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View Full Version : Soldner is fix0red.


Indecisive
2004-04-23, 08:23 PM
The Soldner multiplayer demo is here offering two maps and three game modes! Engage up to 32 players with modern military weapons and hi-tech vehicles over millions of realistic and destructible square miles. Modern Team Based Warfare will never be the same.


http://www.fileplanet.com/files/130000/139177.shtml

Dharkbayne
2004-04-23, 08:40 PM
0mg 0mg 0mg 0mg w00 w00. Something to do till I return my xbox. Fuck.

Hamma
2004-04-23, 08:41 PM
Wait, its fixed? You would think they'd patch instead of making you download the whole mfing thing again.

Not sure if I believe it :p

Squeeky
2004-04-23, 08:43 PM
I will wait til someone confirm it's fixed, :mad:

Hamma
2004-04-23, 08:45 PM
That and I am waiting for Fileshack.

Squeeky
2004-04-23, 08:50 PM
WTF??! They make you re-download the demo?


HAVE THEY NOT HEARD OF THIS COOL INVENTION CALLED A PATCH!!!!! :mad:

Hamma
2004-04-23, 08:50 PM
Apparently not.

Indecisive
2004-04-23, 08:51 PM
Guess it was too far gone :p

Indecisive
2004-04-23, 08:53 PM
Soldner: Secret Wars Beta Demo v2 (version 17830)

This updated version of the multiplayer demo and the accompanying server/portal infrastructure incorporates the following fixes:

Major Fixes:
� Overall number of worldwide simultaneous players has been substantially increased. More servers are now available for players to access.
� Fixed crash bug caused by crypter code
� Fixed crash bug caused by refresh rate overrides of some drivers
� fixed crash when portal disconnects player while playing
� fixed crash if you die while throwing a grenade
� fixed some problems with Win98
� New soldier collision code which fixes several problems
� A lock icon has been placed next to server names, indicating that server is password protected.
� serverlist gets pinged faster (note: �xxx� means server has firewall and cannot transmit ping rate)
� implemented �pop-up� map which can be used without having to leave game (�M� Key)
� Added new menu option that allows rate setting for different internet connection speeds
� Implemented basic filters for server lists. Now servers can be filtered for the following:
o Favorites
o Hide password protected servers
o Hide high ping servers
o Hide servers w/earlier version of demo
o Hide empty, full servers
� Hostages are now released when you get them to the extraction area in Hostage Rescue mode

Play Balancing Fixes:
� raised pricing of sniper kit and bombing kit
� C4 bombs now last only 10 minutes
� refill rate of medkit and toolkit raised
� throwing grenades now reveals hidden snipers
� commander remains as commander even if he is killed. Only way to have a new cmdr is to revote or disconnect
� raised the distance player names are shown
� increased range of Infra-Red and Night Vision devices
� adjusted capture radius of flags
� Player only spawns once per round in Team Deathmatch and Hostage Rescue mode
� adjusted MG3 and PKM bullet spread value
� adjusted reloading speeds of all launchers
� changed behavior of non guided and locking missiles

Minor Fixes:
� Put delay of 60 seconds in place for team changes
� slight map adjustments
� implemented different tree destructions
� fixed many problems with swimming
� changed soldier jump and way jumps are handled
� fixed some gesture mix up with text and sound
� fixed fence animation with broken fences
� fixed several minor menu problems
� Soldier stance display now works correctly with Ctrl Key
� fixed reloading and timer display on unit secondary weapons
� put tutorial screens in place
� Implemented team menu to allow equipping before spawning in Deathmatch and Team Deathmatch modes
� Fixed several inconsistencies with unit settings regarding scopes, camera, weapons and physics
� fixed the slow motion bug for units without controllers (driver/pilots)
� fixed vanishing lock hud with apaches and hinds
� flashbang now has sound
� fixed/adjusted many sounds of units
� volume for long distance sounds adjusted
� implemented occlusion culling for faster speed
� fixed some particle effects problems with map change and units on hooks
� speedup of water Fx and fog
� improved support for logging crash errors
� removed ability to connect to local client with web interface

NOTE: There is a rare crash that a user can experience. The crash has to do with distance rendering of rockets. We only became recently aware of it and are addressing it now.

JetRaiden
2004-04-23, 09:32 PM
so if I see a rocket, I just look at the ground until it passes by?

Indecisive
2004-04-23, 09:53 PM
Lmao.

AztecWarrior
2004-04-23, 10:16 PM
Grabbing now. Say, can we get a server up if this works?

Indecisive
2004-04-23, 10:19 PM
I have successfully played online.

JetRaiden
2004-04-23, 10:30 PM
I have successfully played online.

A MIRICLE!

XxXMaRiNeXxX
2004-04-23, 10:36 PM
j00 must be teh liar!

JetRaiden
2004-04-23, 10:38 PM
j00 needs to die.

I Hate Pants
2004-04-23, 10:57 PM
I have successfully played online.

Me too! For 10 minutes. Than the servers crap out on me. I still crash. Occasionaly. There are no 32 player servers up yet still. Alot of them just 16 players.

