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View Full Version : Extremly juicy info on BF 2!!!!!!


I Hate Pants
2004-04-20, 04:47 PM
REDWOOD CITY, Calif., April 20, 2004 � Move out soldier! Electronic Arts (NASDAQ: ERTS) and Digital Illusions today announced that development is underway on the sequel to the award-winning Battlefield 1942� PC game. Battlefield 2�, scheduled for release in spring 2005, moves the franchise forward in time to invade the high tech frontlines of modern warfare. Powered by an all new game engine, Battlefield 2 brings the intensity and excitement of its predecessors, Battlefield 1942 and Battlefield Vietnam�, into the modern era with the latest, most technologically advanced vehicles and weapons systems available to man.

In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, China, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game�s 30+ vehicles to engage in major conflicts with over 100 players in some of the largest online battles on the PC.

Battlefield 2 features immense, richly detailed, destructible environments, from city streets to remote forests, in some of the most notorious hot spots around the world. Each map in Battlefield 2 adjusts in scale to support the number of players in the world, providing the ideal vehicle-to-player ratio and an optimized game play experience. Enhanced team play features allow players to enter the action on the front lines as part of a formal squad, or work behind the scenes in Commander Mode to direct the strategic assaults of their teammates. With in-game success, players increase their rank from recruit all the way to General and unlock awards, including new weapons, vehicle decals, medals, and more.

Additionally, Battlefield 2 showcases an all-new game engine and physics system to bring the modern battlefield to life like never before. The new material penetration feature measures weapons� ability to fire through barriers based on their composition and players will need to know the difference between concealment and cover in order to survive.

Battlefield 2 is being developed by the original Battlefield 1942 Sweden based developer, Digital Illusions. Electronic Arts will publish and distribute the game for the PC under the EA GAMES� brand worldwide.

100 player servers!!!!!!

able to create squads and command HQs!!!!!!!!!!

richly detailed destructable enviroments!!!

penetration values on all objects!!!!

This sounds like it'll kill Soldner.

http://img22.photobucket.com/albums/v66/i_hate_pants/iiiiii.jpg

Jennyboo
2004-04-20, 04:50 PM
:drools: :drools: cool:D

I Hate Pants
2004-04-20, 04:51 PM
It's decided! There is no other game i'd rather have out there right now than this game!

#1 on most anticpated game for me.

Squeeky
2004-04-20, 04:52 PM
:drools: :drools: cool:D

xmodum
2004-04-20, 04:54 PM
:drools: :drools: cool:D

ChewyLSB
2004-04-20, 04:54 PM
USA, China, and Middle Eastern Coalition? Sounds a lot like the sides C&C: Generals, which was also made by EA... a favorite game of mine, as well.

I Hate Pants
2004-04-20, 04:55 PM
I hope they have a Baghdad level that has a giant statue of Saddam Hussien you can blow the shit out of.

JetRaiden
2004-04-20, 05:08 PM
it looks cool but theres no info on it at EA games.com, gamespot, or anywhere else. Im becoming a little skeptical.

I Hate Pants
2004-04-20, 05:10 PM
try checking the official bf42 site or BFV site :doh:

www.battlefield1942.com

People always think they're one step ahead of EA and tell themselves that they won't be fooled by them and thier corporate powers. Then they start filling thier heads with these nonsense conspiracy theories about the company.

Its become just plain stupid

JetRaiden
2004-04-20, 05:12 PM
when is this coming out exactly?

I Hate Pants
2004-04-20, 05:13 PM
spring 2005

oddfish
2004-04-20, 05:16 PM
REDWOOD CITY, Calif., April 20, 2004 � Move out soldier! Electronic Arts (NASDAQ: ERTS) and Digital Illusions today announced that development is underway on the sequel to the award-winning Battlefield 1942� PC game. Battlefield 2�, scheduled for release in spring 2005, moves the franchise forward in time to invade the high tech frontlines of modern warfare. Powered by an all new game engine, Battlefield 2 brings the intensity and excitement of its predecessors, Battlefield 1942 and Battlefield Vietnam�, into the modern era with the latest, most technologically advanced vehicles and weapons systems available to man....

uses Shout(tm) wipe for stain on pants...

Bighoss
2004-04-20, 05:35 PM
the middle east coalition??? How would they end up being a military super power? otherwise that game looks awsome, can't wait for it to come out.

