View Full Version : Two Questions
Sjekso
2003-02-01, 06:29 PM
I searched around for a couple of hours and couldn't find topics to my questions. Any help would be appreciated.
First, i need to find out anything about the "fueling" involved in facilities, (i.e. what the fuel is used for, how you get it, etc. etc.)
Second, SmokeJumper mentioned something about "Cloaking Engineers" i looked around and couldn't find any topics about that. Does anyone know about that?
Any Information would be greatly appreciated, also any links to the forums would help also.
Sj
Mazelmavin
2003-02-01, 06:35 PM
1. Take a look at the dev chat logs (http://www.planetside-universe.com/articles.php?articleId=31) or the community letter (http://planetside.station.sony.com/team_comments.jsp) at the main site.
2. A "cloaked Engineer" is simply wearing an Infiltration Suit (http://www.planetside-universe.com/content.php?p=sdArmorInfo) with ACE's (http://www.planetside-universe.com/content.php?p=sdEquipment) in his inventory.
Toimu
2003-02-01, 06:42 PM
This is the only type of fuel I know of.
Info found @
http://planetside.station.sony.com/team_comments.jsp
3) Our basic Resources system is in-place now. Each facility requires an NTU Silo to be powered in order to maintain energy in the grid for terminals and such. The Silo drains as the facility is used, and very slowly even if not used, and if it reaches zero, then all energy to the facility is lost. (Time from full power to zero is still being tweaked.) However, unlike when a generator is destroyed, if a Silo loses all energy, then the facility reverts to Neutrality and must be recaptured (rather than merely resecured).
To power a Silo with a full charge of NTUs, a driver must acquire an Advanced Nanite Transport (ANT) at any vehicle terminal, drive it to a warpgate where it will deploy and charge from the energy in the bubble, and then drive to the Silo that needs recharging. The ANT is then deployed next to the Silo and energy is transferred smoothly.
No certification is required to drive an ANT. Anyone can do it, but ANTs are neither speedy nor super-tough. You *do* gain Battle Experience for resupplying a Silo via the ANT. This xp can be shared by squadmates in the area. ANTs *can* be carried by Galaxies.
As for the 2nd question, Cloaking is one thing, and Engineer is another.
Info found @
http://www.planetside-universe.com/content.php?p=sdCertInfo
Combat Engineering
Allows the use of the ACE device to construct deployable turrets, motion sensors, remote-detonated "boomers" and high-explosive mines
Info found @
http://www.planetside-universe.com/content.php?p=sdArmorInfo
Infiltration Suit
A specialist suit that grants the user limited cloaking ability. The slower you move, the less visible you are. When driving a Wraith quad bike, the wearer may cloak both himself and the vehicle. Darklight Vision and Audio Amplifier implants will aid players in seeing and "hearing" cloaked enemies respectively. The infiltration suit has extremely limited inventory capacity and cannot use a rifle, even so it poses a significant threat to any opposing force.
Sjekso
2003-02-01, 06:44 PM
Toimu, thanks a lot :) i really appreciate it a lot :D
Toimu
2003-02-01, 06:46 PM
No problem Sjekso. That's a nice little poem for your sig. I'm a poet also. Just read my sig.
Sjekso
2003-02-01, 06:48 PM
Yes, a very philosophical thought you have as you sig. i like it :)
I Plan to be a lover not a fighter, but a lover with a vengence :D
Toimu
2003-02-01, 06:54 PM
I do both. Well, really I'm not that great at one, and worse at the other.
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