For shits and giggles here's my guy:

http://img22.photobucket.com/albums/v66/i_hate_pants/soldnel_player2.jpg

AztecWarrior
2004-04-23, 11:20 PM
It's the same crap.

It still is hard to connect, though slightly easier. I fired like 4 rockets in the Little Bird and it CTDed.

HawkEye
2004-04-24, 12:42 AM
im Dl'ing it right now ill see how i do.

SDM
2004-04-24, 01:14 AM
Can someone post a good D/L link please.

Dharkbayne
2004-04-24, 01:16 AM
www.google.com

SDM
2004-04-24, 01:18 AM
www.google.com (http://www.google.com/)
I'm too lazy.

PS - I want to kill you now.

Dharkbayne
2004-04-24, 01:21 AM
I try.

Squeeky
2004-04-24, 01:27 AM
I also played, fun as hell :p

Derfud
2004-04-24, 01:30 AM
www.filefront.com

Dharkbayne
2004-04-24, 01:33 AM
We should get together so I can carbomb your asses.

SDM
2004-04-24, 01:55 AM
That was the best CTD EVAR!

Everay
2004-04-24, 07:19 AM
i played one round, i fucking owned! i didnt die till i fell off a cliff! but i did CTD once, but it was still fun.

Navaron
2004-04-24, 09:18 AM
Just so you all know, we have dedicated forums just for soldner (http://forums.bohicagaming.com/index.php?showforum=20) and a news section keep up with the soldner news. (http://bohicagaming.com/index.php?gid=sol) There are a lot of people from PSU on the BGC boards, so come on by, you know alot of the people already.

Everay
2004-04-24, 09:45 AM
i played a lil more, the game is fun as hell, but its the constant crashing thats being a bitch. and i didnt see any place ever to get some helis, loved to though.

Indecisive
2004-04-24, 10:17 AM
Someone set up a server dammit :p

Dharkbayne
2004-04-24, 11:39 AM
Aye. Hamma, pleeeaaassseee set up a server!

I Hate Pants
2004-04-24, 11:49 AM
Please!

Jennyboo
2004-04-24, 12:28 PM
Wait, its fixed? You would think they'd patch instead of making you download the whole mfing thing again.

Not sure if I believe it :p

Corrosion
2004-04-24, 12:32 PM
This feels like a cheap BF clone with buyable vehicles and equipment.

JetRaiden
2004-04-24, 03:25 PM
No, no, no, no, no! Welll yea kinda.

It plays completely different though.

AztecWarrior
2004-04-24, 04:14 PM
No server. It's still too buggy.

Indecisive
2004-04-24, 04:32 PM
Works fine for me.

l3lizz4rd
2004-04-24, 05:10 PM
Still can't populate the server list...

Spee
2004-04-24, 05:37 PM
This game runs like poo.

Dharkbayne
2004-04-24, 05:51 PM
I have an eMachine so I have neither the PC nor the social status to comment on anything. Ever.

Fixed. :D

EineBeBoP
2004-04-24, 05:52 PM
Anyone wanna play? AIM me: bovineboy4500

I Hate Pants
2004-04-24, 05:58 PM
Its busted again.

The community is really putting the heat on the devs, and you can tell the devs are getting pissed off at the community.

Indecisive
2004-04-24, 06:23 PM
:rofl:

Hamma
2004-04-24, 10:43 PM
I dont have anything to setup a server on anymore. Only linux boxes running on PSU now, the 3rd windows box is bye bye

JetRaiden
2004-04-24, 10:50 PM
Its busted again.

The community is really putting the heat on the devs, and you can tell the devs are getting pissed off at the community.

:rofl: :rofl:

Trollboy: OMG DEVS FIX THE FUCKIN CRASH!
Trollboy2: wtfs IT STILL CRASHES!!
Dev: we're working on it.
Trollboy: OMFG the WEAPONS STILL SUCK!
Dev: We're on it.
Trollboy: HFS the VEHICLES ARE FUCKED UP!!!
Dev: FUCK YOU!

OneManArmy
2004-04-24, 10:52 PM
ah well, it was a nice concept with flawed execution. lets move on. maybe someday someone will get it right.

Everay
2004-04-24, 11:41 PM
its still only a beta demo, theyll prolly release a v3....

JetRaiden
2004-04-25, 12:12 AM
I hope so. this game is a long way off from being a hit. in V1 the maps sucked. and vehicles were scarce. they need to make maps come with a buncha vehicles.

Everay
2004-04-25, 12:43 AM
well, vehicals are sorta pointless, the ones you start off with that is, like the buggies that spawn on the map, a few rounds from a rifle and theyre toast, and you can always take out tanks with a launcher, and then there are the aircraft, i tried flying a heli, hard as fuck, i couldnt get it to balance.

Hamma
2004-04-25, 11:57 AM
The whole money thing ruins it

JetRaiden
2004-04-25, 12:21 PM
yea, but if they fix it it could be better, its just underdeveloped.

EineBeBoP
2004-04-25, 02:55 PM
I can fly a helo fairly easily, but the planes are nearly impossible.

I can get them to fly, and avoid crashing (mostly) but i cant EVER aim and fire where i want the guns to go.

How do I switch to missiles anyways?