personal shield rexotanking is considered an exploit and you can only use PS when you aren�t firing?
oddfish
2004-03-18, 04:59 PM
the problem was that kills were being achieved due to a glitch in the game. the surgile users shouldn't be pissed at the devs, they should be pissed at the players who exploited the glitch. it's the exploiters that fucked surgile, not the PS community in general or the devs. i said it before:
originally posted by oddfish
means to an end.
surging is the means by which agiles warp about the battlefield
warping is bad
therefore, the means by which warping is attained are bad
so, you fix the problem by making the means no longer meet the end.
i know some fucking semantics obsessed imbecile will flame me for saying "BAD" in reference to surging, but for those of you out there with common sense you know what i mean, and i commend you for not being immature, ignorant pricks.
oddfish
2004-03-18, 05:02 PM
DOUBLE POST! BOOOOOOOOO
and by the way, i know people surge without guns and cause warping as well. that is a problem, yes. but these people are not exploiting this bug for their own personal gain.
Baneblade
2004-03-18, 05:03 PM
Im one of those Rexotanks, mostly because I like versatility and partly because I dun wanna beat the other guy just because Im warping...
I had no problem killing surgiles for the most part, even on my piece of shit computer...
I only used Surge to move somewhere faster, whether I was Pikachu with the Pokeball or just needed to avoid that Mag...
Weapons out Surge is a little bit lame, but not because of warping or moving fast, because there was no Cone of Fire penalty whatsoever (hell at one point the MCG had a better CoF while Surgiling than crouched)...
Your CoF should go to hell as soon as you start running and bloom even more when Surging, it's just common sense...
Lartnev
2004-03-18, 05:15 PM
They're fixing being able to use warping to gain an advantage in direct combat.
Krinsath
2004-03-18, 05:47 PM
the fact is warping WILL NOT be fixed with this heavy nerf to surgile.
Warping won't. Warp Exploiting will be alleviated. That is the intent.
the fact is you warp WITH a weapon in hand. you warp WORSE without a weapon in hand, because of your increased speed.
The problem with the current Surgile exploiters (a subset of the larger Surgile playstyle) is that they can warp AND inflict damage. Now they are forced to do one or the other. Simple fix, and better than the wholesale removal of surge (which is still the "easy" way out).
they havn�t changed the nature of surge, only the nature of it�s usage with weapons. where�s the fix to warping? what they are �fixing� is surgile. please, don�t fool yourself. this will not, in any way, affect warping. you will still warp when surging up and down stairs or when jumping. hell, even vehicles occasionally warp.
Vehicles warp rarely, and that is mainly due to lag (why people think they can drive a Vanguard into a "Massive Enemy Force" on a P3 with 256MBs of RAM on a 56k AOL connection...I'll never figure out) as the prediction code does much better with them since their agility is limited at those high speeds.
Again, the intent here is not to "fix warping"...the intent here is to reduce the amount to which it is exploitable. If you expect people to understand that not every Surgile is an exploiter, please try to understand that reducing the abuse of an unfixable problem is far preferrable to simply doing nothing and going "well damn...that sucks."
and MadCow is correct, I havn�t played since November.
Which means you lack knowledge of how any of the Devs recent patches may have affected the warping issue. Hence, that would remove the vast majority of credibility on the subject. As I recall, you were a good player, but you're not there now. Hence, your input on CURRENT issues (not issues from five months ago) is of limited value.
my post isn�t a bitch or a whine it�s more of a
�Hey, listen up, we evolved this game to the point where a handful of us completely changed the face of Planetside. We created a tactic to control spawnpoints which is the primary concern of any battle in Planetside. We didn�t do it because of warping but because we were great players. Now you fucked us because they didn�t FIX WARPING but they are FIXING our playstyle. Enjoy your game.�
I'll bet dollars to donuts that Surgile will still be as viable a tactic as it has ever been. They are not removing the Surgile, because to do that they would need to remove Surge. What they are doing is modifying the manner in which Surge does things. They changed the way the Striker worked, making it less powerful. They changed the Lasher (twice now) to make it less powerful. They've changed the JH...how many times? Vehicles got their armor buffed, which then changed the entire AV playstyle on a *much* more dramatic scale. Uni-MAX was introduced, which again changed EVERYONE'S gameplay on a more dramatic scale. All those are weapons, and weapons are merely tools. Surge, and all other implants, are merely tools. Changing the way a tool works does not invalidate that tool, it means that those who use it must adapt. I don't think I have a character (and I have many) that hasn't had something changed at one point or another...you adapt and you move on. You dont' raise a bitchfest about what you *think* might happen.
Good players adapt, and I have full confidence that the Surgiles who are actually good will continue to be the force they are today, just in a different manner. Those who used Surge as a crutch will fall by the wayside, but at least they won't be tarnishing the reputation of the skilled Surgiles any longer.
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