Everay
2004-04-20, 05:38 PM
wait, since when did this game come out for the PC i thought it was gona be PS2 exclusive?

ChewyLSB
2004-04-20, 05:51 PM
I think the reason they chose Middle Eastern Coalition (same reason they chose it for generals) is because they ran out of superpowers. Britain is too similar to USA, and Russia's too similar to China. It just sort of drops off after that. Sure you have other powerful countries, but none of them can truly be considered "superpowers".

321
2004-04-20, 06:03 PM
Sounds nice, really nice. They never give it a break huh? They finish BF:V, now they are going to release Battlefield: Modern Combat, and now this. What's next Battlefield: Prehistoric :lol:.

Neon Apocalypse
2004-04-20, 07:05 PM
I hope they won't ruin the realism. It should be as realistic as possible, no more than AA.

JetRaiden
2004-04-20, 07:33 PM
I hope they won't ruin the realism. It should be as realistic as possible, no more than AA.

its a completely new engine, nothign from BF:V or BF1942. so its anyones call what the game will be like. I hope its not as realistic as AA. I just want a fun battlefield game, hopefully itll have the same (or slightly more) realism as Desert Combat.

Dharkbayne
2004-04-20, 07:34 PM
GameSpy: Will Battlefield 2 retain the same core gameplay as the previous Battlefield titles, i.e. "Conquest" capture-and-hold? What can you tell us about the new Commander mode?


Scott Evans: Our goal with BF2 is to deliver a mix of what people loved about previous BF titles, what they felt should be improved, and a large injection of completely new features and technology. Conquest mode is one of those features that people really loved that will be carried forward to BF2. The Commander mode is an example of a new feature that expands on the Battlefield experience. The battlefield commander can play the battlefield experience in a different way ... he has the ability to see the game map top down and do such things as issue orders to squads, call in artillery strikes, order satellite sweeps, and communicate with his forces via VOIP. All of these activities support a greater set of teamplay activities that players can engage in. The player with the highest rank can be the commander, or teams can decide who will be the commander before the round starts.

GameSpy: How will the three different "sides" differ in terms of weaponry and vehicles? Will players be able to vote on which two sides play a particular map, or will each setting have two specific sides attached to it?


Scott Evans: Each side will bring military hardware to the battle appropriate to their nationality. For example, the Chinese forces have a really cool mix of Soviet and homebrew technology that much of the world knows nothing about. Naturally, each side will have a rock-paper-scissors balance relationship to one another, which is a Battlefield franchise value.


GameSpy: Will the "U.S." side consist of strictly American forces, or will other allies be included? Will there be several subsets of the U.S. armed forces included (Delta Force, Marines, etc)?


Scott Evans: BF2 will be focused on the soldiers and equipment of the U.S. Marines. Expansion packs and post-release content downloads (which Battlefield is famous for) provide the opportunity to include a wide variety of armed forces and their respective equipment.


GameSpy: What kinds of technical advancements is the team looking to make with the new engine? Are there any specific new technologies or new video cards you are looking to take advantage of?


Scott Evans: Battlefield 2 is powered by a completely new and cutting edge engine. It simply looks amazing. The new engine brings the battlefield to life like never before with dynamic lighting effects, high detail multi-texturing processes, greater ambient physics modeling, material penetration properties, normal mapping, ragdoll physics, etc., etc. We'll be releasing screen shoots soon to show off the new engine. Also new to BF2 is a high performance audio engine. The audio team at DICE is doing outstanding job with their work. When I play BF2 I feel the urge to actually duck when I'm in a firefight. Those guys are intent on bringing the battlefield to life with a rich and detailed audio experience and they are delivering in ******. We'll also be innovating on the number of players supported at any one time in the battlefield. More details on that to come.


GameSpy: We've heard that Battlefield 2 will feature scalable maps that change size according to the number of players. Can you elaborate on this?


Scott Evans: That's correct. Ever joined a Gazala server to find 16 people running around looking for action? As a server option, the maps in BF2 will dynamically expand and contract to concentrate the players and vehicles to help ensure the action is always hot.


GameSpy: How similar / different will Battlefield 2 be from the console games currently in development (Battlefield: Modern Combat)? Will there be any compatibility between the different platforms?


Scott Evans: The games are completely separate and are being built by two different teams within DICE in different locations. Both are set in the modern era and employ the gameplay principles that made Battlefield the Game of the Year but that's about where the similarities end. Each product uses different equipment lists, soldier types, and maps. Because we believe that Battlefield: Modern Combat will revolutionize online play for console players in the same way Battlefield 1942 did for PC players, our philosophy was to think of these games as two separate, full blown productions aimed at the highest possible result.

GameSpy: Are there any plans to added improved single-player support in Battlefield 2 over the bots from previous releases?


Scott Evans: Yes. But that's all I will say right now :)


GameSpy: There have been some criticisms leveled at Battlefield Vietnam, that it's simply too controversial and recent a conflict to be making much videogames about. Considering today's political climate, how would you respond to similar criticisms directed at a title that feature the U.S. and a Middle East coalition as opposing sides?


Scott Evans: The majority of the feedback on Battlefield Vietnam has been very positive. The overall feedback has been that DICE and EA treated the topic with respect. It's important to remember that Battlefield is politically neutral. We create a balanced battlefield and allow players to go online and play against each other. We'll do our best to capture the feel of the location and era as we did in BFV and will do in BF2, but that's as far as we need to go to deliver a great experience. It's also important to remember that there are other theatres of conflict within Battlefield 2. It's not just a game about the U.S. versus a Middle Eastern coalition.


GameSpy: Is there any target release date for Battlefield 2? Would you expect this to make 2004, or is a 2005 release more likely?


Scott Evans: Look for Battlefield 2 in the Spring of 2005.

JetRaiden
2004-04-20, 07:38 PM
When I play BF2 I feel the urge to actually duck when I'm in a firefight.

is he implying that theres a playable version of the game built already?

Hamma
2004-04-20, 08:27 PM
Interesting, I predict 2006

ViperGTS
2004-04-20, 08:35 PM
Omg...

Jennyboo
2004-04-20, 08:36 PM
Hamma thinks he knows everything :P~:P~:P~:P~ ;)

JetRaiden
2004-04-20, 08:43 PM
Interesting, I predict 2006

yea, when was the last time a game came out the day it said it would?

Hamma
2004-04-20, 08:45 PM
Pong

I Hate Pants
2004-04-20, 11:37 PM
Correct me if im wrong. But didn't BFV come out a few days early? Or atleast it did in Canada. Remember getting my copy on the 14th. But I suppose we'll have to wait and see.

Squeeky
2004-04-20, 11:46 PM
Hamma thinks he knows everything :P~:P~:P~:P~ ;)

keekles!

Dharkbayne
2004-04-20, 11:50 PM
Correct me if im wrong. But didn't BFV come out a few days early? Or atleast it did in Canada. Remember getting my copy on the 14th. But I suppose we'll have to wait and see.

Yeah, but that's an expansion pack, this is a full fledged sequel, comparing BFV to this is like comparing Half life 1 to HL 2.

I Hate Pants
2004-04-21, 12:09 AM
Yeah, but that's an expansion pack

Clearly your mistaken.

Bleh! Nappy time!

Dharkbayne
2004-04-21, 12:12 AM
Well, it pretty much is.

Bighoss
2004-04-21, 12:36 AM
Sounds nice, really nice. They never give it a break huh? They finish BF:V, now they are going to release Battlefield: Modern Combat, and now this. What's next Battlefield: Prehistoric :lol:.

Maybe they couold make Battlefield 1742:Imperial age Combat, the sea battles in that would be really cool. Other than that I guess there wouldn't be many vehicles... Cannon and a horse :(

I guess once they do modern combat the idea would be milked dry and there would be nothing left to make.

Dharkbayne
2004-04-21, 12:39 AM
Futuristic, maybe?

BATTLEFIELD 2142

Battle on land, in the sea, and in a whole new arena, Space!
Take your fight to other planets, or around free floating space stations in the cosmos!
25 different sci-fi inspired weapons! 32 different vehicles!


Can't you see it?

Bighoss
2004-04-21, 12:42 AM
it might be cool but I think EA would loose their target audience if they did that, there is usually a big difference between a BF1942 player and a tribes player.

HunterKiller
2004-04-21, 04:52 PM
i need this game!badly